Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Ka5zkaj
Chernobog
Level 62
God Stats
1W - 1L
1,416 SR
Queue Stats
3W - 3L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
Verkor
Kumbhakarna
Level 81
God Stats
2W - 0L
1,714 SR
Queue Stats
4W - 3L
1,493 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,484 Elo+

VS

Team Averages
Level 79
1,682 SR
1,470 Elo+
Chang'e
Chang'e
TAZ-Maniadu40
Chang'e
Level 102
God Stats
1W - 1L
1,690 SR
Queue Stats
128W - 155L
1,440 Elo+
Party 2
Bakasura
Bakasura
TheBobby64
Bakasura
Level 7
God Stats
1W - 1L
1,738 SR
Queue Stats
9W - 7L
1,476 Elo+
Party 2
Ullr
Ullr
Мафусаил
Ullr
Level 127
God Stats
1W - 1L
1,616 SR
Queue Stats
3W - 3L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 1 / 4
8,319
640
12,924
6,357
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Ka5zkaj
Chernobog
13
4 / 1 / 3
8,712
670
10,546
8,591
3,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Verkor
Kumbhakarna
13
1 / 0 / 6
9,173
706
3,091
5,129
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
1 / 2 / 1
8,125
625
4,746
11,510
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
TheBobby64
Bakasura
12
0 / 3 / 1
7,612
586
7,035
12,212
8,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 1
8,320
640
7,022
8,909
4,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
4
4
W
Chernobog
Ka5zkaj
Chernobog
4
1
3
5.5
L
Chang'e
1
2
1
0.75
L
Bakasura
TheBobby64
Bakasura
0
3
1
0.17
W
Kumbhakarna
Verkor
Kumbhakarna
1
0
6
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,561
Damage
18,803
20,077
Taken
32,631
11,391
Mitigated
17,213
1,808
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,924
573
0
580
6,357
2,726
0
1,879
4,130
36,802
0
W
Chernobog
Ka5zkaj
Chernobog
10,546
5,622
0
399
8,591
3,908
0
633
7,650
0
25,385
L
Chang'e
4,746
536
1,932
3,529
11,510
4,812
0
5,790
5,160
16,037
0
L
Bakasura
TheBobby64
Bakasura
7,035
4,389
0
4,545
12,212
8,211
0
5,951
5,847
0
29,177
W
Kumbhakarna
Verkor
Kumbhakarna
3,091
365
0
829
5,129
4,757
0
2,353
2,736
12,694
0
L
7,022
1,801
456
1,227
8,909
4,190
0
3,641
4,916
0
32,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
24,057
129
Minions Killed
149
2
Camps Cleared
10
765,966
Distance Traveled
729,354
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,319
640
72
6
0
250,086
5
W
Chernobog
8,712
670
37
3
1
241,471
8
L
Chang'e
8,125
625
18
1
0
227,037
3
L
Bakasura
7,612
586
63
5
9
255,685
6
W
Kumbhakarna
9,173
706
20
2
1
274,409
3
L
Ullr
8,320
640
68
5
1
246,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role