Player Matchup

Serqet
Serqet
DxD_Koneko21
Serqet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,412 Elo+
Party 1
Tyr
Tyr
Lemonshark8113
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,185 Elo+
Party 1
Poseidon
Poseidon
Supskillo
Poseidon
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,473 Elo+
Party 1
Scylla
Scylla
TheHangalKing
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,438 Elo+
Party 1
Agni
Agni
brunot91
Agni
Level 47
God Stats
2W - 1L
1,725 SR
Queue Stats
143W - 160L
1,467 Elo+
Solo
Team Averages
Level 56
1,545 SR
1,395 Elo+

VS

Team Averages
Level 108
1,509 SR
1,479 Elo+
Izanami
Izanami
Boyskaut911
Izanami
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
246W - 250L
1,405 Elo+
Solo
Persephone
Persephone
PUNKD686
Persephone
Level 127
God Stats
5W - 10L
1,381 SR
Queue Stats
294W - 318L
1,463 Elo+
Solo
Medusa
Medusa
R_E_M_Y_J_O_B_
Medusa
Level 65
God Stats
1W - 0L
1,812 SR
Queue Stats
5W - 3L
1,695 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StarkAuditore02
Morgan Le Fay
Level 112
God Stats
4W - 2L
1,459 SR
Queue Stats
110W - 114L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
adiran-MC
Sun Wukong
Level 116
God Stats
2W - 5L
1,176 SR
Queue Stats
230W - 225L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
8 / 6 / 9
10,930
841
10,081
11,681
9,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 7 / 6
8,272
636
2,143
16,726
16,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
Supskillo
Poseidon
17
1 / 7 / 8
9,411
724
10,431
13,606
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 6 / 6
11,200
862
8,753
10,883
4,807
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
11
0 / 8 / 5
7,465
574
7,065
11,901
4,251
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boyskaut911
Izanami
20
11 / 5 / 10
12,000
923
15,358
12,674
5,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
PUNKD686
Persephone
18
5 / 2 / 17
11,154
858
12,582
7,613
3,300
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 4 / 9
11,784
906
12,826
9,867
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
StarkAuditore02
Morgan Le Fay
18
7 / 4 / 13
11,143
857
12,771
11,120
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
adiran-MC
Sun Wukong
12
1 / 3 / 11
8,446
650
4,755
7,890
5,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
17
Kills
34
34
Deaths
18
34
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Izanami
Boyskaut911
Izanami
11
5
10
3.2
L
Serqet
8
6
9
2.08
L
1
7
6
0.57
W
Persephone
PUNKD686
Persephone
5
2
17
6.75
W
10
4
9
3.63
W
Morgan Le Fay
StarkAuditore02
Morgan Le Fay
7
4
13
3.38
L
Poseidon
Supskillo
Poseidon
1
7
8
0.71
L
7
6
6
1.67
W
Sun Wukong
adiran-MC
Sun Wukong
1
3
11
2.17
L
Agni
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,473
Damage
58,292
64,797
Taken
49,164
41,183
Mitigated
23,446
8,289
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Boyskaut911
Izanami
15,358
6,576
97
2,022
12,674
5,576
2,441
8,672
3,818
0
25,977
L
Serqet
10,081
1,171
886
961
11,681
9,526
0
6,636
5,045
0
13,643
L
2,143
516
37
640
16,726
16,846
172
3,876
12,850
0
5,255
W
Persephone
PUNKD686
Persephone
12,582
949
537
1,652
7,613
3,300
907
1,938
5,379
33,722
0
W
12,826
5,466
20
728
9,867
4,570
1,406
6,930
2,857
0
28,146
W
Morgan Le Fay
StarkAuditore02
Morgan Le Fay
12,771
124
717
2,465
11,120
4,973
223
5,949
4,864
23,544
0
L
Poseidon
Supskillo
Poseidon
10,431
1,550
547
2,337
13,606
5,753
213
6,294
7,312
35,074
0
L
8,753
621
1,150
454
10,883
4,807
244
5,318
5,565
18,905
0
W
Sun Wukong
adiran-MC
Sun Wukong
4,755
500
609
1,992
7,890
5,027
120
2,759
5,131
0
10,729
L
Agni
7,065
50
417
860
11,901
4,251
0
3,229
8,672
11,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
54,527
95
Minions Killed
150
0
Camps Cleared
0
1,108,703
Distance Traveled
1,092,268
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,000
923
21
2
0
189,703
0
L
Serqet
10,930
841
10
1
0
248,346
1
L
Tyr
8,272
636
4
0
0
235,766
0
W
Persephone
11,154
858
53
4
0
267,282
0
W
Medusa
11,784
906
38
3
0
264,490
0
W
Morgan Le Fay
11,143
857
25
2
0
237,415
0
L
Poseidon
9,411
724
40
3
0
228,015
0
L
Scylla
11,200
862
32
2
0
232,469
0
W
Sun Wukong
8,446
650
13
1
0
133,378
2
L
Agni
7,465
574
9
1
0
164,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role