Player Matchup

Chiron
Chiron
BIG_D-i-ckBandit
Chiron
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 86L
1,529 Elo+
Party 2
Jormungandr
Jormungandr
BobSchieffer864
Jormungandr
Level 160
God Stats
9W - 9L
1,562 SR
Queue Stats
500W - 492L
1,502 Elo+
Solo
Thanatos
Thanatos
Bravesfn95
Thanatos
Level 49
God Stats
60W - 68L
1,563 SR
Queue Stats
127W - 138L
1,531 Elo+
Party 3
Chaac
Chaac
MMAnewbreed
Chaac
Level 24
God Stats
2W - 1L
1,550 SR
Queue Stats
24W - 20L
1,620 Elo+
Party 2
Hades
Hades
PastaFagioli278
Hades
Level 67
God Stats
12W - 12L
1,568 SR
Queue Stats
248W - 238L
1,534 Elo+
Party 3
Team Averages
Level 70
1,549 SR
1,543 Elo+

VS

Team Averages
Level 78
1,520 SR
1,416 Elo+
King Arthur
King Arthur
Bigafrican222
King Arthur
Level 99
God Stats
10W - 25L
1,396 SR
Queue Stats
234W - 318L
1,398 Elo+
Party 1
Da Ji
Da Ji
Destinyninjw
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 72L
1,394 Elo+
Solo
Olorun
Olorun
JJeslik99
Olorun
Level 120
God Stats
1W - 2L
1,543 SR
Queue Stats
339W - 311L
1,514 Elo+
Solo
Sol
Sol
Katzugaro
Sol
Level 8
God Stats
0W - 2L
1,554 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
Praeallday
Baron Samedi
Level 122
God Stats
7W - 7L
1,609 SR
Queue Stats
232W - 225L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
10,543
586
14,605
16,941
7,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
BobSchieffer864
Jormungandr
14
6 / 1 / 6
9,213
512
11,273
20,798
19,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Bravesfn95
Thanatos
16
6 / 2 / 6
9,888
549
9,148
21,205
10,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 2 / 3
9,710
539
14,158
17,604
15,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 1
8,558
475
8,669
10,037
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigafrican222
King Arthur
12
3 / 6 / 0
7,766
431
13,111
19,196
15,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 1
7,833
435
9,889
16,999
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
JJeslik99
Olorun
11
1 / 3 / 0
7,217
401
7,366
12,338
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 6 / 1
8,212
456
9,635
13,836
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Praeallday
Baron Samedi
14
2 / 3 / 3
8,560
476
9,249
15,399
12,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
23
Kills
8
8
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
King Arthur
Bigafrican222
King Arthur
3
6
0
0.5
W
Jormungandr
BobSchieffer864
Jormungandr
6
1
6
9
W
Thanatos
Bravesfn95
Thanatos
6
2
6
4.5
L
2
5
1
0.5
L
Olorun
JJeslik99
Olorun
1
3
0
0.33
L
0
6
1
0.08
W
3
2
3
2.25
W
3
1
1
3.5
L
Baron Samedi
Praeallday
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,853
Damage
49,250
86,585
Taken
77,768
59,268
Mitigated
43,846
48,494
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,605
8,644
946
5,466
16,941
7,770
1,672
7,548
9,393
0
89,640
L
King Arthur
Bigafrican222
King Arthur
13,111
2,595
170
2,690
19,196
15,264
0
6,464
12,732
0
50,211
W
Jormungandr
BobSchieffer864
Jormungandr
11,273
5,747
287
5,782
20,798
19,239
432
6,681
14,117
58,685
0
W
Thanatos
Bravesfn95
Thanatos
9,148
2,233
410
22,180
21,205
10,427
0
3,732
17,473
0
79,920
L
9,889
2,963
0
3,841
16,999
7,163
0
3,222
13,777
0
48,319
L
Olorun
JJeslik99
Olorun
7,366
4,415
71
5,054
12,338
5,079
0
8,438
3,900
52,361
0
L
9,635
4,800
0
4,903
13,836
3,854
157
1,497
12,339
64,276
0
W
14,158
3,039
0
7,147
17,604
15,926
964
5,736
11,868
0
71,050
W
8,669
623
890
5,386
10,037
5,906
0
2,715
7,322
58,323
0
L
Baron Samedi
Praeallday
Baron Samedi
9,249
1,031
123
4,332
15,399
12,486
84
321
15,078
49,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,912
Gold Earned
39,588
572
Minions Killed
416
0
Camps Cleared
0
1,582,168
Distance Traveled
1,512,742
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,543
586
134
7
0
321,255
2
L
King Arthur
7,766
431
67
4
0
346,379
1
W
Jormungandr
9,213
512
92
5
0
330,858
0
W
Thanatos
9,888
549
129
7
0
360,362
5
L
Da Ji
7,833
435
77
4
0
367,239
0
L
Olorun
7,217
401
80
4
0
229,924
4
L
Sol
8,212
456
102
6
0
287,114
0
W
Chaac
9,710
539
118
7
0
327,446
6
W
Hades
8,558
475
99
6
0
242,247
0
L
Baron Samedi
8,560
476
90
5
0
282,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role