Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlackDynamiteMN
Fenrir
Level 149
God Stats
28W - 18L
1,325 SR
Queue Stats
183W - 184L
1,476 Elo+
Solo
Chang'e
Chang'e
ObeyDavid31
Chang'e
Level 136
God Stats
24W - 15L
1,684 SR
Queue Stats
358W - 365L
1,566 Elo+
Solo
Ymir
Ymir
Onsloot
Ymir
Level 94
God Stats
3W - 5L
1,557 SR
Queue Stats
52W - 56L
1,545 Elo+
Solo
Team Averages
Level 127
1,513 SR
1,517 Elo+

VS

Team Averages
Level 114
1,540 SR
1,554 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Juanmi_MB17
Tsukuyomi
Level 128
God Stats
8W - 14L
1,423 SR
Queue Stats
284W - 317L
1,482 Elo+
Solo
Tyr
Tyr
Rvndumb
Tyr
Level 149
God Stats
6W - 7L
1,669 SR
Queue Stats
724W - 510L
1,646 Elo+
Party 1
Athena
Athena
StylezzXO
Athena
Level 85
God Stats
4W - 2L
1,595 SR
Queue Stats
56W - 60L
1,595 Elo+
Solo
Charybdis
Charybdis
yungrambo
Charybdis
Level 66
God Stats
39W - 33L
1,512 SR
Queue Stats
217W - 193L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 1 / 0
5,409
601
3,045
8,000
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
9
0 / 0 / 0
4,856
540
1,743
4,379
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 1 / 0
3,455
384
322
1,916
497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
ObeyDavid31
Chang'e
9
1 / 2 / 0
4,903
545
3,678
5,847
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Onsloot
Ymir
6
0 / 2 / 0
4,171
463
1,228
6,564
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 1 / 1
5,315
591
4,386
2,799
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Juanmi_MB17
Tsukuyomi
9
2 / 0 / 2
5,329
592
2,605
7,094
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
10
0 / 0 / 1
5,780
642
4,288
5,851
3,896
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
StylezzXO
Athena
8
0 / 0 / 3
5,108
568
2,531
6,753
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
yungrambo
Charybdis
10
1 / 0 / 0
5,361
596
3,500
4,222
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
5
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Nu Wa
 
Nu Wa
2
1
1
2.5
L
0
1
0
0
W
Tsukuyomi
Juanmi_MB17
Tsukuyomi
2
0
2
3
L
Chang'e
ObeyDavid31
Chang'e
1
2
0
0.5
L
Ymir
Onsloot
Ymir
0
2
0
0
W
Tyr
0
0
1
0.5
W
Athena
StylezzXO
Athena
0
0
3
1.5
W
Charybdis
yungrambo
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,016
Damage
17,310
26,706
Taken
26,719
11,215
Mitigated
12,809
9,951
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,045
1,214
0
2,670
8,000
4,627
0
493
7,475
0
40,280
L
Danzaburou
 
Danzaburou
1,743
741
0
2,839
4,379
1,269
0
754
3,593
0
32,827
W
Nu Wa
 
Nu Wa
4,386
969
0
225
2,799
1,015
447
1,666
1,133
32,625
0
L
322
100
0
240
1,916
497
0
310
1,574
0
3,096
W
Tsukuyomi
Juanmi_MB17
Tsukuyomi
2,605
466
0
3,835
7,094
2,489
0
1,855
5,239
0
25,169
L
Chang'e
ObeyDavid31
Chang'e
3,678
45
133
1,928
5,847
1,891
0
2,459
3,242
36,896
0
L
Ymir
Onsloot
Ymir
1,228
208
0
2,141
6,564
2,931
0
2,557
3,905
10,904
0
W
Tyr
4,288
562
0
2,586
5,851
3,896
0
0
5,851
0
42,815
W
Athena
StylezzXO
Athena
2,531
951
0
1,345
6,753
4,135
48
967
5,786
23,356
0
W
Charybdis
yungrambo
Charybdis
3,500
2,208
0
2,172
4,222
1,274
0
418
3,804
0
39,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,794
Gold Earned
26,893
227
Minions Killed
315
0
Camps Cleared
0
665,712
Distance Traveled
909,418
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,409
601
80
9
0
183,686
0
L
Danzaburou
4,856
540
51
6
0
161,644
2
W
Nu Wa
5,315
591
56
6
0
167,911
2
L
Fenrir
3,455
384
12
1
0
30,074
0
W
Tsukuyomi
5,329
592
53
6
0
219,031
2
L
Chang'e
4,903
545
62
7
0
167,211
3
L
Ymir
4,171
463
22
2
0
123,097
1
W
Tyr
5,780
642
83
9
0
191,577
1
W
Athena
5,108
568
43
5
0
173,467
2
W
Charybdis
5,361
596
80
9
0
157,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role