Player Matchup

Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Schneil
Chang'e
Level 86
God Stats
4W - 0L
1,722 SR
Queue Stats
117W - 108L
1,511 Elo+
Solo
Mulan
Mulan
UltraMegaOrzel
Mulan
Level 69
God Stats
2W - 4L
1,090 SR
Queue Stats
102W - 88L
1,451 Elo+
Solo
Sol
Sol
Даглор
Sol
Level 81
God Stats
18W - 16L
1,284 SR
Queue Stats
167W - 155L
1,428 Elo+
Solo
Team Averages
Level 100
1,419 SR
1,478 Elo+

VS

Team Averages
Level 92
1,562 SR
1,484 Elo+
Poseidon
Poseidon
AdamKing15
Poseidon
Level 83
God Stats
0W - 1L
1,675 SR
Queue Stats
14W - 13L
1,476 Elo+
Solo
Sobek
Sobek
Adolf96
Sobek
Level 69
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Serqet
Serqet
ChibiRex
Serqet
Level 149
God Stats
0W - 2L
1,338 SR
Queue Stats
58W - 52L
1,483 Elo+
Solo
Lancelot
Lancelot
VetMatriarch
Lancelot
Level 63
God Stats
6W - 1L
1,984 SR
Queue Stats
123W - 101L
1,462 Elo+
Solo
Chernobog
Chernobog
Xalted118
Chernobog
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
7 / 3 / 1
9,859
580
6,337
14,461
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
 
Cupid
14
3 / 2 / 4
8,782
517
10,652
12,837
4,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Schneil
Chang'e
17
8 / 2 / 4
10,757
633
11,222
16,535
9,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 2 / 5
8,930
525
6,873
12,782
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 3
9,290
546
8,725
10,661
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AdamKing15
Poseidon
14
2 / 4 / 1
8,558
503
11,297
8,403
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
Adolf96
Sobek
11
0 / 3 / 6
6,228
366
3,899
13,016
9,016
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
ChibiRex
Serqet
15
4 / 4 / 4
9,289
546
8,446
17,079
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
VetMatriarch
Lancelot
11
1 / 6 / 0
6,623
390
4,535
11,471
7,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Xalted118
Chernobog
13
4 / 4 / 3
8,177
481
8,384
13,413
4,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
20
Kills
11
11
Deaths
21
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
3
1
2.5
W
Cupid
 
Cupid
3
2
4
2.5
L
Poseidon
AdamKing15
Poseidon
2
4
1
0.63
L
Sobek
Adolf96
Sobek
0
3
6
1
L
Serqet
ChibiRex
Serqet
4
4
4
1.5
W
Chang'e
Schneil
Chang'e
8
2
4
5
W
1
2
5
1.75
L
Lancelot
VetMatriarch
Lancelot
1
6
0
0.17
L
Chernobog
Xalted118
Chernobog
4
4
3
1.38
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,809
Damage
36,561
67,276
Taken
63,382
35,204
Mitigated
31,320
27,823
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,337
2,622
0
4,376
14,461
6,492
112
3,472
10,703
0
64,287
W
Cupid
 
Cupid
10,652
6,477
462
4,627
12,837
4,967
3,323
2,299
10,334
0
82,456
L
Poseidon
AdamKing15
Poseidon
11,297
1,371
0
500
8,403
3,177
269
4,609
3,256
55,584
0
L
Sobek
Adolf96
Sobek
3,899
780
0
3,370
13,016
9,016
0
2,225
10,615
12,077
0
L
Serqet
ChibiRex
Serqet
8,446
1,844
0
6,822
17,079
6,915
0
3,525
12,702
0
69,206
W
Chang'e
Schneil
Chang'e
11,222
1,968
1,718
6,924
16,535
9,895
208
2,932
13,033
65,741
0
W
6,873
546
332
4,945
12,782
10,067
102
2,751
9,761
0
23,589
L
Lancelot
VetMatriarch
Lancelot
4,535
1,068
0
710
11,471
7,569
0
6,565
4,198
0
35,975
L
Chernobog
Xalted118
Chernobog
8,384
5,874
0
3,222
13,413
4,643
408
1,606
11,686
0
52,402
W
8,725
1,927
0
4,439
10,661
3,783
3,484
3,784
6,143
60,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
38,875
488
Minions Killed
363
0
Camps Cleared
0
1,540,953
Distance Traveled
1,541,229
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,859
580
115
7
0
324,856
0
W
Cupid
8,782
517
115
7
0
309,266
3
L
Poseidon
8,558
503
92
5
0
294,333
3
L
Sobek
6,228
366
13
1
0
318,219
3
L
Serqet
9,289
546
110
6
0
360,069
4
W
Chang'e
10,757
633
120
7
0
280,231
5
W
Mulan
8,930
525
24
1
0
324,296
8
L
Lancelot
6,623
390
48
3
0
257,984
3
L
Chernobog
8,177
481
100
6
0
310,624
3
W
Sol
9,290
546
114
7
0
302,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role