Player Matchup

Thoth
Thoth
HexHeaven
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,417 Elo+
Solo
Anhur
Anhur
Lil_Thczarr-_-
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,366 Elo+
Solo
Da Ji
Da Ji
Submariine
Da Ji
Level 147
God Stats
3W - 0L
1,520 SR
Queue Stats
208W - 221L
1,492 Elo+
Solo
Olorun
Olorun
ThePotatoMan22
Olorun
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 88L
1,476 Elo+
Solo
Ullr
Ullr
babicu
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,623 Elo+
Solo
Team Averages
Level 63
1,504 SR
1,475 Elo+

VS

Team Averages
Level 42
1,529 SR
1,523 Elo+
Shiva
Shiva
FrizzCap
Shiva
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 87L
1,544 Elo+
Solo
Achilles
Achilles
HUNGER PANG
Achilles
Level 28
God Stats
1W - 1L
1,524 SR
Queue Stats
31W - 24L
1,620 Elo+
Solo
Thoth
Thoth
R3ckless6019
Thoth
Level 28
God Stats
2W - 3L
1,812 SR
Queue Stats
110W - 106L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
Tommy2scoops691
Jormungandr
Level 64
God Stats
1W - 4L
1,309 SR
Queue Stats
140W - 131L
1,355 Elo+
Party 1
Discordia
Discordia
itsplayhouse
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HexHeaven
Thoth
20
8 / 7 / 8
13,275
738
17,144
17,071
8,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 5 / 10
13,033
724
16,764
17,111
8,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
20
4 / 6 / 16
13,616
756
12,190
20,983
35,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
4 / 5 / 14
12,986
721
14,660
19,307
11,224
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
babicu
Ullr
19
4 / 9 / 11
11,918
662
19,368
19,324
9,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FrizzCap
Shiva
20
9 / 6 / 11
12,596
700
22,083
26,506
37,147
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
HUNGER PANG
Achilles
7
2 / 1 / 2
8,474
471
2,202
2,742
2,048
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 7 / 20
12,120
673
25,115
19,509
9,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Tommy2scoops691
Jormungandr
20
5 / 5 / 20
13,781
766
9,583
29,808
47,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
itsplayhouse
Discordia
20
12 / 6 / 12
13,608
756
21,920
16,313
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
97
25
Kills
32
32
Deaths
25
59
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Shiva
FrizzCap
Shiva
9
6
11
2.42
L
Achilles
HUNGER PANG
Achilles
2
1
2
3
W
Thoth
HexHeaven
Thoth
8
7
8
1.71
W
5
5
10
2
L
4
7
20
2
W
Da Ji
4
6
16
2
W
4
5
14
2.2
L
Jormungandr
Tommy2scoops691
Jormungandr
5
5
20
3
W
Ullr
babicu
Ullr
4
9
11
1.06
L
Discordia
itsplayhouse
Discordia
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,126
Damage
80,903
93,796
Taken
94,878
74,230
Mitigated
104,339
30,500
Healing
22,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
FrizzCap
Shiva
22,083
2,731
3,677
5,519
26,506
37,147
0
9,192
17,314
0
37,210
L
Achilles
HUNGER PANG
Achilles
2,202
228
388
351
2,742
2,048
0
1,378
1,364
0
3,934
W
Thoth
HexHeaven
Thoth
17,144
1,297
389
2,709
17,071
8,919
1,173
10,593
6,478
38,241
0
W
16,764
9,284
2,223
4,277
17,111
8,909
3,332
11,348
5,763
0
28,074
L
25,115
1,175
1,590
3,082
19,509
9,106
0
7,485
12,024
46,081
0
W
Da Ji
12,190
1,169
1,910
2,364
20,983
35,904
267
9,216
11,767
0
26,892
W
14,660
7,743
6,906
8,795
19,307
11,224
2,474
11,968
7,339
45,163
0
L
Jormungandr
Tommy2scoops691
Jormungandr
9,583
2,178
631
4,100
29,808
47,546
262
8,783
21,025
28,530
0
W
Ullr
babicu
Ullr
19,368
11,179
0
927
19,324
9,274
1,040
13,493
5,831
0
30,411
L
Discordia
itsplayhouse
Discordia
21,920
1,681
967
2,378
16,313
8,492
1,085
4,966
11,347
44,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,828
Gold Earned
60,579
166
Minions Killed
150
0
Camps Cleared
0
1,505,877
Distance Traveled
1,251,575
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,596
700
25
1
0
322,738
0
L
Achilles
8,474
471
5
0
0
52,224
0
W
Thoth
13,275
738
41
2
0
302,144
0
W
Anhur
13,033
724
34
2
0
311,600
0
L
Thoth
12,120
673
49
3
0
298,393
1
W
Da Ji
13,616
756
19
1
0
316,075
4
W
Olorun
12,986
721
49
3
0
308,760
1
L
Jormungandr
13,781
766
22
1
0
310,641
0
W
Ullr
11,918
662
23
1
0
267,298
0
L
Discordia
13,608
756
49
3
0
267,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role