Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
IlZeuss
Lancelot
Level 137
God Stats
14W - 13L
1,439 SR
Queue Stats
115W - 116L
1,489 Elo+
Party 1
Chang'e
Chang'e
RubyRhapsody
Chang'e
Level 107
God Stats
154W - 107L
1,627 SR
Queue Stats
167W - 136L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
ZzRazorBladezZx
Baron Samedi
Level 150
God Stats
55W - 40L
1,719 SR
Queue Stats
374W - 373L
1,628 Elo+
Solo
Artemis
Artemis
tiwuldor
Artemis
Level 138
God Stats
9W - 3L
1,676 SR
Queue Stats
399W - 426L
1,508 Elo+
Solo
Team Averages
Level 136
1,592 SR
1,532 Elo+

VS

Team Averages
Level 136
1,525 SR
1,677 Elo+
Zhong Kui
Zhong Kui
FiddIes
Zhong Kui
Level 158
God Stats
45W - 14L
1,666 SR
Queue Stats
1,223W - 307L
1,893 Elo+
Party 2
Pele
Pele
Fluìd
Pele
Level 160
God Stats
5W - 2L
1,778 SR
Queue Stats
2,980W - 914L
1,744 Elo+
Party 2
Discordia
Discordia
TilValhala
Discordia
Level 108
God Stats
21W - 33L
1,453 SR
Queue Stats
674W - 720L
1,496 Elo+
Solo
Izanami
Izanami
m3hkiller
Izanami
Level 138
God Stats
0W - 1L
1,229 SR
Queue Stats
7W - 3L
1,675 Elo+
Solo
Cu Chulainn
Cu Chulainn
ozone100
Cu Chulainn
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
5 / 4 / 23
17,671
1,039
23,850
39,530
45,946
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
IlZeuss
Lancelot
20
8 / 4 / 20
18,033
1,061
28,807
38,447
45,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
RubyRhapsody
Chang'e
20
4 / 4 / 19
17,060
1,004
38,096
34,468
14,384
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
ZzRazorBladezZx
Baron Samedi
20
4 / 5 / 18
16,921
995
38,318
27,684
15,637
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
tiwuldor
Artemis
20
9 / 4 / 17
18,396
1,082
47,503
26,172
11,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FiddIes
Zhong Kui
20
1 / 6 / 19
18,655
1,097
29,301
49,031
116,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
Fluìd
Pele
20
13 / 6 / 8
19,867
1,169
58,587
35,895
24,028
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
TilValhala
Discordia
20
1 / 7 / 14
16,084
946
21,952
20,694
10,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
m3hkiller
Izanami
20
3 / 7 / 9
16,533
973
23,045
32,777
18,246
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
ozone100
Cu Chulainn
20
3 / 4 / 13
16,703
983
27,878
44,846
75,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
84
30
Kills
21
21
Deaths
30
97
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
4
23
4.13
L
Zhong Kui
FiddIes
Zhong Kui
1
6
19
1.75
L
Pele
Fluìd
Pele
13
6
8
2.83
W
Lancelot
IlZeuss
Lancelot
8
4
20
4.5
W
Chang'e
RubyRhapsody
Chang'e
4
4
19
3.38
L
Discordia
TilValhala
Discordia
1
7
14
1.14
W
Baron Samedi
ZzRazorBladezZx
Baron Samedi
4
5
18
2.6
L
Izanami
m3hkiller
Izanami
3
7
9
1.07
L
Cu Chulainn
ozone100
Cu Chulainn
3
4
13
2.38
W
Artemis
tiwuldor
Artemis
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,574
Damage
160,763
166,301
Taken
183,243
132,724
Mitigated
244,860
57,646
Healing
33,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
23,850
2,074
0
3,682
39,530
45,946
0
12,705
26,567
0
45,300
L
Zhong Kui
FiddIes
Zhong Kui
29,301
6,739
7,290
11,621
49,031
116,691
0
18,605
30,426
51,357
0
L
Pele
Fluìd
Pele
58,587
12,741
0
11,012
35,895
24,028
0
13,911
21,848
0
89,283
W
Lancelot
IlZeuss
Lancelot
28,807
1,989
0
9,100
38,447
45,486
0
13,002
24,906
0
55,475
W
Chang'e
RubyRhapsody
Chang'e
38,096
397
12,669
9,357
34,468
14,384
0
9,598
24,303
73,518
0
L
Discordia
TilValhala
Discordia
21,952
166
0
0
20,694
10,765
0
8,034
12,660
48,759
0
W
Baron Samedi
ZzRazorBladezZx
Baron Samedi
38,318
1,811
9,430
7,734
27,684
15,637
0
8,569
18,838
67,926
0
L
Izanami
m3hkiller
Izanami
23,045
16,640
0
1,850
32,777
18,246
0
13,396
19,381
0
70,607
L
Cu Chulainn
ozone100
Cu Chulainn
27,878
5,281
335
944
44,846
75,130
0
22,468
22,378
0
62,693
W
Artemis
tiwuldor
Artemis
47,503
28,347
0
5,674
26,172
11,271
0
7,379
18,633
0
77,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,081
Gold Earned
87,842
348
Minions Killed
375
11
Camps Cleared
12
1,725,129
Distance Traveled
1,807,263
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,671
1,039
53
3
0
344,762
3
L
Zhong Kui
18,655
1,097
43
3
0
334,405
1
L
Pele
19,867
1,169
74
4
5
417,553
1
W
Lancelot
18,033
1,061
53
3
1
351,723
3
W
Chang'e
17,060
1,004
98
6
0
367,499
1
L
Discordia
16,084
946
73
4
1
349,696
1
W
Baron Samedi
16,921
995
73
4
5
335,705
2
L
Izanami
16,533
973
131
8
4
317,970
0
L
Cu Chulainn
16,703
983
54
3
2
387,639
0
W
Artemis
18,396
1,082
71
4
5
325,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role