Player Matchup

King Arthur
King Arthur
Neulisaur
King Arthur
Level 48
God Stats
0W - 1L
1,876 SR
Queue Stats
2W - 10L
1,303 Elo+
Party 1
Ymir
Ymir
PR4ZE
Ymir
Level 160
God Stats
16W - 17L
1,435 SR
Queue Stats
241W - 241L
1,605 Elo+
Solo
Awilix
Awilix
TH3 HEARTLESS
Awilix
Level 156
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 11L
1,287 Elo+
Party 1
Olorun
Olorun
VybzGod_SRT
Olorun
Level 67
God Stats
0W - 2L
1,392 SR
Queue Stats
37W - 47L
1,439 Elo+
Solo
Hades
Hades
cubomagmico
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,427 Elo+

VS

Team Averages
Level 99
1,562 SR
1,465 Elo+
Atlas
Atlas
DraggoForce
Atlas
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 136L
1,631 Elo+
Solo
Danzaburou
Danzaburou
JakeScag625
Danzaburou
Level 107
God Stats
65W - 50L
1,528 SR
Queue Stats
357W - 451L
1,410 Elo+
Solo
Chaac
Chaac
TreytheDon313
Chaac
Level 87
God Stats
2W - 0L
1,781 SR
Queue Stats
34W - 52L
1,381 Elo+
Solo
Sol
Sol
godkiller2019
Sol
Level 37
God Stats
1W - 2L
1,295 SR
Queue Stats
19W - 29L
1,365 Elo+
Solo
Baba Yaga
Baba Yaga
ttwister11
Baba Yaga
Level 106
God Stats
8W - 5L
1,705 SR
Queue Stats
65W - 57L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Neulisaur
King Arthur
13
1 / 2 / 0
7,312
665
6,264
9,386
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
PR4ZE
Ymir
15
1 / 1 / 5
8,348
759
5,993
14,298
16,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 1
8,167
742
11,717
10,223
5,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
15
1 / 3 / 1
7,883
717
3,869
10,323
4,805
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 5 / 1
7,495
681
3,340
10,244
5,693
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,498
773
9,498
10,987
12,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
JakeScag625
Danzaburou
16
5 / 1 / 5
9,372
852
9,149
11,096
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 2 / 3
8,251
750
4,930
11,556
10,622
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 3 / 8
8,458
769
11,302
8,515
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
ttwister11
Baba Yaga
16
4 / 1 / 2
9,191
836
7,770
7,104
3,332
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
14
14
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Danzaburou
JakeScag625
Danzaburou
5
1
5
7.5
L
King Arthur
Neulisaur
King Arthur
1
2
0
0.5
L
Ymir
PR4ZE
Ymir
1
1
5
3.5
L
3
3
1
1.17
W
2
2
3
1.75
L
Olorun
1
3
1
0.5
L
1
5
1
0.3
W
1
3
8
1.67
W
Baba Yaga
ttwister11
Baba Yaga
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,183
Damage
42,649
54,474
Taken
49,258
43,642
Mitigated
36,568
7,306
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,498
3,477
0
1,246
10,987
12,745
38
1,591
9,196
18,950
0
W
Danzaburou
JakeScag625
Danzaburou
9,149
3,616
0
1,970
11,096
6,216
602
3,041
7,952
0
30,699
L
King Arthur
Neulisaur
King Arthur
6,264
678
0
382
9,386
10,896
0
3,318
6,068
0
15,638
L
Ymir
PR4ZE
Ymir
5,993
910
0
2,750
14,298
16,484
0
7,945
6,353
18,621
0
L
11,717
3,670
0
0
10,223
5,764
0
4,829
5,394
0
27,572
W
4,930
1,589
169
2,605
11,556
10,622
520
3,200
6,982
26
21,018
L
Olorun
3,869
2,105
184
2,449
10,323
4,805
462
7,667
2,656
25,457
0
L
3,340
665
221
1,320
10,244
5,693
0
4,837
5,407
18,137
0
W
11,302
3,150
0
2,290
8,515
3,653
2,187
3,721
4,794
30,128
0
W
Baba Yaga
ttwister11
Baba Yaga
7,770
802
410
2,534
7,104
3,332
337
1,649
5,455
37,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
43,770
163
Minions Killed
203
0
Camps Cleared
0
1,076,417
Distance Traveled
1,129,470
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,498
773
25
2
0
244,304
1
W
Danzaburou
9,372
852
54
5
0
239,521
1
L
King Arthur
7,312
665
26
2
0
238,207
2
L
Ymir
8,348
759
26
2
0
213,481
1
L
Awilix
8,167
742
29
3
0
250,128
1
W
Chaac
8,251
750
34
3
0
211,466
0
L
Olorun
7,883
717
53
5
0
223,803
0
L
Hades
7,495
681
29
3
0
150,798
0
W
Sol
8,458
769
40
4
0
209,950
1
W
Baba Yaga
9,191
836
50
5
0
224,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role