Player Matchup

Xing Tian
Xing Tian
BaireSeraph
Xing Tian
Level 87
God Stats
3W - 1L
1,301 SR
Queue Stats
92W - 102L
1,474 Elo+
Solo
Hercules
Hercules
MaskofObitoYT
Hercules
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
105W - 148L
1,550 Elo+
Solo
Cthulhu
Cthulhu
SixxPathss
Cthulhu
Level 157
God Stats
8W - 2L
1,613 SR
Queue Stats
59W - 58L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VACARAMARA
Morgan Le Fay
Level 160
God Stats
16W - 11L
1,657 SR
Queue Stats
778W - 789L
1,503 Elo+
Solo
Lancelot
Lancelot
Wisetell
Lancelot
Level 107
God Stats
2W - 2L
1,496 SR
Queue Stats
75W - 40L
1,569 Elo+
Solo
Team Averages
Level 105
1,513 SR
1,530 Elo+

VS

Team Averages
Level 88
1,511 SR
1,563 Elo+
Jing Wei
Jing Wei
ApenasMorra
Jing Wei
Level 139
God Stats
4W - 5L
1,502 SR
Queue Stats
210W - 218L
1,570 Elo+
Solo
Apollo
Apollo
HaioghYai
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,722 Elo+
Solo
Fenrir
Fenrir
WiscoBadgers
Fenrir
Level 157
God Stats
12W - 8L
1,613 SR
Queue Stats
815W - 858L
1,554 Elo+
Solo
King Arthur
King Arthur
pual22
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,501 Elo+
Solo
Ravana
Ravana
xSytthex
Ravana
Level 107
God Stats
1W - 1L
1,441 SR
Queue Stats
74W - 66L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BaireSeraph
Xing Tian
17
6 / 2 / 10
11,136
857
10,348
24,371
25,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
MaskofObitoYT
Hercules
15
5 / 3 / 8
9,751
750
10,215
14,725
10,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
SixxPathss
Cthulhu
17
3 / 1 / 18
10,349
796
15,116
17,634
11,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
VACARAMARA
Morgan Le Fay
16
1 / 4 / 12
9,669
744
16,906
11,409
6,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Wisetell
Lancelot
19
7 / 2 / 11
11,346
873
16,696
13,973
11,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ApenasMorra
Jing Wei
16
1 / 4 / 7
8,714
670
12,457
13,894
6,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
HaioghYai
Apollo
17
3 / 2 / 4
9,730
748
11,638
13,951
7,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
4 / 5 / 4
8,943
688
11,454
14,521
12,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
pual22
King Arthur
13
1 / 8 / 7
8,453
650
8,626
17,553
16,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
xSytthex
Ravana
16
2 / 3 / 6
9,046
696
10,363
15,806
18,202
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
22
Kills
11
12
Deaths
22
59
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ApenasMorra
Jing Wei
1
4
7
1.13
W
Xing Tian
BaireSeraph
Xing Tian
6
2
10
5.5
L
Apollo
HaioghYai
Apollo
3
2
4
2.5
W
Hercules
MaskofObitoYT
Hercules
5
3
8
3
W
Cthulhu
SixxPathss
Cthulhu
3
1
18
12
W
Morgan Le Fay
VACARAMARA
Morgan Le Fay
1
4
12
1.75
L
Fenrir
4
5
4
1.2
W
Lancelot
Wisetell
Lancelot
7
2
11
6.25
L
King Arthur
pual22
King Arthur
1
8
7
0.56
L
Ravana
xSytthex
Ravana
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,281
Damage
54,538
82,112
Taken
75,725
65,424
Mitigated
61,006
42,870
Healing
18,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ApenasMorra
Jing Wei
12,457
7,386
1,729
2,915
13,894
6,872
0
9,359
4,535
0
26,551
W
Xing Tian
BaireSeraph
Xing Tian
10,348
1,086
809
9,841
24,371
25,474
182
0
24,110
19,503
0
L
Apollo
HaioghYai
Apollo
11,638
5,507
903
3,962
13,951
7,416
144
7,946
6,005
0
36,050
W
Hercules
MaskofObitoYT
Hercules
10,215
3,600
195
5,619
14,725
10,230
411
0
14,631
0
16,622
W
Cthulhu
SixxPathss
Cthulhu
15,116
604
2,084
8,523
17,634
11,781
231
0
17,572
29,456
0
W
Morgan Le Fay
VACARAMARA
Morgan Le Fay
16,906
1,552
1,393
2,359
11,409
6,440
1,597
0
11,221
34,590
0
L
Fenrir
11,454
1,492
1,649
1,669
14,521
12,145
0
8,127
6,394
0
14,321
W
Lancelot
Wisetell
Lancelot
16,696
3,804
4,214
7,833
13,973
11,499
2,013
0
13,828
0
30,369
L
King Arthur
pual22
King Arthur
8,626
1,331
0
250
17,553
16,371
0
9,654
7,899
0
15,517
L
Ravana
xSytthex
Ravana
10,363
1,445
1,520
3,985
15,806
18,202
0
7,284
8,522
0
17,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,251
Gold Earned
44,886
134
Minions Killed
127
0
Camps Cleared
0
1,394,980
Distance Traveled
1,263,602
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,714
670
38
3
0
230,829
2
W
Xing Tian
11,136
857
18
1
0
281,147
0
L
Apollo
9,730
748
64
5
0
282,710
2
W
Hercules
9,751
750
13
1
0
257,511
0
W
Cthulhu
10,349
796
26
2
0
281,251
0
W
Morgan Le Fay
9,669
744
34
3
0
265,620
0
L
Fenrir
8,943
688
7
1
0
254,667
0
W
Lancelot
11,346
873
43
3
0
309,451
2
L
King Arthur
8,453
650
9
1
0
219,862
0
L
Ravana
9,046
696
9
1
0
275,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role