Player Matchup

Hercules
Hercules
DerYannic92
Hercules
Level 137
God Stats
6W - 3L
1,297 SR
Queue Stats
161W - 149L
1,483 Elo+
Party 1
Apollo
Apollo
Eengrosh
Apollo
Level 51
God Stats
4W - 5L
1,247 SR
Queue Stats
243W - 266L
1,386 Elo+
Party 1
Ymir
Ymir
MadWurst91
Ymir
Level 109
God Stats
2W - 1L
1,369 SR
Queue Stats
120W - 108L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
OShova90
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 94L
1,376 Elo+
Party 1
Cernunnos
Cernunnos
Roxrites
Cernunnos
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,502 Elo+
Solo
Team Averages
Level 77
1,383 SR
1,457 Elo+

VS

Team Averages
Level 44
1,552 SR
1,348 Elo+
Odin
Odin
AhriDelta
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,337 Elo+
Party 2
Bastet
Bastet
Morachi
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,208 Elo+
Party 2
Arachne
Arachne
TheSenti
Arachne
Level 27
God Stats
0W - 1L
1,881 SR
Queue Stats
10W - 8L
1,370 Elo+
Party 2
Sobek
Sobek
darthjager27197
Sobek
Level 16
God Stats
1W - 2L
1,495 SR
Queue Stats
11W - 13L
1,394 Elo+
Solo
Chernobog
Chernobog
killer990
Chernobog
Level 131
God Stats
1W - 3L
1,381 SR
Queue Stats
411W - 425L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DerYannic92
Hercules
19
5 / 3 / 19
11,508
885
12,940
21,496
22,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Eengrosh
Apollo
15
4 / 4 / 14
9,607
739
12,514
10,253
5,392
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 3 / 15
11,432
879
9,822
17,743
31,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
OShova90
Danzaburou
18
6 / 3 / 18
11,222
863
21,501
11,094
5,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Roxrites
Cernunnos
19
9 / 3 / 17
11,923
917
24,288
14,120
9,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 8 / 6
8,641
665
6,270
26,134
15,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Morachi
Bastet
19
8 / 4 / 7
10,495
807
12,488
12,306
6,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
TheSenti
Arachne
16
2 / 6 / 11
9,091
699
13,526
17,674
10,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 6 / 5
9,363
720
8,444
18,978
30,421
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
killer990
Chernobog
13
0 / 8 / 7
7,771
598
10,668
14,852
8,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
52
31
Kills
16
16
Deaths
32
83
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Odin
3
8
6
0.75
W
Hercules
DerYannic92
Hercules
5
3
19
4.83
W
Apollo
Eengrosh
Apollo
4
4
14
2.75
W
7
3
15
4.83
L
Bastet
Morachi
Bastet
8
4
7
2.88
W
Danzaburou
OShova90
Danzaburou
6
3
18
5
W
Cernunnos
Roxrites
Cernunnos
9
3
17
5.83
L
Arachne
TheSenti
Arachne
2
6
11
1.25
L
3
6
5
0.92
L
Chernobog
killer990
Chernobog
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,065
Damage
51,396
74,706
Taken
89,944
74,753
Mitigated
71,778
22,291
Healing
22,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,270
2,034
720
6,171
26,134
15,201
0
3,313
22,821
0
15,004
W
Hercules
DerYannic92
Hercules
12,940
2,854
1,060
10,327
21,496
22,413
501
2,272
19,224
0
24,089
W
Apollo
Eengrosh
Apollo
12,514
8,295
414
597
10,253
5,392
2,794
1,279
8,974
0
26,999
W
9,822
958
573
3,172
17,743
31,965
453
2,306
15,437
19,618
0
L
Bastet
Morachi
Bastet
12,488
3,746
1,408
3,292
12,306
6,863
0
833
11,473
0
20,140
W
Danzaburou
OShova90
Danzaburou
21,501
8,379
407
2,471
11,094
5,916
1,769
1,136
9,958
0
38,476
W
Cernunnos
Roxrites
Cernunnos
24,288
11,207
0
3,270
14,120
9,067
2,715
1,451
12,669
0
57,051
L
Arachne
TheSenti
Arachne
13,526
9,413
628
4,595
17,674
10,989
0
1,594
16,080
0
25,581
L
8,444
519
837
3,292
18,978
30,421
100
2,430
16,548
16,797
0
L
Chernobog
killer990
Chernobog
10,668
5,502
574
1,220
14,852
8,304
144
1,652
13,200
0
20,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,692
Gold Earned
45,361
195
Minions Killed
103
0
Camps Cleared
0
1,114,910
Distance Traveled
1,072,075
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,641
665
14
1
0
212,469
0
W
Hercules
11,508
885
31
2
0
249,163
0
W
Apollo
9,607
739
43
3
0
220,884
0
W
Ymir
11,432
879
18
1
0
212,337
0
L
Bastet
10,495
807
28
2
0
263,217
0
W
Danzaburou
11,222
863
25
2
0
220,678
0
W
Cernunnos
11,923
917
78
6
0
211,848
1
L
Arachne
9,091
699
37
3
0
240,594
2
L
Sobek
9,363
720
7
1
0
200,182
0
L
Chernobog
7,771
598
17
1
0
155,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role