Player Matchup

Achilles
Achilles
CRTY ElverZ
Achilles
Level 66
God Stats
2W - 2L
1,601 SR
Queue Stats
24W - 28L
1,442 Elo+
Solo
Tiamat
Tiamat
KrazyGatoCat
Tiamat
Level 66
God Stats
11W - 13L
1,308 SR
Queue Stats
80W - 70L
1,506 Elo+
Party 2
Atlas
Atlas
RageDeadly
Atlas
Level 29
God Stats
2W - 2L
1,574 SR
Queue Stats
40W - 36L
1,544 Elo+
Party 2
Team Averages
Level 54
1,494 SR
1,497 Elo+

VS

Team Averages
Level 92
1,410 SR
1,528 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AZNinvader36
Ymir
Level 26
God Stats
1W - 0L
1,270 SR
Queue Stats
2W - 0L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DripKing265
Tsukuyomi
Level 103
God Stats
5W - 2L
1,460 SR
Queue Stats
53W - 57L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CRTY ElverZ
Achilles
15
3 / 8 / 7
10,272
685
10,741
20,711
20,999
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
6 / 9 / 7
10,925
728
14,878
16,987
10,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
15
4 / 2 / 8
11,067
738
14,540
21,297
22,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
14 / 2 / 3
13,101
873
29,530
15,159
9,185
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 7 / 14
10,767
718
8,258
22,448
25,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DripKing265
Tsukuyomi
13
3 / 8 / 10
10,381
692
13,439
17,527
7,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
13
Kills
18
19
Deaths
17
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
2
3
7.75
W
1
7
14
1.14
L
Achilles
CRTY ElverZ
Achilles
3
8
7
0.81
W
Tsukuyomi
DripKing265
Tsukuyomi
3
8
10
1
L
Tiamat
6
9
7
1.06
L
Atlas
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,159
Damage
51,227
58,995
Taken
55,134
54,082
Mitigated
42,178
6,243
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
29,530
491
0
8,305
15,159
9,185
1,180
8,399
6,486
71,702
0
W
8,258
2,798
0
1,204
22,448
25,072
317
13,091
8,796
17,587
0
L
Achilles
CRTY ElverZ
Achilles
10,741
3,082
0
2,593
20,711
20,999
333
11,246
9,465
0
26,746
W
Tsukuyomi
DripKing265
Tsukuyomi
13,439
2,952
0
2,677
17,527
7,921
123
8,156
9,163
0
37,703
L
Tiamat
14,878
1,724
0
1,432
16,987
10,819
329
11,523
5,464
23,601
0
L
Atlas
14,540
6,743
0
2,218
21,297
22,264
0
16,143
5,154
41,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,264
Gold Earned
34,249
111
Minions Killed
117
3
Camps Cleared
7
726,585
Distance Traveled
789,394
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,101
873
69
5
4
251,288
0
W
Ymir
10,767
718
11
1
1
247,953
0
L
Achilles
10,272
685
45
3
1
255,476
3
W
Tsukuyomi
10,381
692
37
2
2
290,153
2
L
Tiamat
10,925
728
26
2
1
221,027
4
L
Atlas
11,067
738
40
3
1
250,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role