Player Matchup

Sylvanus
Sylvanus
Cole12145
Sylvanus
Level 125
God Stats
4W - 8L
1,405 SR
Queue Stats
564W - 575L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
HexHeaven
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Loki
Loki
Kamag
Loki
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,573 Elo+
Solo
Arachne
Arachne
Swat0089
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,579 Elo+
Solo
The Morrigan
The Morrigan
UndeadJester367
The Morrigan
Level 134
God Stats
0W - 3L
1,814 SR
Queue Stats
171W - 130L
1,573 Elo+
Solo
Team Averages
Level 73
1,544 SR
1,552 Elo+

VS

Team Averages
Level 49
1,615 SR
1,590 Elo+
Nu Wa
Nu Wa
Faszeur
Nu Wa
Level 160
God Stats
10W - 3L
1,783 SR
Queue Stats
542W - 558L
1,599 Elo+
Solo
Horus
Horus
Felix197
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 166L
1,605 Elo+
Solo
Ares
Ares
GrimmDire7356
Ares
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 11L
1,673 Elo+
Party 1
Baba Yaga
Baba Yaga
KrissKD
Baba Yaga
Level 26
God Stats
4W - 4L
1,601 SR
Queue Stats
104W - 111L
1,521 Elo+
Solo
Odin
Odin
houstonjerrold
Odin
Level 18
God Stats
2W - 1L
1,690 SR
Queue Stats
31W - 21L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cole12145
Sylvanus
11
1 / 6 / 6
7,172
717
5,582
15,706
17,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
HexHeaven
Erlang Shen
13
1 / 4 / 5
7,111
711
6,912
12,259
7,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
Kamag
Loki
13
3 / 6 / 4
7,604
760
8,703
11,992
5,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Swat0089
Arachne
12
1 / 7 / 5
7,168
717
7,743
13,945
8,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
UndeadJester367
The Morrigan
14
3 / 3 / 2
7,572
757
7,411
6,988
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Faszeur
Nu Wa
15
8 / 3 / 16
9,319
932
16,106
10,647
5,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Felix197
Horus
15
5 / 1 / 17
8,840
884
6,526
12,036
13,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 3 / 11
8,232
823
6,208
13,283
16,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
KrissKD
Baba Yaga
16
5 / 1 / 17
9,204
920
14,166
6,355
4,547
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 20
8,753
875
10,589
12,080
15,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
9
Kills
26
26
Deaths
9
22
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cole12145
Sylvanus
1
6
6
0.67
W
Nu Wa
Faszeur
Nu Wa
8
3
16
5.33
W
Horus
Felix197
Horus
5
1
17
13.5
W
5
3
11
3.5
L
Erlang Shen
HexHeaven
Erlang Shen
1
4
5
0.88
L
Loki
Kamag
Loki
3
6
4
0.83
W
Baba Yaga
KrissKD
Baba Yaga
5
1
17
13.5
L
Arachne
Swat0089
Arachne
1
7
5
0.5
L
The Morrigan
UndeadJester367
The Morrigan
3
3
2
1.33
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,351
Damage
53,595
60,890
Taken
54,401
43,289
Mitigated
55,010
18,047
Healing
22,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cole12145
Sylvanus
5,582
1,146
3,023
3,322
15,706
17,817
0
8,840
6,631
8,199
0
W
Nu Wa
Faszeur
Nu Wa
16,106
5,247
13
223
10,647
5,817
2,810
3,067
7,580
31,019
0
W
Horus
Felix197
Horus
6,526
2,451
7,587
6,984
12,036
13,162
423
2,668
9,368
0
9,879
W
6,208
136
514
649
13,283
16,245
1,140
3,304
9,979
10,491
0
L
Erlang Shen
HexHeaven
Erlang Shen
6,912
3,060
0
2,867
12,259
7,833
174
7,963
4,248
0
16,168
L
Loki
Kamag
Loki
8,703
1,482
540
2,522
11,992
5,349
0
7,293
4,591
0
18,565
W
Baba Yaga
KrissKD
Baba Yaga
14,166
1,619
1,234
2,597
6,355
4,547
2,292
796
5,559
37,172
0
L
Arachne
Swat0089
Arachne
7,743
2,689
0
3,462
13,945
8,794
56
8,280
5,472
0
14,739
L
The Morrigan
UndeadJester367
The Morrigan
7,411
665
829
1,482
6,988
3,496
0
4,104
2,769
20,130
0
W
10,589
2,390
335
2,565
12,080
15,239
232
3,158
8,922
0
20,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,627
Gold Earned
44,348
72
Minions Killed
133
0
Camps Cleared
0
768,572
Distance Traveled
858,292
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,172
717
3
0
0
104,459
0
W
Nu Wa
9,319
932
38
4
0
158,443
1
W
Horus
8,840
884
13
1
0
184,689
1
W
Ares
8,232
823
13
1
0
154,518
0
L
Erlang Shen
7,111
711
27
3
0
203,900
1
L
Loki
7,604
760
14
1
0
158,887
0
W
Baba Yaga
9,204
920
44
4
0
164,808
2
L
Arachne
7,168
717
10
1
0
148,901
1
L
The Morrigan
7,572
757
18
2
0
152,425
3
W
Odin
8,753
875
25
3
0
195,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role