Player Matchup

Ah Puch
Ah Puch
Havel9211
Ah Puch
Level 105
God Stats
2W - 1L
1,455 SR
Queue Stats
30W - 26L
1,494 Elo+
Party 1
Ishtar
Ishtar
MtC x Fatality
Ishtar
Level 109
God Stats
10W - 6L
1,446 SR
Queue Stats
60W - 52L
1,461 Elo+
Party 1
Ymir
Ymir
UkilMi
Ymir
Level 116
God Stats
26W - 16L
1,623 SR
Queue Stats
60W - 52L
1,461 Elo+
Party 1
Team Averages
Level 110
1,508 SR
1,472 Elo+

VS

Team Averages
Level 123
1,524 SR
1,446 Elo+
Nu Wa
Nu Wa
A_Needful_Thing
Nu Wa
Level 141
God Stats
4W - 1L
1,542 SR
Queue Stats
54W - 60L
1,360 Elo+
Party 2
King Arthur
King Arthur
Extreme_Joker24
King Arthur
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,417 Elo+
Solo
Ne Zha
Ne Zha
redraven999
Ne Zha
Level 160
God Stats
2W - 3L
1,531 SR
Queue Stats
125W - 94L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Havel9211
Ah Puch
17
3 / 1 / 14
12,291
683
19,743
16,719
10,233
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 0 / 8
13,558
753
27,185
19,572
10,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
UkilMi
Ymir
18
5 / 1 / 14
13,831
768
8,182
25,300
40,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
11,352
631
18,224
15,620
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Extreme_Joker24
King Arthur
13
0 / 8 / 0
9,738
541
11,283
27,792
28,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
15
1 / 7 / 0
10,987
610
18,575
19,899
11,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
20
Kills
2
2
Deaths
20
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
King Arthur
Extreme_Joker24
King Arthur
0
8
0
0
W
Ah Puch
Havel9211
Ah Puch
3
1
14
10
W
12
0
8
16
W
Ymir
UkilMi
Ymir
5
1
14
12
L
Ne Zha
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,110
Damage
48,082
61,591
Taken
63,311
61,386
Mitigated
47,270
18,000
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,224
3,230
96
1,186
15,620
7,108
58
6,594
9,026
52,048
0
L
King Arthur
Extreme_Joker24
King Arthur
11,283
1,349
0
200
27,792
28,863
0
12,602
15,190
0
27,073
W
Ah Puch
Havel9211
Ah Puch
19,743
901
0
5,093
16,719
10,233
1,322
4,702
12,017
60,280
0
W
27,185
19,231
0
7,479
19,572
10,937
843
6,588
12,984
88
81,563
W
Ymir
UkilMi
Ymir
8,182
2,141
0
5,428
25,300
40,216
112
7,060
18,240
21,717
0
L
Ne Zha
18,575
6,768
0
4,506
19,899
11,299
0
9,369
10,530
0
52,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
32,077
206
Minions Killed
175
8
Camps Cleared
7
964,127
Distance Traveled
875,993
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,352
631
81
5
1
299,071
0
L
King Arthur
9,738
541
31
2
0
306,884
3
W
Ah Puch
12,291
683
71
4
1
326,207
12
W
Ishtar
13,558
753
117
7
6
327,127
2
W
Ymir
13,831
768
18
1
1
310,793
1
L
Ne Zha
10,987
610
63
4
6
270,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role