Player Matchup

Odin
Odin
 
Odin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LordxHadez
Da Ji
Level 138
God Stats
3W - 1L
1,804 SR
Queue Stats
71W - 96L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
Sandred13
Zhong Kui
Level 38
God Stats
2W - 5L
1,500 SR
Queue Stats
76W - 78L
1,615 Elo+
Solo
Team Averages
Level 92
1,601 SR
1,554 Elo+

VS

Team Averages
Level 100
1,588 SR
1,522 Elo+
Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Violèt
Anubis
Level 145
God Stats
4W - 1L
1,583 SR
Queue Stats
66W - 65L
1,533 Elo+
Party 1
Rama
Rama
Zkiah
Rama
Level 67
God Stats
14W - 8L
1,682 SR
Queue Stats
64W - 63L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 5 / 3
6,521
652
2,880
11,416
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
12
4 / 1 / 1
7,090
709
5,664
6,555
2,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Sandred13
Zhong Kui
10
1 / 6 / 2
6,673
667
8,189
10,769
6,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
6 / 1 / 6
8,324
832
9,002
10,029
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Violèt
Anubis
12
1 / 1 / 11
7,370
737
5,500
4,822
2,454
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Zkiah
Rama
12
5 / 3 / 6
7,888
789
8,939
7,529
2,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
12
12
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
3
0.3
W
Hercules
 
Hercules
6
1
6
9
L
Da Ji
4
1
1
4.5
L
Zhong Kui
Sandred13
Zhong Kui
1
6
2
0.33
W
Anubis
Violèt
Anubis
1
1
11
6.5
W
Rama
Zkiah
Rama
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,733
Damage
23,441
28,740
Taken
22,380
16,154
Mitigated
14,798
3,878
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,880
36
0
1,414
11,416
7,170
0
2,384
8,772
0
11,020
W
Hercules
 
Hercules
9,002
2,334
0
4,147
10,029
9,406
247
3,875
5,728
0
15,494
L
Da Ji
5,664
806
0
497
6,555
2,831
0
1,298
5,101
0
13,594
L
Zhong Kui
Sandred13
Zhong Kui
8,189
973
0
1,967
10,769
6,153
0
2,251
8,275
23,134
0
W
Anubis
Violèt
Anubis
5,500
331
0
2,352
4,822
2,454
650
776
3,946
27,865
0
W
Rama
Zkiah
Rama
8,939
7,830
0
1,833
7,529
2,938
1,694
3,066
4,237
0
23,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,284
Gold Earned
23,582
87
Minions Killed
115
5
Camps Cleared
4
510,651
Distance Traveled
534,777
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,521
652
12
1
3
163,386
2
W
Hercules
8,324
832
22
2
2
198,311
4
L
Da Ji
7,090
709
18
2
1
182,786
3
L
Zhong Kui
6,673
667
57
6
1
164,479
2
W
Anubis
7,370
737
52
5
2
175,828
2
W
Rama
7,888
789
41
4
0
160,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role