Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
NovaS3npai
Xing Tian
Level 66
God Stats
29W - 28L
1,498 SR
Queue Stats
694W - 670L
1,421 Elo+
Solo
Ne Zha
Ne Zha
PopCandle806275
Ne Zha
Level 124
God Stats
88W - 85L
1,525 SR
Queue Stats
255W - 267L
1,431 Elo+
Solo
Set
Set
Shmidrick
Set
Level 112
God Stats
37W - 37L
1,572 SR
Queue Stats
280W - 266L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
dyingtolife
Nu Wa
Level 119
God Stats
8W - 12L
1,497 SR
Queue Stats
78W - 92L
1,431 Elo+
Solo
Team Averages
Level 109
1,518 SR
1,451 Elo+

VS

Team Averages
Level 107
1,549 SR
1,425 Elo+
Bakasura
Bakasura
HeyitsZadien_YT
Bakasura
Level 81
God Stats
4W - 6L
1,619 SR
Queue Stats
202W - 204L
1,397 Elo+
Party 2
Ishtar
Ishtar
IamTheHunger
Ishtar
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 237L
1,439 Elo+
Solo
Shiva
Shiva
eblas
Shiva
Level 105
God Stats
4W - 7L
1,372 SR
Queue Stats
80W - 93L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
josh03mau
Morgan Le Fay
Level 108
God Stats
6W - 3L
1,520 SR
Queue Stats
31W - 31L
1,467 Elo+
Solo
Cabrakan
Cabrakan
rilegend710
Cabrakan
Level 83
God Stats
1W - 2L
1,731 SR
Queue Stats
61W - 68L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 2 / 3
9,089
606
8,708
11,213
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
NovaS3npai
Xing Tian
13
6 / 3 / 2
8,829
589
6,386
15,329
8,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 0 / 2
9,389
626
9,543
14,657
6,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 2 / 2
8,445
563
6,917
12,808
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 0 / 6
8,615
574
11,013
6,100
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
2 / 2 / 3
7,298
487
6,232
14,845
6,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
11
1 / 3 / 1
6,608
441
6,312
10,860
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
eblas
Shiva
11
0 / 3 / 0
6,745
450
10,109
14,979
7,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
josh03mau
Morgan Le Fay
12
1 / 2 / 2
7,142
476
7,530
7,982
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
rilegend710
Cabrakan
10
3 / 6 / 2
6,961
464
6,584
13,339
9,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
7
7
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
3
3.25
L
Bakasura
2
2
3
1.75
L
Ishtar
1
3
1
0.5
W
Xing Tian
NovaS3npai
Xing Tian
6
3
2
2.33
W
1
0
2
2
W
4
2
2
2.5
W
0
0
6
3
L
Shiva
eblas
Shiva
0
3
0
0
L
Morgan Le Fay
josh03mau
Morgan Le Fay
1
2
2
1
L
Cabrakan
rilegend710
Cabrakan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,567
Damage
36,767
60,107
Taken
62,005
26,645
Mitigated
30,812
21,364
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,708
5,876
0
3,105
11,213
4,510
2,983
2,883
7,642
0
68,128
L
Bakasura
6,232
3,947
0
3,510
14,845
6,026
0
3,034
11,811
0
48,695
L
Ishtar
6,312
3,713
0
3,317
10,860
4,150
440
3,704
7,156
0
48,590
W
Xing Tian
NovaS3npai
Xing Tian
6,386
622
2,316
3,126
15,329
8,233
269
6,514
8,123
23,910
0
W
9,543
3,777
0
8,847
14,657
6,201
1,903
0
14,657
0
74,850
W
6,917
2,965
0
2,550
12,808
5,314
540
1,634
10,973
0
71,355
W
11,013
1,123
0
1,420
6,100
2,387
0
2,362
3,658
64,618
0
L
Shiva
eblas
Shiva
10,109
3,035
0
4,817
14,979
7,130
40
1,136
13,843
0
48,283
L
Morgan Le Fay
josh03mau
Morgan Le Fay
7,530
479
0
2,543
7,982
3,786
0
3,484
4,498
55,879
0
L
Cabrakan
rilegend710
Cabrakan
6,584
1,078
0
250
13,339
9,720
0
6,041
7,298
21,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,367
Gold Earned
34,754
497
Minions Killed
341
0
Camps Cleared
0
1,423,797
Distance Traveled
1,412,056
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,089
606
115
8
0
237,112
2
L
Bakasura
7,298
487
95
6
0
358,204
2
L
Ishtar
6,608
441
72
5
0
245,937
0
W
Xing Tian
8,829
589
23
2
0
316,142
14
W
Ne Zha
9,389
626
143
10
0
259,459
0
W
Set
8,445
563
105
7
0
325,766
6
W
Nu Wa
8,615
574
111
7
0
285,318
3
L
Shiva
6,745
450
70
5
0
254,002
5
L
Morgan Le Fay
7,142
476
79
5
0
272,699
3
L
Cabrakan
6,961
464
25
2
0
281,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role