Player Matchup

Horus
Horus
Masters
DRlLLZ
Horus
Masters
Level 127
God Stats
44W - 16L
1,869 SR
Queue Stats
454W - 170L
2,193 MMR
Party 1
Zeus
Zeus
Masters
GrimyGremlin
Zeus
Masters
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 81L
2,854 MMR
Party 1
Bacchus
Bacchus
Masters
lilMMR
Bacchus
Masters
Level 61
God Stats
1W - 1L
1,267 SR
Queue Stats
263W - 63L
2,854 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 84
1,545 SR
2,634 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,590 SR
1,888 MMR
Gilgamesh
Gilgamesh
Gold I
PaternalEmu
Gilgamesh
Gold I
Level 156
God Stats
35W - 33L
1,593 SR
Queue Stats
250W - 307L
1,646 MMR
Solo
Chang'e
Chang'e
Gold I
YT-iConic_LoKo
Chang'e
Gold I
Level 113
God Stats
0W - 3L
1,377 SR
Queue Stats
283W - 345L
1,693 MMR
Solo
Artemis
Artemis
Diamond II
kyilahn
Artemis
Diamond II
Level 158
God Stats
8W - 4L
1,802 SR
Queue Stats
91W - 118L
2,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DRlLLZ
Horus
16
8 / 5 / 7
11,323
755
14,263
18,854
17,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 12
11,300
753
26,353
13,100
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
lilMMR
Bacchus
16
7 / 1 / 11
12,379
825
14,402
18,116
29,808
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ah Muzen CabAtlasFenrirGebBastet

VS

Bans
Yu HuangAresOdinShivaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PaternalEmu
Gilgamesh
14
3 / 9 / 3
10,138
676
8,613
21,615
19,730
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 5 / 5
10,078
672
8,503
19,617
8,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
kyilahn
Artemis
15
3 / 6 / 4
10,881
725
14,689
19,010
6,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
20
Kills
8
8
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
DRlLLZ
Horus
8
5
7
2.3
W
5
2
12
5.5
L
Gilgamesh
PaternalEmu
Gilgamesh
3
9
3
0.5
L
2
5
5
0.9
L
Artemis
kyilahn
Artemis
3
6
4
0.83
W
Bacchus
lilMMR
Bacchus
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,018
Damage
31,805
50,070
Taken
60,242
53,663
Mitigated
34,686
12,482
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DRlLLZ
Horus
14,263
5,421
1,965
5,595
18,854
17,418
118
4,777
14,077
0
30,536
W
26,353
4,126
29
2,439
13,100
6,437
1,548
1,240
11,860
80,540
0
L
Gilgamesh
PaternalEmu
Gilgamesh
8,613
1,857
329
1,324
21,615
19,730
0
12,700
8,404
0
26,309
L
8,503
760
1,974
4,180
19,617
8,219
0
16,075
3,414
31,366
0
L
Artemis
kyilahn
Artemis
14,689
6,022
0
2,021
19,010
6,737
0
12,317
6,417
0
40,033
W
Bacchus
lilMMR
Bacchus
14,402
2,733
0
2,454
18,116
29,808
720
2,853
15,263
26,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
31,097
178
Minions Killed
146
9
Camps Cleared
3
788,000
Distance Traveled
779,831
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,323
755
37
2
3
265,371
4
W
Zeus
11,300
753
119
8
5
253,453
2
L
Gilgamesh
10,138
676
30
2
0
260,383
2
L
Chang'e
10,078
672
59
4
2
276,787
2
L
Artemis
10,881
725
57
4
1
242,661
1
W
Bacchus
12,379
825
22
1
1
269,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role