Player Matchup

Olorun
Olorun
 
Olorun
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Curtes
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,425 Elo+
Party 2
Mercury
Mercury
DeepMountain_
Mercury
Level 155
God Stats
11W - 11L
1,498 SR
Queue Stats
1,011W - 1,001L
1,543 Elo+
Solo
Skadi
Skadi
MadameEboshiYT
Skadi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,726 Elo+
Solo
Fafnir
Fafnir
v IYoshyy
Fafnir
Level 141
God Stats
7W - 5L
1,529 SR
Queue Stats
415W - 369L
1,534 Elo+
Solo
Team Averages
Level 146
1,505 SR
1,546 Elo+

VS

Team Averages
Level 103
1,620 SR
1,528 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Anarkkí
Chernobog
Level 141
God Stats
8W - 3L
1,560 SR
Queue Stats
375W - 365L
1,538 Elo+
Solo
Ymir
Ymir
ThiccGamer123
Ymir
Level 70
God Stats
2W - 0L
1,827 SR
Queue Stats
31W - 12L
1,598 Elo+
Party 1
Tiamat
Tiamat
xX-NoX42-Xx
Tiamat
Level 109
God Stats
5W - 5L
1,715 SR
Queue Stats
647W - 648L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 6 / 3
7,353
735
8,767
13,180
7,373
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Curtes
Sun Wukong
13
1 / 6 / 5
6,999
700
9,352
17,152
18,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
14
2 / 4 / 3
7,585
759
8,340
7,750
3,914
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 4
6,906
691
11,331
12,880
6,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
v IYoshyy
Fafnir
16
2 / 1 / 7
8,602
860
7,319
11,736
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
6 / 0 / 16
9,439
944
19,525
10,235
7,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
 
Shiva
13
2 / 3 / 16
7,882
788
9,318
14,266
13,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Anarkkí
Chernobog
17
9 / 2 / 9
9,629
963
14,099
13,021
8,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 2 / 17
8,729
873
4,508
12,665
17,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
16
5 / 2 / 14
9,185
919
10,266
9,194
7,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
9
Kills
24
24
Deaths
9
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
6
3
0.75
W
Heimdallr
 
Heimdallr
6
0
16
14
W
Shiva
 
Shiva
2
3
16
3.33
W
Chernobog
Anarkkí
Chernobog
9
2
9
6.75
L
Sun Wukong
Curtes
Sun Wukong
1
6
5
0.58
L
Mercury
2
4
3
0.88
L
1
7
4
0.43
W
2
2
17
5.25
L
Fafnir
v IYoshyy
Fafnir
2
1
7
5.5
W
Tiamat
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,109
Damage
57,716
62,698
Taken
59,381
49,947
Mitigated
54,522
12,340
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,767
4,429
1,096
2,982
13,180
7,373
0
4,023
9,157
13,839
0
W
Heimdallr
 
Heimdallr
19,525
11,553
1,013
3,687
10,235
7,061
1,100
2,994
7,241
0
34,518
W
Shiva
 
Shiva
9,318
756
2,551
1,527
14,266
13,852
475
4,999
9,267
0
14,491
W
Chernobog
Anarkkí
Chernobog
14,099
9,337
1,928
2,625
13,021
8,388
1,831
2,737
10,284
0
26,042
L
Sun Wukong
Curtes
Sun Wukong
9,352
970
414
1,647
17,152
18,213
0
3,536
13,616
0
19,727
L
Mercury
8,340
1,362
253
404
7,750
3,914
0
1,758
5,992
0
12,853
L
11,331
2,924
0
0
12,880
6,554
0
3,211
9,669
0
22,348
W
4,508
579
0
895
12,665
17,406
334
2,648
9,450
8,619
0
L
Fafnir
v IYoshyy
Fafnir
7,319
2,016
834
4,710
11,736
13,893
0
2,246
9,490
16,020
0
W
Tiamat
10,266
583
2,136
2,249
9,194
7,815
379
2,708
6,486
23,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,445
Gold Earned
44,864
86
Minions Killed
113
0
Camps Cleared
0
1,057,265
Distance Traveled
1,027,954
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,353
735
16
2
0
172,327
0
W
Heimdallr
9,439
944
41
4
0
203,474
3
W
Shiva
7,882
788
10
1
0
208,663
1
W
Chernobog
9,629
963
26
3
0
195,251
2
L
Sun Wukong
6,999
700
17
2
0
218,057
0
L
Mercury
7,585
759
16
2
0
215,978
1
L
Skadi
6,906
691
17
2
0
223,748
2
W
Ymir
8,729
873
7
1
0
208,222
5
L
Fafnir
8,602
860
20
2
0
227,155
0
W
Tiamat
9,185
919
29
3
0
212,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role