Player Matchup

Ymir
Ymir
ApplauseNeeded
Ymir
Level 63
God Stats
0W - 2L
1,661 SR
Queue Stats
1W - 5L
1,118 Elo+
Party 2
Ravana
Ravana
DankaJP
Ravana
Level 99
God Stats
10W - 9L
1,498 SR
Queue Stats
135W - 165L
1,420 Elo+
Party 3
Ishtar
Ishtar
Lihmorango
Ishtar
Level 104
God Stats
8W - 6L
1,607 SR
Queue Stats
153W - 189L
1,447 Elo+
Party 3
Apollo
Apollo
SeniorCheeeks
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 2
Tiamat
Tiamat
willyburns
Tiamat
Level 41
God Stats
5W - 5L
1,559 SR
Queue Stats
274W - 279L
1,328 Elo+
Solo
Team Averages
Level 74
1,565 SR
1,301 Elo+

VS

Team Averages
Level 113
1,558 SR
1,515 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Alexkill01
Thanatos
Level 87
God Stats
3W - 0L
1,651 SR
Queue Stats
25W - 16L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
COMBATACE1
Gilgamesh
Level 138
God Stats
4W - 2L
1,727 SR
Queue Stats
62W - 62L
1,492 Elo+
Solo
Janus
Janus
ChangedNam09211
Janus
Level 128
God Stats
1W - 0L
1,272 SR
Queue Stats
6W - 2L
1,573 Elo+
Solo
Bacchus
Bacchus
Jneko24
Bacchus
Level 125
God Stats
1W - 1L
1,642 SR
Queue Stats
26W - 20L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,717
476
2,431
5,679
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
DankaJP
Ravana
8
1 / 5 / 0
5,471
456
7,119
8,983
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Lihmorango
Ishtar
9
0 / 3 / 1
5,307
442
4,394
6,895
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 1
5,553
463
2,700
5,106
1,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
willyburns
Tiamat
11
0 / 0 / 0
5,837
486
2,517
6,390
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 1 / 0
5,381
448
3,615
4,834
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Alexkill01
Thanatos
11
5 / 1 / 2
6,754
563
6,297
11,244
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
COMBATACE1
Gilgamesh
12
3 / 0 / 2
6,878
573
6,308
8,582
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 2
6,527
544
2,450
4,786
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Jneko24
Bacchus
10
0 / 0 / 0
5,814
485
1,674
6,367
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
0
0
W
Thanatos
Alexkill01
Thanatos
5
1
2
6
L
1
0
0
1
W
Gilgamesh
COMBATACE1
Gilgamesh
3
0
2
4
W
0
0
2
1
L
Ravana
DankaJP
Ravana
1
5
0
0.2
W
Bacchus
Jneko24
Bacchus
0
0
0
0
L
Ishtar
Lihmorango
Ishtar
0
3
1
0.17
L
0
0
1
0.5
L
Tiamat
willyburns
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,161
Damage
20,344
33,053
Taken
35,813
13,704
Mitigated
18,773
8,870
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,615
1,288
0
2,768
4,834
1,844
253
1,037
3,797
0
43,175
W
Thanatos
Alexkill01
Thanatos
6,297
1,663
0
9,756
11,244
5,276
0
659
10,585
0
46,676
L
2,431
543
0
2,998
5,679
3,323
0
793
4,886
19,443
0
W
Gilgamesh
COMBATACE1
Gilgamesh
6,308
2,249
0
3,566
8,582
4,562
0
0
8,582
0
43,020
W
2,450
261
0
1,144
4,786
1,788
208
1,895
2,891
56,020
0
L
Ravana
DankaJP
Ravana
7,119
2,458
0
1,672
8,983
3,085
0
302
8,681
0
27,709
W
Bacchus
Jneko24
Bacchus
1,674
203
0
1,474
6,367
5,303
161
1,357
5,010
18,681
0
L
Ishtar
Lihmorango
Ishtar
4,394
2,221
0
500
6,895
2,210
0
0
6,895
0
25,785
L
2,700
1,883
0
1,802
5,106
1,691
0
1,122
3,984
0
43,048
L
Tiamat
willyburns
Tiamat
2,517
359
0
1,898
6,390
3,395
0
1,907
4,483
38,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
31,354
285
Minions Killed
376
0
Camps Cleared
0
1,136,241
Distance Traveled
1,176,836
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,381
448
65
5
0
186,359
1
W
Thanatos
6,754
563
68
6
0
256,326
3
L
Ymir
5,717
476
32
3
0
222,032
6
W
Gilgamesh
6,878
573
89
7
0
268,680
5
W
Janus
6,527
544
121
10
0
250,233
6
L
Ravana
5,471
456
55
5
0
232,213
0
W
Bacchus
5,814
485
33
3
0
215,238
4
L
Ishtar
5,307
442
40
3
0
217,214
3
L
Apollo
5,553
463
81
7
0
234,473
4
L
Tiamat
5,837
486
77
6
0
230,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role