Player Matchup

Cerberus
Cerberus
BaIiztiK
Cerberus
Level 56
God Stats
10W - 22L
1,312 SR
Queue Stats
86W - 114L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Revilement
Kukulkan
Level 52
God Stats
16W - 12L
1,502 SR
Queue Stats
32W - 42L
1,408 Elo+
Party 1
Neith
Neith
Vile_Majesty
Neith
Level 65
God Stats
53W - 45L
1,499 SR
Queue Stats
58W - 54L
1,457 Elo+
Solo
Nike
Nike
averyhjr
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,243 Elo+
Party 1
Baron Samedi
Baron Samedi
bushway
Baron Samedi
Level 145
God Stats
0W - 1L
1,305 SR
Queue Stats
42W - 49L
1,428 Elo+
Solo
Team Averages
Level 77
1,424 SR
1,385 Elo+

VS

Team Averages
Level 120
1,497 SR
1,431 Elo+
Poseidon
Poseidon
DarkWolf_SK
Poseidon
Level 74
God Stats
7W - 9L
1,396 SR
Queue Stats
173W - 178L
1,378 Elo+
Solo
Ymir
Ymir
Gap-per
Ymir
Level 160
God Stats
1W - 0L
1,478 SR
Queue Stats
23W - 27L
1,408 Elo+
Solo
Discordia
Discordia
Redhead34ny
Discordia
Level 148
God Stats
5W - 5L
1,509 SR
Queue Stats
125W - 131L
1,481 Elo+
Solo
Neith
Neith
daddiedreamttv
Neith
Level 123
God Stats
48W - 46L
1,515 SR
Queue Stats
1,200W - 1,220L
1,449 Elo+
Solo
Guan Yu
Guan Yu
mati_bio
Guan Yu
Level 96
God Stats
26W - 20L
1,588 SR
Queue Stats
565W - 595L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaIiztiK
Cerberus
18
1 / 3 / 7
12,202
939
10,379
33,649
21,131
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Revilement
Kukulkan
18
1 / 4 / 3
11,687
899
18,456
15,752
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 5
12,406
954
19,254
26,717
9,575
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
18
0 / 7 / 7
11,475
883
10,063
28,967
14,457
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
bushway
Baron Samedi
18
6 / 4 / 3
13,441
1,034
23,421
23,516
9,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

58

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DarkWolf_SK
Poseidon
19
4 / 3 / 13
13,047
1,004
24,547
13,134
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Gap-per
Ymir
19
1 / 1 / 16
12,741
980
11,952
18,719
26,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Redhead34ny
Discordia
19
2 / 3 / 9
12,716
978
28,621
12,235
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 0 / 5
15,995
1,230
49,019
19,291
9,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
mati_bio
Guan Yu
19
1 / 3 / 14
12,367
951
10,374
23,817
31,399
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
10
Kills
23
23
Deaths
10
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BaIiztiK
Cerberus
1
3
7
1.5
W
Poseidon
DarkWolf_SK
Poseidon
4
3
13
3.5
W
Ymir
Gap-per
Ymir
1
1
16
9
W
Discordia
Redhead34ny
Discordia
2
3
9
2.17
L
Kukulkan
Revilement
Kukulkan
1
4
3
0.63
L
2
5
5
0.9
L
Nike
0
7
7
0.5
L
Baron Samedi
bushway
Baron Samedi
6
4
3
1.88
W
15
0
5
17.5
W
Guan Yu
mati_bio
Guan Yu
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,573
Damage
124,513
128,601
Taken
87,196
60,186
Mitigated
79,424
21,356
Healing
24,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BaIiztiK
Cerberus
10,379
145
0
7,119
33,649
21,131
0
17,998
15,263
27,387
0
W
Poseidon
DarkWolf_SK
Poseidon
24,547
3,514
0
178
13,134
6,108
0
6,445
6,689
49,402
0
W
Ymir
Gap-per
Ymir
11,952
489
600
1,226
18,719
26,779
0
13,510
5,209
22,213
0
W
Discordia
Redhead34ny
Discordia
28,621
3,033
0
732
12,235
5,761
0
6,492
5,743
55,376
0
L
Kukulkan
Revilement
Kukulkan
18,456
427
633
746
15,752
5,521
0
6,282
9,119
46,516
0
L
19,254
8,410
0
1,953
26,717
9,575
0
13,702
12,659
0
43,828
L
Nike
10,063
664
0
203
28,967
14,457
0
14,862
13,783
0
19,621
L
Baron Samedi
bushway
Baron Samedi
23,421
804
3,168
7,534
23,516
9,502
0
10,421
12,657
49,967
0
W
49,019
22,673
0
10,889
19,291
9,377
0
9,861
9,430
0
71,290
W
Guan Yu
mati_bio
Guan Yu
10,374
846
5,091
5,677
23,817
31,399
0
15,948
7,869
0
30,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,211
Gold Earned
66,866
280
Minions Killed
263
4
Camps Cleared
13
1,174,056
Distance Traveled
1,256,468
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,202
939
55
4
2
249,026
0
W
Poseidon
13,047
1,004
82
6
1
252,852
0
W
Ymir
12,741
980
20
2
0
244,079
0
W
Discordia
12,716
978
71
5
4
223,580
0
L
Kukulkan
11,687
899
75
6
1
270,299
1
L
Neith
12,406
954
52
4
1
236,982
2
L
Nike
11,475
883
16
1
0
196,793
1
L
Baron Samedi
13,441
1,034
82
6
0
220,956
1
W
Neith
15,995
1,230
54
4
7
256,000
0
W
Guan Yu
12,367
951
36
3
1
279,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role