Player Matchup

Bastet
Bastet
Silver II
Steel_OW
Bastet
Silver II
Level 88
God Stats
3W - 1L
1,526 SR
Queue Stats
40W - 41L
1,507 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,526 SR
1,507 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,594 SR
1,500 MMR
Chang'e
Chang'e
Bronze III
Malafisorr
Chang'e
Bronze III
Level 87
God Stats
0W - 1L
1,594 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Steel_OW
Bastet
20
3 / 2 / 0
16,490
916
21,749
22,134
10,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliBellonaHadesHerculesAh Muzen Cab

VS

Bans
HeimdallrAnhurAnubisUllrVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Malafisorr
Chang'e
20
2 / 3 / 0
13,987
777
14,353
25,682
13,528
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Malafisorr
Chang'e
2
3
0
0.67
W
Bastet
Steel_OW
Bastet
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,749
Damage
14,353
22,134
Taken
25,682
10,145
Mitigated
13,528
14,174
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Malafisorr
Chang'e
14,353
794
0
6,809
25,682
13,528
0
37
25,645
83,229
0
W
Bastet
Steel_OW
Bastet
21,749
5,959
0
14,174
22,134
10,145
1,570
14,407
7,727
0
122,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,490
Gold Earned
13,987
196
Minions Killed
163
0
Camps Cleared
0
382,738
Distance Traveled
314,053
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,987
777
163
9
0
314,053
3
W
Bastet
16,490
916
196
11
0
382,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role