Player Matchup

He Bo
He Bo
AK47 Kit
He Bo
Level 111
God Stats
0W - 2L
1,277 SR
Queue Stats
77W - 71L
1,500 Elo+
Party 2
Chronos
Chronos
AK47 Pika
Chronos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
AK47 Shady
Zhong Kui
Level 123
God Stats
1W - 5L
1,516 SR
Queue Stats
155W - 143L
1,507 Elo+
Party 2
Agni
Agni
Papitoide76
Agni
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 54L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
TheBossSoul
Kuzenbo
Level 95
God Stats
3W - 7L
1,328 SR
Queue Stats
116W - 103L
1,498 Elo+
Party 2
Team Averages
Level 107
1,424 SR
1,495 Elo+

VS

Team Averages
Level 115
1,521 SR
1,487 Elo+
Hades
Hades
AJVanO
Hades
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
267W - 191L
1,559 Elo+
Party 1
Scylla
Scylla
Ch3aPgAr
Scylla
Level 119
God Stats
2W - 2L
1,452 SR
Queue Stats
74W - 78L
1,480 Elo+
Solo
Susano
Susano
ChaosCleopatra
Susano
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
569W - 585L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IMBLAKRTHNYUU
Morgan Le Fay
Level 64
God Stats
2W - 1L
1,483 SR
Queue Stats
32W - 39L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
Quick Rewindz
Nu Wa
Level 87
God Stats
3W - 1L
1,669 SR
Queue Stats
354W - 395L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AK47 Kit
He Bo
20
5 / 9 / 7
13,330
635
19,776
18,824
8,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
AK47 Pika
Chronos
20
5 / 3 / 16
15,010
715
15,291
21,263
10,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
AK47 Shady
Zhong Kui
20
6 / 7 / 14
13,617
648
18,367
30,047
25,134
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 9 / 10
13,976
666
15,797
19,976
10,132
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
TheBossSoul
Kuzenbo
19
4 / 7 / 13
12,697
605
10,716
33,233
57,132
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AJVanO
Hades
20
4 / 4 / 20
14,981
713
18,628
27,879
47,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Ch3aPgAr
Scylla
20
17 / 4 / 10
16,543
788
26,963
15,366
9,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 7 / 14
14,803
705
20,151
23,295
24,675
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
IMBLAKRTHNYUU
Morgan Le Fay
20
3 / 6 / 20
13,103
624
24,834
19,863
11,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 4 / 18
13,121
625
19,559
12,250
6,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
116
25
Kills
34
35
Deaths
25
60
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hades
AJVanO
Hades
4
4
20
3.5
L
He Bo
AK47 Kit
He Bo
5
9
7
0.94
L
Chronos
AK47 Pika
Chronos
5
3
16
4.33
L
Zhong Kui
AK47 Shady
Zhong Kui
6
7
14
1.86
W
Scylla
Ch3aPgAr
Scylla
17
4
10
5.5
W
8
7
14
2.14
W
Morgan Le Fay
IMBLAKRTHNYUU
Morgan Le Fay
3
6
20
2.17
L
5
9
10
1.11
W
2
4
18
2.75
L
Kuzenbo
TheBossSoul
Kuzenbo
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,947
Damage
110,135
123,343
Taken
98,653
112,096
Mitigated
99,877
33,390
Healing
36,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AJVanO
Hades
18,628
763
3,538
12,963
27,879
47,340
1,240
20,388
7,491
53,821
0
L
He Bo
AK47 Kit
He Bo
19,776
79
1,412
1,899
18,824
8,821
960
13,274
5,550
44,720
0
L
Chronos
AK47 Pika
Chronos
15,291
5,708
0
6,049
21,263
10,877
1,850
15,022
6,241
60,734
0
L
Zhong Kui
AK47 Shady
Zhong Kui
18,367
2,517
515
8,745
30,047
25,134
1,200
24,107
5,940
35,286
0
W
Scylla
Ch3aPgAr
Scylla
26,963
1,236
3,889
3,211
15,366
9,325
1,653
12,201
3,165
60,325
0
W
20,151
3,051
2,421
2,399
23,295
24,675
1,239
18,570
4,725
0
42,543
W
Morgan Le Fay
IMBLAKRTHNYUU
Morgan Le Fay
24,834
2,497
977
3,516
19,863
11,949
2,174
17,615
2,248
42,730
0
L
15,797
1,113
555
2,463
19,976
10,132
59
14,380
5,596
54,066
0
W
19,559
4,822
2,585
1,426
12,250
6,588
1,305
11,173
1,077
37,160
0
L
Kuzenbo
TheBossSoul
Kuzenbo
10,716
3,566
3,859
7,893
33,233
57,132
485
23,201
10,032
23,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,630
Gold Earned
72,551
272
Minions Killed
241
0
Camps Cleared
0
1,741,018
Distance Traveled
1,747,956
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,981
713
77
4
0
328,684
1
L
He Bo
13,330
635
52
2
0
347,910
4
L
Chronos
15,010
715
94
4
0
386,859
0
L
Zhong Kui
13,617
648
30
1
0
306,074
0
W
Scylla
16,543
788
77
4
0
373,748
0
W
Susano
14,803
705
35
2
0
341,478
0
W
Morgan Le Fay
13,103
624
26
1
0
337,116
0
L
Agni
13,976
666
75
4
0
336,873
1
W
Nu Wa
13,121
625
26
1
0
366,930
4
L
Kuzenbo
12,697
605
21
1
0
363,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role