Player Matchup

Pele
Pele
 
Pele
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ApathyAndy
Chaac
Level 24
God Stats
6W - 0L
1,604 SR
Queue Stats
103W - 97L
1,333 Elo+
Party 1
Merlin
Merlin
FifthSmiteAcc
Merlin
Level 26
God Stats
2W - 1L
1,257 SR
Queue Stats
100W - 97L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
StumpyGod
Sun Wukong
Level 114
God Stats
4W - 4L
1,936 SR
Queue Stats
329W - 286L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
TheGrandFanatic1
Sylvanus
Level 106
God Stats
1W - 0L
1,646 SR
Queue Stats
78W - 58L
1,523 Elo+
Party 1
Team Averages
Level 70
1,589 SR
1,491 Elo+

VS

Team Averages
Level 98
1,450 SR
1,505 Elo+
Ra
Ra
HurtScarab5343
Ra
Level 127
God Stats
0W - 1L
1,110 SR
Queue Stats
7W - 7L
1,626 Elo+
Party 2
Achilles
Achilles
SneakyLoki69
Achilles
Level 158
God Stats
0W - 1L
1,676 SR
Queue Stats
3W - 4L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SquiDYplayZx
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,412 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
TenDarkArrow6
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,269 Elo+
Solo
Kali
Kali
xGurthwurmx
Kali
Level 147
God Stats
0W - 1L
1,552 SR
Queue Stats
3W - 4L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
15 / 3 / 20
15,957
725
50,238
37,880
25,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
8 / 5 / 21
14,073
640
27,518
44,846
73,703
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 5 / 17
15,645
711
47,144
26,691
18,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
StumpyGod
Sun Wukong
20
6 / 5 / 23
13,641
620
28,805
38,050
43,115
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
5 / 5 / 30
14,908
678
15,475
43,949
59,365
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 11
13,532
615
32,955
29,745
14,325
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
SneakyLoki69
Achilles
20
8 / 2 / 9
13,898
632
32,944
43,264
58,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
SquiDYplayZx
Morgan Le Fay
17
0 / 10 / 12
11,011
501
33,819
27,671
13,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TenDarkArrow6
Sun Wukong
18
0 / 15 / 10
11,770
535
17,062
37,664
35,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
11 / 9 / 8
15,094
686
32,929
39,728
19,409
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
72
42
Kills
22
23
Deaths
42
111
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
15
3
20
8.33
W
Chaac
8
5
21
3.7
W
8
5
17
3.3
L
3
6
11
1.42
L
Achilles
SneakyLoki69
Achilles
8
2
9
6.25
L
Morgan Le Fay
SquiDYplayZx
Morgan Le Fay
0
10
12
0.6
W
Sun Wukong
StumpyGod
Sun Wukong
6
5
23
3.5
L
Sun Wukong
TenDarkArrow6
Sun Wukong
0
15
10
0.33
W
5
5
30
4
L
11
9
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,180
Damage
149,709
191,416
Taken
178,072
220,207
Mitigated
141,315
105,881
Healing
76,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
50,238
9,085
6,064
18,370
37,880
25,313
3,419
12,506
24,661
0
87,820
W
Chaac
27,518
4,441
1,638
17,921
44,846
73,703
2,115
14,867
28,867
0
40,536
W
47,144
2,494
6,450
6,845
26,691
18,711
2,327
5,666
20,155
94,411
0
L
32,955
261
12,151
13,788
29,745
14,325
0
8,204
21,431
66,348
0
L
Achilles
SneakyLoki69
Achilles
32,944
5,260
2,714
21,610
43,264
58,838
0
17,642
25,327
0
45,656
L
Morgan Le Fay
SquiDYplayZx
Morgan Le Fay
33,819
2,055
2,396
3,243
27,671
13,260
0
8,762
18,817
43,596
0
W
Sun Wukong
StumpyGod
Sun Wukong
28,805
3,142
2,594
7,224
38,050
43,115
1,488
11,003
25,957
0
49,685
L
Sun Wukong
TenDarkArrow6
Sun Wukong
17,062
4,421
0
5,003
37,664
35,483
0
12,663
24,812
0
34,884
W
15,475
893
19,336
19,439
43,949
59,365
657
20,454
22,169
18,190
0
L
32,929
11,771
4,129
10,997
39,728
19,409
0
15,348
24,265
0
51,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,224
Gold Earned
65,305
237
Minions Killed
225
0
Camps Cleared
0
2,000,235
Distance Traveled
1,791,511
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,957
725
70
3
0
431,320
2
W
Chaac
14,073
640
26
1
0
404,268
0
W
Merlin
15,645
711
90
4
0
376,483
0
L
Ra
13,532
615
84
4
0
363,222
0
L
Achilles
13,898
632
26
1
0
439,412
4
L
Morgan Le Fay
11,011
501
40
2
0
330,262
0
W
Sun Wukong
13,641
620
44
2
0
414,812
0
L
Sun Wukong
11,770
535
32
1
0
301,941
0
W
Sylvanus
14,908
678
7
0
0
373,352
0
L
Kali
15,094
686
43
2
0
356,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role