Player Matchup

Cthulhu
Cthulhu
JDurand
Cthulhu
Level 128
God Stats
2W - 2L
1,470 SR
Queue Stats
224W - 261L
1,531 Elo+
Party 2
Ra
Ra
TRexNS
Ra
Level 145
God Stats
0W - 2L
1,234 SR
Queue Stats
12W - 22L
1,085 Elo+
Solo
Tyr
Tyr
Teusaoo
Tyr
Level 66
God Stats
16W - 19L
1,777 SR
Queue Stats
54W - 92L
1,423 Elo+
Party 2
Team Averages
Level 113
1,494 SR
1,346 Elo+

VS

Team Averages
Level 114
1,771 SR
1,454 Elo+
Susano
Susano
DEATHOFTHEPIG
Susano
Level 159
God Stats
3W - 0L
1,585 SR
Queue Stats
30W - 33L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
ShelIby
Aphrodite
Level 158
God Stats
8W - 2L
1,865 SR
Queue Stats
161W - 99L
1,702 Elo+
Solo
Medusa
Medusa
Thortinho
Medusa
Level 26
God Stats
2W - 0L
1,865 SR
Queue Stats
3W - 2L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JDurand
Cthulhu
18
4 / 2 / 7
12,598
700
23,606
23,526
13,264
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ra
16
5 / 7 / 6
12,297
683
10,683
16,060
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyr
17
2 / 4 / 9
11,667
648
11,622
21,677
29,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 6
13,049
725
21,603
25,052
12,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ShelIby
Aphrodite
19
2 / 4 / 10
12,586
699
16,550
18,358
9,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Thortinho
Medusa
17
4 / 3 / 7
12,288
683
16,764
18,086
7,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
11
Kills
13
13
Deaths
11
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
L
Cthulhu
JDurand
Cthulhu
4
2
7
3.75
W
Aphrodite
ShelIby
Aphrodite
2
4
10
1.75
L
Ra
5
7
6
1.14
L
Tyr
2
4
9
1.63
W
Medusa
Thortinho
Medusa
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,911
Damage
54,917
61,263
Taken
61,496
48,843
Mitigated
30,190
10,656
Healing
28,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,603
2,798
0
2,469
25,052
12,666
1,322
12,395
12,348
0
55,158
L
Cthulhu
JDurand
Cthulhu
23,606
371
0
195
23,526
13,264
589
7,648
15,878
64,767
0
W
Aphrodite
ShelIby
Aphrodite
16,550
689
12,352
11,866
18,358
9,845
806
11,153
6,828
68,474
0
L
Ra
10,683
98
4,531
3,790
16,060
6,140
477
3,147
12,913
46,240
0
L
Tyr
11,622
437
347
1,793
21,677
29,439
253
6,005
15,672
0
18,180
W
Medusa
Thortinho
Medusa
16,764
8,399
0
1,681
18,086
7,679
697
12,040
5,836
0
61,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,562
Gold Earned
37,923
198
Minions Killed
250
5
Camps Cleared
11
1,060,521
Distance Traveled
1,020,485
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,049
725
47
3
2
359,003
7
L
Cthulhu
12,598
700
88
5
1
383,156
2
W
Aphrodite
12,586
699
125
7
7
347,069
4
L
Ra
12,297
683
96
5
3
317,293
3
L
Tyr
11,667
648
14
1
1
360,072
0
W
Medusa
12,288
683
78
4
2
314,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role