Player Matchup

Izanami
Izanami
Meditrinna
Izanami
Level 108
God Stats
70W - 73L
1,478 SR
Queue Stats
187W - 233L
1,342 Elo+
Party 1
Ymir
Ymir
SIMP-lyReal
Ymir
Level 100
God Stats
2W - 3L
1,523 SR
Queue Stats
118W - 173L
1,297 Elo+
Party 1
Olorun
Olorun
WeirdUncle_HYDRA
Olorun
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 163L
1,275 Elo+
Party 1
Ganesha
Ganesha
fabio230101
Ganesha
Level 95
God Stats
8W - 13L
1,385 SR
Queue Stats
48W - 50L
1,374 Elo+
Party 3
Da Ji
Da Ji
fibatani
Da Ji
Level 58
God Stats
3W - 12L
1,244 SR
Queue Stats
255W - 267L
1,361 Elo+
Party 3
Team Averages
Level 84
1,426 SR
1,330 Elo+

VS

Team Averages
Level 99
1,656 SR
1,445 Elo+
Xbalanque
Xbalanque
CosmicKing_HB
Xbalanque
Level 68
God Stats
9W - 8L
1,456 SR
Queue Stats
36W - 37L
1,443 Elo+
Party 2
Odin
Odin
EdwardEdward99
Odin
Level 66
God Stats
6W - 6L
1,514 SR
Queue Stats
337W - 337L
1,391 Elo+
Solo
Zeus
Zeus
RyanRocks1243_HB
Zeus
Level 149
God Stats
4W - 1L
1,707 SR
Queue Stats
109W - 111L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
Slavatik
Xing Tian
Level 128
God Stats
3W - 1L
1,737 SR
Queue Stats
22W - 30L
1,461 Elo+
Party 2
Arachne
Arachne
roro985ro
Arachne
Level 82
God Stats
2W - 1L
1,868 SR
Queue Stats
45W - 53L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Meditrinna
Izanami
7
0 / 5 / 0
4,575
458
5,755
7,926
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 1
5,614
561
3,938
7,179
2,953
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 0
4,257
426
191
4,286
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
fabio230101
Ganesha
7
0 / 2 / 0
4,775
478
3,084
8,076
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
fibatani
Da Ji
8
2 / 2 / 0
5,205
521
2,666
8,387
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CosmicKing_HB
Xbalanque
8
1 / 0 / 6
4,805
481
4,531
5,108
1,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 1
6,008
601
4,562
7,257
3,722
11
6 / 0 / 2
6,805
681
8,021
3,783
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Slavatik
Xing Tian
7
0 / 0 / 6
5,188
519
3,744
8,368
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
roro985ro
Arachne
9
5 / 1 / 1
5,706
571
4,394
8,120
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
13
13
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CosmicKing_HB
Xbalanque
1
0
6
4
W
1
1
1
1.5
L
Izanami
Meditrinna
Izanami
0
5
0
0
W
6
0
2
7
L
0
2
1
0.25
W
Xing Tian
Slavatik
Xing Tian
0
0
6
3
L
0
2
0
0
L
Ganesha
fabio230101
Ganesha
0
2
0
0
L
Da Ji
fibatani
Da Ji
2
2
0
1
W
Arachne
roro985ro
Arachne
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,634
Damage
25,252
35,854
Taken
32,636
15,135
Mitigated
14,103
10,096
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CosmicKing_HB
Xbalanque
4,531
1,858
0
1,880
5,108
1,368
1,128
542
4,566
0
26,069
W
4,562
1,067
0
2,250
7,257
3,722
0
3,496
3,761
0
40,928
L
Izanami
Meditrinna
Izanami
5,755
4,174
0
1,384
7,926
2,803
0
2,782
5,048
0
40,099
W
8,021
552
0
1,147
3,783
1,190
45
285
3,498
47,043
0
L
3,938
1,249
0
2,372
7,179
2,953
0
0
7,179
39,802
0
W
Xing Tian
Slavatik
Xing Tian
3,744
565
0
2,411
8,368
4,344
210
1,926
6,442
14,020
0
L
191
63
0
937
4,286
1,691
0
2,354
1,744
15,871
0
L
Ganesha
fabio230101
Ganesha
3,084
864
147
2,341
8,076
4,339
0
3,050
5,002
12,932
0
L
Da Ji
fibatani
Da Ji
2,666
614
0
2,915
8,387
3,349
0
3,059
5,116
0
26,783
W
Arachne
roro985ro
Arachne
4,394
2,940
0
4,112
8,120
3,479
0
964
7,156
0
34,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,426
Gold Earned
28,512
241
Minions Killed
282
0
Camps Cleared
0
867,883
Distance Traveled
955,349
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,805
481
36
4
0
189,400
0
W
Odin
6,008
601
71
7
0
188,366
3
L
Izanami
4,575
458
92
9
0
159,644
3
W
Zeus
6,805
681
101
10
0
192,331
1
L
Ymir
5,614
561
70
7
0
153,037
2
W
Xing Tian
5,188
519
16
2
0
179,758
2
L
Olorun
4,257
426
23
2
0
140,812
0
L
Ganesha
4,775
478
3
0
0
194,291
3
L
Da Ji
5,205
521
53
5
0
220,099
0
W
Arachne
5,706
571
58
6
0
205,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role