Player Matchup

Sol
Sol
 
Sol
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CaLlMeAkEn0-_-DD
Thanatos
Level 49
God Stats
4W - 8L
1,386 SR
Queue Stats
80W - 100L
1,351 Elo+
Party 2
Odin
Odin
K1ngJul1ensFeets
Odin
Level 22
God Stats
1W - 2L
1,344 SR
Queue Stats
12W - 31L
1,267 Elo+
Party 2
Olorun
Olorun
Ragefire91
Olorun
Level 47
God Stats
6W - 5L
1,576 SR
Queue Stats
92W - 103L
1,370 Elo+
Party 1
Xing Tian
Xing Tian
thexjus
Xing Tian
Level 79
God Stats
6W - 7L
1,406 SR
Queue Stats
278W - 342L
1,331 Elo+
Party 1
Team Averages
Level 54
1,442 SR
1,364 Elo+

VS

Team Averages
Level 65
1,305 SR
1,326 Elo+
Gilgamesh
Gilgamesh
BadIdeaBarbarian
Gilgamesh
Level 42
God Stats
3W - 2L
1,405 SR
Queue Stats
58W - 84L
1,381 Elo+
Solo
Fenrir
Fenrir
CaptainDerLiebe
Fenrir
Level 38
God Stats
3W - 1L
1,169 SR
Queue Stats
47W - 61L
1,311 Elo+
Solo
Heimdallr
Heimdallr
MrDaykii
Heimdallr
Level 89
God Stats
7W - 8L
1,433 SR
Queue Stats
16W - 21L
1,305 Elo+
Solo
Ymir
Ymir
SeeKw0w
Ymir
Level 89
God Stats
9W - 14L
1,500 SR
Queue Stats
100W - 111L
1,230 Elo+
Solo
Scylla
Scylla
editorofprn
Scylla
Level 66
God Stats
10W - 9L
1,018 SR
Queue Stats
330W - 359L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 2 / 0
6,050
504
3,395
7,082
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 1
5,492
458
3,864
8,922
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 1
5,330
444
1,438
6,714
3,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Ragefire91
Olorun
11
3 / 1 / 1
6,688
557
5,121
4,919
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
thexjus
Xing Tian
9
1 / 1 / 2
5,426
452
3,363
7,981
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
1 / 1 / 1
6,673
556
4,205
8,585
5,166
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 4
6,848
571
4,629
8,455
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
MrDaykii
Heimdallr
10
1 / 1 / 0
5,842
487
3,622
4,107
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
SeeKw0w
Ymir
10
1 / 3 / 2
5,668
472
2,564
8,749
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
12
3 / 1 / 0
6,843
570
4,593
5,529
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
9
9
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
W
Gilgamesh
1
1
1
1.5
L
0
3
1
0.17
W
3
0
4
5
L
0
2
1
0.25
W
Heimdallr
MrDaykii
Heimdallr
1
1
0
1
L
Olorun
Ragefire91
Olorun
3
1
1
3.5
W
Ymir
SeeKw0w
Ymir
1
3
2
0.67
W
Scylla
3
1
0
3
L
Xing Tian
thexjus
Xing Tian
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,181
Damage
19,613
35,618
Taken
35,425
16,447
Mitigated
16,021
13,090
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,395
440
0
2,426
7,082
2,549
0
3,270
3,812
38,025
0
W
Gilgamesh
4,205
1,040
0
996
8,585
5,166
560
0
8,585
0
38,011
L
3,864
1,246
0
7,125
8,922
4,100
0
1,150
7,722
0
39,926
W
4,629
1,642
70
5,115
8,455
3,638
330
653
7,802
0
40,385
L
1,438
147
0
0
6,714
3,166
0
0
6,714
0
23,550
W
Heimdallr
MrDaykii
Heimdallr
3,622
1,451
0
1,810
4,107
1,496
0
1,805
2,255
0
32,520
L
Olorun
Ragefire91
Olorun
5,121
3,098
198
2,144
4,919
2,083
0
527
4,330
52,952
0
W
Ymir
SeeKw0w
Ymir
2,564
650
0
872
8,749
3,623
0
5,953
2,517
19,229
0
W
Scylla
4,593
675
0
1,121
5,529
2,098
0
3,110
2,387
42,731
0
L
Xing Tian
thexjus
Xing Tian
3,363
426
52
1,145
7,981
4,549
0
1,932
5,883
22,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
31,874
328
Minions Killed
333
0
Camps Cleared
0
1,133,117
Distance Traveled
1,090,870
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,050
504
81
7
0
215,330
4
W
Gilgamesh
6,673
556
73
6
0
214,421
0
L
Thanatos
5,492
458
80
7
0
238,426
3
W
Fenrir
6,848
571
74
6
0
234,050
3
L
Odin
5,330
444
45
4
0
239,495
3
W
Heimdallr
5,842
487
50
4
0
205,090
3
L
Olorun
6,688
557
96
8
0
221,889
0
W
Ymir
5,668
472
47
4
0
222,345
0
W
Scylla
6,843
570
89
7
0
214,964
4
L
Xing Tian
5,426
452
26
2
0
217,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role