Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaintBroseph237
Morgan Le Fay
Level 145
God Stats
2W - 2L
1,480 SR
Queue Stats
99W - 116L
1,382 Elo+
Solo
Ares
Ares
lRein9
Ares
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 160L
1,401 Elo+
Solo
Team Averages
Level 134
1,493 SR
1,428 Elo+

VS

Team Averages
Level 91
1,523 SR
1,456 Elo+
Baron Samedi
Baron Samedi
Hofent
Baron Samedi
Level 85
God Stats
5W - 3L
1,633 SR
Queue Stats
45W - 37L
1,460 Elo+
Solo
King Arthur
King Arthur
Juarez1425
King Arthur
Level 83
God Stats
77W - 104L
1,443 SR
Queue Stats
270W - 312L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Truly Lethal
Heimdallr
Level 106
God Stats
86W - 94L
1,492 SR
Queue Stats
253W - 351L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 3 / 1
6,984
698
8,196
9,876
4,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SaintBroseph237
Morgan Le Fay
11
1 / 7 / 2
7,076
708
6,411
10,288
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
lRein9
Ares
10
2 / 3 / 2
7,968
797
4,261
11,714
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hofent
Baron Samedi
13
7 / 1 / 4
8,514
851
12,309
8,570
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Juarez1425
King Arthur
12
4 / 1 / 8
7,694
769
7,080
9,602
8,749
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Truly Lethal
Heimdallr
11
2 / 3 / 10
7,378
738
6,133
7,221
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
13
13
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
3
1
0.83
W
Baron Samedi
Hofent
Baron Samedi
7
1
4
9
W
King Arthur
Juarez1425
King Arthur
4
1
8
8
L
Morgan Le Fay
SaintBroseph237
Morgan Le Fay
1
7
2
0.29
W
Heimdallr
Truly Lethal
Heimdallr
2
3
10
2.33
L
Ares
lRein9
Ares
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
25,522
31,878
Taken
25,393
22,939
Mitigated
16,263
5,050
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,196
1,015
0
3,032
9,876
4,892
25
2,763
7,113
0
20,845
W
Baron Samedi
Hofent
Baron Samedi
12,309
1,284
887
3,896
8,570
4,206
0
4,727
3,576
32,098
0
W
King Arthur
Juarez1425
King Arthur
7,080
1,194
262
1,116
9,602
8,749
0
3,841
5,560
0
12,009
L
Morgan Le Fay
SaintBroseph237
Morgan Le Fay
6,411
1,010
19
922
10,288
4,710
368
5,701
4,587
22,356
0
W
Heimdallr
Truly Lethal
Heimdallr
6,133
3,179
0
1,107
7,221
3,308
252
2,182
4,895
0
20,386
L
Ares
lRein9
Ares
4,261
721
0
1,077
11,714
13,337
0
3,933
7,781
8,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,028
Gold Earned
23,586
88
Minions Killed
100
3
Camps Cleared
4
554,782
Distance Traveled
565,895
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,984
698
29
3
3
231,619
0
W
Baron Samedi
8,514
851
46
5
3
190,243
3
W
King Arthur
7,694
769
17
2
0
204,703
1
L
Morgan Le Fay
7,076
708
53
5
0
150,510
0
W
Heimdallr
7,378
738
37
4
1
170,949
2
L
Ares
7,968
797
6
1
0
172,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role