Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DiscoLettuce684
Chronos
Level 109
God Stats
4W - 3L
1,483 SR
Queue Stats
299W - 310L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Snatcher7987
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,181 Elo+
Party 1
Team Averages
Level 89
1,494 SR
1,378 Elo+

VS

Team Averages
Level 70
1,532 SR
1,398 Elo+
Nu Wa
Nu Wa
acantdogg
Nu Wa
Level 60
God Stats
7W - 5L
1,812 SR
Queue Stats
60W - 74L
1,443 Elo+
Solo
Charybdis
Charybdis
aquiles_brinco18
Charybdis
Level 43
God Stats
1W - 3L
1,264 SR
Queue Stats
89W - 140L
1,385 Elo+
Solo
Cthulhu
Cthulhu
danl2050
Cthulhu
Level 108
God Stats
27W - 23L
1,521 SR
Queue Stats
103W - 160L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
10 / 0 / 4
9,259
842
16,079
13,882
6,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 10
8,410
765
10,161
8,907
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Snatcher7987
Sylvanus
12
1 / 0 / 12
8,247
750
2,311
6,454
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
acantdogg
Nu Wa
10
0 / 5 / 0
6,227
566
6,481
8,069
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
10
0 / 7 / 0
6,480
589
4,429
13,161
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
danl2050
Cthulhu
10
0 / 4 / 0
6,725
611
7,012
11,894
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
0
4
12
W
5
0
10
10
W
Sylvanus
Snatcher7987
Sylvanus
1
0
12
7
L
Nu Wa
acantdogg
Nu Wa
0
5
0
0
L
Charybdis
0
7
0
0
L
Cthulhu
danl2050
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
17,922
29,243
Taken
33,124
14,860
Mitigated
17,563
12,746
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,079
5,558
0
4,826
13,882
6,861
0
5,220
8,662
0
43,495
W
10,161
4,378
0
1,494
8,907
4,296
1,432
3,507
5,400
34,781
3,424
W
Sylvanus
Snatcher7987
Sylvanus
2,311
777
3,351
3,075
6,454
3,703
39
4,856
1,598
6,884
0
L
Nu Wa
acantdogg
Nu Wa
6,481
2,641
0
957
8,069
2,545
0
2,471
5,598
18,525
0
L
Charybdis
4,429
2,678
0
2,861
13,161
4,374
54
4,270
8,891
0
21,339
L
Cthulhu
danl2050
Cthulhu
7,012
319
52
2,725
11,894
10,644
0
5,020
6,874
18,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
19,432
139
Minions Killed
102
5
Camps Cleared
3
611,269
Distance Traveled
504,767
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,259
842
63
6
1
223,362
1
W
Chronos
8,410
765
61
6
4
201,815
1
W
Sylvanus
8,247
750
15
1
0
186,092
0
L
Nu Wa
6,227
566
27
2
1
169,368
1
L
Charybdis
6,480
589
47
4
2
173,751
0
L
Cthulhu
6,725
611
28
3
0
161,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role