Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Afrobeard
Kukulkan
Level 158
God Stats
8W - 8L
1,479 SR
Queue Stats
301W - 303L
1,551 Elo+
Solo
Ares
Ares
CallMeFiru
Ares
Level 95
God Stats
2W - 8L
1,235 SR
Queue Stats
144W - 129L
1,552 Elo+
Party 1
Thor
Thor
KynderSlime
Thor
Level 147
God Stats
0W - 2L
1,714 SR
Queue Stats
81W - 51L
1,734 Elo+
Party 1
Artemis
Artemis
YonkiMonky
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,554 Elo+
Party 1
Team Averages
Level 127
1,486 SR
1,578 Elo+

VS

Team Averages
Level 113
1,460 SR
1,567 Elo+
Ishtar
Ishtar
Deadlyblight
Ishtar
Level 133
God Stats
15W - 30L
1,509 SR
Queue Stats
204W - 205L
1,536 Elo+
Party 2
Ravana
Ravana
Karakz
Ravana
Level 60
God Stats
1W - 2L
1,272 SR
Queue Stats
129W - 126L
1,550 Elo+
Solo
Anubis
Anubis
Mαngo
Anubis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,620 Elo+
Solo
Thoth
Thoth
SPASTKIND
Thoth
Level 133
God Stats
3W - 3L
1,419 SR
Queue Stats
202W - 220L
1,560 Elo+
Solo
Atlas
Atlas
Sunburntpenguin
Atlas
Level 140
God Stats
12W - 14L
1,599 SR
Queue Stats
121W - 126L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 0
6,698
515
5,931
13,953
12,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Afrobeard
Kukulkan
12
1 / 1 / 1
6,727
517
2,046
3,805
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 3 / 1
5,227
402
4,899
9,826
7,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 1
6,175
475
4,876
10,245
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
YonkiMonky
Artemis
9
0 / 6 / 1
5,713
439
2,889
9,153
3,032
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
6 / 0 / 4
8,417
647
6,756
7,652
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Karakz
Ravana
12
0 / 1 / 0
6,877
529
7,904
7,810
5,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Anubis
Mαngo
Anubis
11
3 / 2 / 2
6,639
511
5,657
7,992
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
SPASTKIND
Thoth
12
1 / 1 / 2
6,826
525
5,535
4,345
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 0 / 5
7,164
551
4,304
8,427
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
0
1
L
Kukulkan
Afrobeard
Kukulkan
1
1
1
1.5
L
1
3
1
0.5
W
Ishtar
6
0
4
8
W
Ravana
Karakz
Ravana
0
1
0
0
L
1
3
1
0.5
W
Anubis
Mαngo
Anubis
3
2
2
2
W
Thoth
SPASTKIND
Thoth
1
1
2
2
W
3
0
5
5.5
L
Artemis
YonkiMonky
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,641
Damage
30,156
46,982
Taken
36,226
27,972
Mitigated
18,912
11,326
Healing
19,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,931
2,432
0
6,831
13,953
12,121
0
2,309
11,644
0
47,210
L
Kukulkan
Afrobeard
Kukulkan
2,046
107
0
500
3,805
1,453
0
2,845
780
58,638
0
L
4,899
503
0
2,036
9,826
7,789
0
3,809
5,839
20,095
0
W
Ishtar
6,756
4,253
0
5,019
7,652
2,793
666
1,330
6,322
0
63,910
W
Ravana
Karakz
Ravana
7,904
2,944
0
4,459
7,810
5,637
0
89
7,721
0
48,688
L
4,876
889
0
560
10,245
3,577
0
3,887
6,254
0
44,458
W
Anubis
Mαngo
Anubis
5,657
696
0
4,557
7,992
3,378
0
655
7,337
47,547
0
W
Thoth
SPASTKIND
Thoth
5,535
549
0
534
4,345
1,727
0
2,050
2,295
53,416
0
W
4,304
2,086
2,172
2,628
8,427
5,377
0
2,821
5,606
20,925
0
L
Artemis
YonkiMonky
Artemis
2,889
1,492
0
1,399
9,153
3,032
0
2,184
6,969
0
35,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
35,923
359
Minions Killed
441
0
Camps Cleared
0
1,264,071
Distance Traveled
1,220,254
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,698
515
88
7
0
286,484
2
L
Kukulkan
6,727
517
108
8
0
246,585
2
L
Ares
5,227
402
21
2
0
259,753
2
W
Ishtar
8,417
647
144
11
0
206,010
2
W
Ravana
6,877
529
99
8
0
235,502
1
L
Thor
6,175
475
77
6
0
257,870
2
W
Anubis
6,639
511
71
5
0
255,411
2
W
Thoth
6,826
525
104
8
0
249,721
4
W
Atlas
7,164
551
23
2
0
273,610
10
L
Artemis
5,713
439
65
5
0
213,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role