Player Matchup

Odin
Odin
Guildia
Odin
Level 53
God Stats
1W - 5L
1,715 SR
Queue Stats
104W - 150L
1,407 Elo+
Party 1
Scylla
Scylla
NvrGonnaGiveUUp
Scylla
Level 106
God Stats
6W - 9L
1,384 SR
Queue Stats
142W - 147L
1,156 Elo+
Solo
Set
Set
Spectrumaulait
Set
Level 64
God Stats
36W - 50L
1,464 SR
Queue Stats
153W - 215L
1,415 Elo+
Party 1
Team Averages
Level 74
1,521 SR
1,326 Elo+

VS

Team Averages
Level 88
1,509 SR
1,325 Elo+
Raijin
Raijin
BroGamingPl
Raijin
Level 105
God Stats
6W - 10L
1,372 SR
Queue Stats
37W - 75L
1,345 Elo+
Party 2
Cerberus
Cerberus
FireGhostPLl
Cerberus
Level 89
God Stats
8W - 9L
1,654 SR
Queue Stats
45W - 76L
1,422 Elo+
Party 2
Cernunnos
Cernunnos
Ywawi
Cernunnos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Guildia
Odin
15
0 / 2 / 4
10,122
675
9,181
23,029
25,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 0
9,852
657
18,823
13,389
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 0 / 0
5,657
377
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
4 / 1 / 1
10,219
681
13,108
11,886
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
FireGhostPLl
Cerberus
13
1 / 2 / 5
10,438
696
7,340
17,848
22,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Ywawi
Cernunnos
15
1 / 1 / 4
10,451
697
10,553
11,010
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
1
1
4.5
W
Cerberus
FireGhostPLl
Cerberus
1
2
5
1.75
L
Odin
Guildia
Odin
0
2
4
1
L
3
4
0
0.75
L
0
0
0
0
W
Cernunnos
Ywawi
Cernunnos
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,004
Damage
31,001
36,418
Taken
40,744
30,256
Mitigated
34,046
3,303
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,108
591
92
4,102
11,886
5,930
1,107
4,906
6,980
37,326
0
W
Cerberus
FireGhostPLl
Cerberus
7,340
1,252
0
4,742
17,848
22,110
636
8,228
9,620
21,128
0
L
Odin
Guildia
Odin
9,181
2,277
0
1,414
23,029
25,349
0
12,483
10,491
0
27,818
L
18,823
2,235
0
1,889
13,389
4,907
0
8,525
4,864
60,247
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Ywawi
Cernunnos
10,553
5,425
0
2,353
11,010
6,006
1,687
5,844
5,166
0
47,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,631
Gold Earned
31,108
122
Minions Killed
174
5
Camps Cleared
4
549,374
Distance Traveled
777,269
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,219
681
31
2
3
270,385
2
W
Cerberus
10,438
696
49
3
0
259,015
2
L
Odin
10,122
675
32
2
1
297,241
3
L
Scylla
9,852
657
90
6
4
252,133
4
L
Set
5,657
377
0
0
0
0
0
W
Cernunnos
10,451
697
94
6
1
247,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role