Player Matchup

Arachne
Arachne
GodGokuSSJ
Arachne
Level 155
God Stats
2W - 1L
1,874 SR
Queue Stats
167W - 163L
1,422 Elo+
Party 1
Bacchus
Bacchus
Ocabaço
Bacchus
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 170L
1,404 Elo+
Party 1
Ravana
Ravana
edumanfrin
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hel
Hel
liimaaoo
Hel
Level 112
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Anhur
Anhur
viatura_emotiva6
Anhur
Level 54
God Stats
1W - 2L
1,527 SR
Queue Stats
78W - 100L
1,446 Elo+
Solo
Team Averages
Level 96
1,626 SR
1,404 Elo+

VS

Team Averages
Level 93
1,453 SR
1,417 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Boffos
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Fubuia
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 39L
1,261 Elo+
Solo
Yemoja
Yemoja
GTremere
Yemoja
Level 87
God Stats
5W - 2L
1,450 SR
Queue Stats
215W - 204L
1,484 Elo+
Solo
Neith
Neith
medradada
Neith
Level 128
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 4L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodGokuSSJ
Arachne
20
7 / 4 / 20
12,994
764
22,487
28,369
26,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Ocabaço
Bacchus
20
4 / 3 / 22
13,119
772
18,259
25,457
43,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
edumanfrin
Ravana
19
6 / 6 / 13
11,618
683
13,957
22,452
32,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 7 / 20
11,636
684
15,310
25,939
11,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
9 / 7 / 13
12,571
739
22,708
19,688
8,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
12 / 4 / 11
14,373
845
29,842
13,684
6,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
Boffos
Odin
19
3 / 6 / 19
11,618
683
11,531
24,470
28,224
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Fubuia
Gilgamesh
17
0 / 10 / 16
11,555
680
13,217
29,542
28,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
GTremere
Yemoja
19
3 / 5 / 18
12,391
729
11,033
19,695
23,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
medradada
Neith
20
9 / 4 / 12
13,776
810
34,593
21,397
11,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
103
29
Kills
27
27
Deaths
29
88
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
12
4
11
4.38
W
Odin
Boffos
Odin
3
6
19
2.08
W
Gilgamesh
Fubuia
Gilgamesh
0
10
16
0.8
W
Yemoja
GTremere
Yemoja
3
5
18
2.4
L
Arachne
GodGokuSSJ
Arachne
7
4
20
4.25
L
Bacchus
Ocabaço
Bacchus
4
3
22
5
L
Ravana
edumanfrin
Ravana
6
6
13
2.08
L
3
7
20
1.86
W
Neith
medradada
Neith
9
4
12
3.75
L
9
7
13
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,721
Damage
100,216
121,905
Taken
108,788
123,172
Mitigated
99,730
57,892
Healing
39,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
29,842
1,295
1,530
798
13,684
6,968
3,301
5,729
7,955
67,479
0
W
Odin
Boffos
Odin
11,531
3,843
1,270
2,368
24,470
28,224
540
8,742
15,728
0
20,820
W
Gilgamesh
Fubuia
Gilgamesh
13,217
3,148
4,370
4,075
29,542
28,764
563
7,186
22,356
0
25,392
W
Yemoja
GTremere
Yemoja
11,033
1,913
13,025
3,606
19,695
23,844
752
4,881
14,814
24,025
0
L
Arachne
GodGokuSSJ
Arachne
22,487
16,775
4,362
10,858
28,369
26,703
1,989
8,165
20,204
0
33,830
L
Bacchus
Ocabaço
Bacchus
18,259
1,729
1,630
6,857
25,457
43,514
318
6,037
19,420
31,584
0
L
Ravana
edumanfrin
Ravana
13,957
3,440
1,589
2,468
22,452
32,793
436
5,642
16,810
0
25,672
L
15,310
1,217
14,736
10,634
25,939
11,680
941
13,962
11,977
36,177
0
W
Neith
medradada
Neith
34,593
17,026
1,480
7,418
21,397
11,930
2,675
7,031
14,366
0
75,850
L
22,708
10,198
1,988
2,770
19,688
8,482
3,892
7,069
12,619
0
40,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,938
Gold Earned
63,713
165
Minions Killed
215
0
Camps Cleared
0
1,476,932
Distance Traveled
1,403,906
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,373
845
87
5
0
299,856
1
W
Odin
11,618
683
6
0
0
314,310
0
W
Gilgamesh
11,555
680
11
1
0
274,091
0
W
Yemoja
12,391
729
18
1
0
238,055
1
L
Arachne
12,994
764
33
2
0
327,771
1
L
Bacchus
13,119
772
25
1
0
351,113
0
L
Ravana
11,618
683
13
1
0
289,846
2
L
Hel
11,636
684
53
3
0
277,347
0
W
Neith
13,776
810
93
5
0
277,594
4
L
Anhur
12,571
739
41
2
0
230,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role