Player Matchup

Baron Samedi
Baron Samedi
Escudero_Joe
Baron Samedi
Level 160
God Stats
13W - 21L
1,434 SR
Queue Stats
884W - 964L
1,495 Elo+
Solo
Cernunnos
Cernunnos
Headache523
Cernunnos
Level 112
God Stats
8W - 13L
1,509 SR
Queue Stats
111W - 111L
1,522 Elo+
Solo
Cliodhna
Cliodhna
Laxaxux
Cliodhna
Level 84
God Stats
7W - 9L
1,554 SR
Queue Stats
180W - 176L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
Myatzuki
Ao Kuang
Level 116
God Stats
4W - 5L
1,524 SR
Queue Stats
363W - 363L
1,499 Elo+
Solo
Ymir
Ymir
ministeri0
Ymir
Level 129
God Stats
4W - 9L
1,393 SR
Queue Stats
332W - 333L
1,557 Elo+
Solo
Team Averages
Level 120
1,483 SR
1,517 Elo+

VS

Team Averages
Level 125
1,365 SR
1,494 Elo+
Thoth
Thoth
Dontello45
Thoth
Level 149
God Stats
1W - 2L
1,316 SR
Queue Stats
120W - 120L
1,508 Elo+
Solo
Neith
Neith
Firefist98
Neith
Level 87
God Stats
3W - 3L
1,454 SR
Queue Stats
20W - 29L
1,459 Elo+
Solo
Anubis
Anubis
NinjaoftheRose
Anubis
Level 154
God Stats
5W - 12L
1,367 SR
Queue Stats
305W - 303L
1,458 Elo+
Solo
Fenrir
Fenrir
Ywnz oG
Fenrir
Level 127
God Stats
1W - 3L
1,111 SR
Queue Stats
127W - 120L
1,545 Elo+
Solo
Sylvanus
Sylvanus
beardean
Sylvanus
Level 109
God Stats
54W - 38L
1,577 SR
Queue Stats
201W - 183L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Escudero_Joe
Baron Samedi
19
3 / 2 / 2
12,098
526
11,163
17,057
9,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Headache523
Cernunnos
17
5 / 3 / 2
10,855
472
13,270
15,101
6,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Laxaxux
Cliodhna
19
1 / 3 / 4
10,894
474
11,123
16,511
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
Myatzuki
Ao Kuang
16
3 / 7 / 0
9,986
434
9,369
27,683
8,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 3 / 5
10,223
444
8,785
17,522
15,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
2 / 3 / 1
12,010
522
11,089
13,906
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
17
5 / 4 / 4
11,109
483
14,253
13,871
5,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 0 / 7
11,650
507
16,299
12,094
7,390
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Ywnz oG
Fenrir
18
3 / 3 / 6
11,448
498
11,197
22,105
11,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
beardean
Sylvanus
15
3 / 5 / 8
9,586
417
9,754
16,504
15,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
15
Kills
18
18
Deaths
15
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
2
3
1
0.83
L
Baron Samedi
Escudero_Joe
Baron Samedi
3
2
2
2
W
Neith
5
4
4
1.75
L
Cernunnos
Headache523
Cernunnos
5
3
2
2
L
Cliodhna
Laxaxux
Cliodhna
1
3
4
1
L
Ao Kuang
Myatzuki
Ao Kuang
3
7
0
0.43
W
5
0
7
8.5
W
Fenrir
Ywnz oG
Fenrir
3
3
6
2
W
Sylvanus
beardean
Sylvanus
3
5
8
1.4
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,710
Damage
62,592
93,874
Taken
78,480
47,410
Mitigated
46,547
34,230
Healing
34,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
11,089
138
0
3,058
13,906
6,591
312
9,046
4,860
99,321
0
L
Baron Samedi
Escudero_Joe
Baron Samedi
11,163
0
172
6,660
17,057
9,661
876
10,425
6,632
92,444
0
W
Neith
14,253
6,882
0
4,369
13,871
5,426
2,050
2,066
11,805
0
83,069
L
Cernunnos
Headache523
Cernunnos
13,270
6,180
0
4,048
15,101
6,372
2,993
3,184
11,917
0
90,251
L
Cliodhna
Laxaxux
Cliodhna
11,123
874
0
7,179
16,511
7,032
0
2,732
13,779
0
120,662
L
Ao Kuang
Myatzuki
Ao Kuang
9,369
1,855
0
11,971
27,683
8,849
0
14,801
12,882
70,128
0
W
16,299
1,597
0
8,014
12,094
7,390
1,593
6,065
6,029
92,845
0
W
Fenrir
Ywnz oG
Fenrir
11,197
2,604
0
8,248
22,105
11,217
0
5,720
16,385
0
97,145
W
Sylvanus
beardean
Sylvanus
9,754
2,426
5,392
5,352
16,504
15,923
1,319
6,551
9,953
31,531
8,622
L
8,785
1,642
267
3,933
17,522
15,496
649
5,142
12,380
48,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,056
Gold Earned
55,803
686
Minions Killed
637
0
Camps Cleared
0
1,994,506
Distance Traveled
2,100,472
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,010
522
191
8
0
410,293
1
L
Baron Samedi
12,098
526
196
9
0
396,087
5
W
Neith
11,109
483
120
5
0
422,085
3
L
Cernunnos
10,855
472
129
6
0
381,579
0
L
Cliodhna
10,894
474
170
7
0
484,122
3
L
Ao Kuang
9,986
434
102
4
0
400,810
5
W
Anubis
11,650
507
154
7
0
388,309
2
W
Fenrir
11,448
498
129
6
0
477,203
3
W
Sylvanus
9,586
417
43
2
0
402,582
6
L
Ymir
10,223
444
89
4
0
331,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role