Player Matchup

Ymir
Ymir
GOLDENISHE
Ymir
Level 45
God Stats
28W - 16L
1,523 SR
Queue Stats
124W - 132L
1,263 Elo+
Party 2
Anhur
Anhur
Gorguts40000
Anhur
Level 66
God Stats
15W - 14L
1,703 SR
Queue Stats
184W - 161L
1,470 Elo+
Solo
Odin
Odin
VukotaPurkele
Odin
Level 27
God Stats
8W - 11L
1,331 SR
Queue Stats
15W - 24L
1,277 Elo+
Party 2
Zeus
Zeus
radler2
Zeus
Level 100
God Stats
5W - 7L
1,503 SR
Queue Stats
268W - 313L
1,312 Elo+
Party 3
Lancelot
Lancelot
xG0LDL1K3R1234
Lancelot
Level 54
God Stats
3W - 1L
1,724 SR
Queue Stats
78W - 113L
1,315 Elo+
Party 3
Team Averages
Level 58
1,557 SR
1,328 Elo+

VS

Team Averages
Level 63
1,422 SR
1,423 Elo+
Ah Puch
Ah Puch
Paapy22
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,505 Elo+
Party 1
Pele
Pele
SKGT-Jazzy-_-
Pele
Level 49
God Stats
24W - 33L
1,364 SR
Queue Stats
146W - 188L
1,385 Elo+
Solo
Charybdis
Charybdis
Spankie070
Charybdis
Level 87
God Stats
2W - 3L
1,448 SR
Queue Stats
22W - 27L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
TheRealMirza
Sun Wukong
Level 76
God Stats
11W - 13L
1,415 SR
Queue Stats
521W - 554L
1,369 Elo+
Solo
Atlas
Atlas
Tinymuffin1999
Atlas
Level 35
God Stats
6W - 8L
1,382 SR
Queue Stats
18W - 28L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
10,343
517
7,305
14,991
19,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
6 / 0 / 8
10,429
521
16,200
13,393
6,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 2 / 1
9,199
460
8,035
15,541
10,594
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
radler2
Zeus
16
6 / 3 / 1
10,322
516
12,610
12,232
5,967
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
15
3 / 2 / 6
9,316
466
9,112
15,015
7,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Paapy22
Ah Puch
14
1 / 4 / 3
8,676
434
14,009
15,768
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 1
9,734
487
7,078
12,941
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
Spankie070
Charybdis
12
1 / 9 / 2
7,649
382
3,487
17,374
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheRealMirza
Sun Wukong
15
0 / 2 / 3
9,321
466
12,627
19,414
14,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 2
7,312
366
4,498
13,317
10,075
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
7
8
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
6
0
8
10
L
Ah Puch
Paapy22
Ah Puch
1
4
3
0.63
L
3
2
1
1.75
L
Charybdis
Spankie070
Charybdis
1
9
2
0.22
L
Sun Wukong
TheRealMirza
Sun Wukong
0
2
3
0.75
L
2
3
2
1
W
2
2
1
1.25
W
Zeus
radler2
Zeus
6
3
1
2.17
W
Lancelot
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,262
Damage
41,699
71,172
Taken
78,814
49,000
Mitigated
40,184
12,379
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,305
1,725
0
1,458
14,991
19,318
836
4,927
10,064
47,188
0
W
16,200
12,315
0
7,589
13,393
6,117
2,727
2,615
10,778
0
79,933
L
Ah Puch
Paapy22
Ah Puch
14,009
663
0
4,731
15,768
6,219
368
5,915
9,853
67,453
0
L
7,078
1,487
0
752
12,941
5,103
0
4,111
8,830
0
98,662
L
Charybdis
Spankie070
Charybdis
3,487
1,683
0
2,060
17,374
4,687
0
3,068
14,306
0
36,668
L
Sun Wukong
TheRealMirza
Sun Wukong
12,627
2,262
0
8,468
19,414
14,100
417
1,951
17,463
0
79,702
L
4,498
1,128
0
325
13,317
10,075
0
4,870
8,447
19,297
0
W
8,035
1,543
0
750
15,541
10,594
88
2,614
12,927
0
55,672
W
Zeus
radler2
Zeus
12,610
1,020
0
2,232
12,232
5,967
659
5,221
7,011
67,645
0
W
Lancelot
9,112
2,800
0
350
15,015
7,004
0
3,130
11,885
0
74,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,609
Gold Earned
42,692
516
Minions Killed
440
0
Camps Cleared
0
1,829,531
Distance Traveled
1,757,847
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,343
517
69
3
0
387,517
5
W
Anhur
10,429
521
123
6
0
372,404
2
L
Ah Puch
8,676
434
100
5
0
330,763
2
L
Pele
9,734
487
146
7
0
358,966
5
L
Charybdis
7,649
382
52
3
0
345,255
0
L
Sun Wukong
9,321
466
121
6
0
357,954
2
L
Atlas
7,312
366
21
1
0
364,909
0
W
Odin
9,199
460
92
5
0
331,062
3
W
Zeus
10,322
516
131
7
0
324,657
6
W
Lancelot
9,316
466
101
5
0
413,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role