Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
ArcaneSrvivL
Cerberus
Gold V
Level 79
God Stats
140W - 135L
1,641 SR
Queue Stats
353W - 386L
1,288 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,547 SR
1,429 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,544 SR
1,290 MMR
Ra
Ra
Silver I
KillerMan911-_-
Ra
Silver I
Level 67
God Stats
1W - 2L
1,564 SR
Queue Stats
21W - 23L
1,210 MMR
Solo
Xing Tian
Xing Tian
Silver II
OotaDaShoota
Xing Tian
Silver II
Level 85
God Stats
77W - 91L
1,438 SR
Queue Stats
460W - 560L
1,156 MMR
Solo
Bastet
Bastet
Gold IV
XxxChetAhXX
Bastet
Gold IV
Level 99
God Stats
17W - 23L
1,631 SR
Queue Stats
138W - 174L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
6 / 4 / 5
12,293
647
13,472
17,988
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
 
Chang'e
16
3 / 5 / 4
12,081
636
14,738
19,280
8,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
ArcaneSrvivL
Cerberus
18
2 / 3 / 8
13,706
721
15,532
28,097
36,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Baron SamediKing ArthurAh PuchCthulhuAtlas

VS

Bans
ScyllaGilgameshIzanamiShivaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 6
13,144
692
19,626
14,860
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
OotaDaShoota
Xing Tian
17
2 / 7 / 9
12,689
668
14,254
25,138
23,747
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
18
5 / 1 / 7
12,783
673
17,690
17,543
6,623
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
11
Kills
12
12
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
4
5
2.13
L
Chang'e
 
Chang'e
3
5
4
1
L
Cerberus
ArcaneSrvivL
Cerberus
2
3
8
2
W
5
4
6
2
W
Xing Tian
OotaDaShoota
Xing Tian
2
7
9
0.93
W
Bastet
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,742
Damage
51,570
65,365
Taken
57,541
55,274
Mitigated
36,530
17,758
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,472
2,604
0
843
17,988
10,418
505
11,961
6,027
0
29,858
L
Chang'e
 
Chang'e
14,738
468
4,119
6,931
19,280
8,767
974
9,630
9,650
53,741
0
L
Cerberus
ArcaneSrvivL
Cerberus
15,532
756
0
5,865
28,097
36,089
494
12,500
15,569
53,076
0
W
19,626
2,183
2,715
3,059
14,860
6,160
633
9,086
5,654
71,618
0
W
Xing Tian
OotaDaShoota
Xing Tian
14,254
653
0
0
25,138
23,747
350
10,293
14,312
40,661
0
W
Bastet
17,690
3,403
0
1,846
17,543
6,623
1,629
11,753
5,452
0
36,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
38,616
253
Minions Killed
188
8
Camps Cleared
5
967,428
Distance Traveled
1,061,867
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,293
647
48
3
1
318,750
13
L
Chang'e
12,081
636
98
5
3
305,305
2
L
Cerberus
13,706
721
107
6
4
343,373
3
W
Ra
13,144
692
107
6
2
352,573
6
W
Xing Tian
12,689
668
56
3
2
315,322
3
W
Bastet
12,783
673
25
1
1
393,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role