Player Matchup

Xbalanque
Xbalanque
Gold III
AcID grINd69
Xbalanque
Gold III
Level 154
God Stats
31W - 24L
1,586 SR
Queue Stats
709W - 730L
1,476 MMR
Solo
Hera
Hera
Silver III
Deandre1
Hera
Silver III
Level 119
God Stats
1W - 0L
1,588 SR
Queue Stats
11W - 14L
1,369 MMR
Solo
Lancelot
Lancelot
Gold IV
Paniq2496
Lancelot
Gold IV
Level 151
God Stats
1W - 0L
1,417 SR
Queue Stats
102W - 98L
1,478 MMR
Solo
Sylvanus
Sylvanus
Silver III
Wolfwrought
Sylvanus
Silver III
Level 126
God Stats
1W - 0L
1,190 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
cum-anhur-cheeks
Ymir
Gold IV
Level 145
God Stats
15W - 21L
1,499 SR
Queue Stats
264W - 271L
1,406 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,456 SR
1,446 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,516 SR
1,472 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze V
AlanisDracul
Morgan Le Fay
Bronze V
Level 102
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
DARKSIDE1144
Guan Yu
Gold IV
Level 148
God Stats
16W - 8L
1,636 SR
Queue Stats
346W - 348L
1,451 MMR
Solo
Arachne
Arachne
Gold V
MaxPvt Peasly
Arachne
Gold V
Level 84
God Stats
19W - 23L
1,555 SR
Queue Stats
139W - 142L
1,410 MMR
Solo
Chaac
Chaac
Bronze III
N0bOdi
Chaac
Bronze III
Level 89
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AcID grINd69
Xbalanque
7
0 / 3 / 0
4,691
521
3,763
7,849
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
10
1 / 0 / 0
6,032
670
2,390
4,079
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Paniq2496
Lancelot
10
2 / 0 / 0
5,999
667
1,936
7,216
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Wolfwrought
Sylvanus
8
0 / 2 / 1
5,243
583
3,388
8,159
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 0 / 2
6,365
707
3,642
4,205
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KaliKing ArthurJing Wei

VS

Bans
HadesLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
3 / 1 / 2
5,178
575
5,589
5,987
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
AlanisDracul
Morgan Le Fay
9
0 / 1 / 0
4,965
552
1,974
3,645
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
DARKSIDE1144
Guan Yu
7
2 / 0 / 2
5,104
567
4,540
5,474
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
9
0 / 2 / 0
4,630
514
2,211
7,546
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
N0bOdi
Chaac
1
0 / 0 / 0
1,779
198
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
2
4
W
Xbalanque
AcID grINd69
Xbalanque
0
3
0
0
L
Morgan Le Fay
AlanisDracul
Morgan Le Fay
0
1
0
0
L
Guan Yu
DARKSIDE1144
Guan Yu
2
0
2
3
W
Hera
1
0
0
1
L
Arachne
0
2
0
0
L
Chaac
N0bOdi
Chaac
0
0
0
0
W
Lancelot
Paniq2496
Lancelot
2
0
0
2
W
Sylvanus
Wolfwrought
Sylvanus
0
2
1
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,119
Damage
14,314
31,508
Taken
22,652
13,351
Mitigated
9,790
9,582
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,589
2,560
0
2,145
5,987
1,843
200
1,956
4,031
26,047
3,617
W
Xbalanque
AcID grINd69
Xbalanque
3,763
1,776
0
1,986
7,849
2,410
855
2,214
5,635
0
28,284
L
Morgan Le Fay
AlanisDracul
Morgan Le Fay
1,974
127
0
1,439
3,645
1,519
0
1,703
1,942
33,962
0
L
Guan Yu
DARKSIDE1144
Guan Yu
4,540
434
614
1,427
5,474
3,422
0
1,831
3,643
0
17,211
W
Hera
2,390
408
0
2,118
4,079
1,501
76
1,375
2,704
41,422
0
L
Arachne
2,211
1,663
0
1,867
7,546
3,006
0
3,650
3,896
0
22,992
L
Chaac
N0bOdi
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Paniq2496
Lancelot
1,936
479
0
500
7,216
2,757
0
941
6,275
0
43,185
W
Sylvanus
Wolfwrought
Sylvanus
3,388
1,615
762
2,968
8,159
4,081
0
2,209
5,950
18,779
0
W
3,642
1,216
0
1,248
4,205
2,602
341
0
4,205
38,697
3,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
21,656
331
Minions Killed
180
0
Camps Cleared
0
921,834
Distance Traveled
736,170
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,178
575
47
5
0
178,925
1
W
Xbalanque
4,691
521
43
5
0
164,095
5
L
Morgan Le Fay
4,965
552
55
6
0
173,010
3
L
Guan Yu
5,104
567
31
3
0
201,165
1
W
Hera
6,032
670
84
9
0
190,095
0
L
Arachne
4,630
514
47
5
0
183,070
2
L
Chaac
1,779
198
0
0
0
0
0
W
Lancelot
5,999
667
92
10
0
228,067
1
W
Sylvanus
5,243
583
26
3
0
166,620
3
W
Ymir
6,365
707
86
10
0
172,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role