Player Matchup

Bacchus
Bacchus
BrobaII
Bacchus
Level 159
God Stats
7W - 4L
1,511 SR
Queue Stats
239W - 235L
1,445 Elo+
Solo
Hades
Hades
DerYannic92
Hades
Level 137
God Stats
6W - 1L
1,687 SR
Queue Stats
161W - 149L
1,472 Elo+
Party 1
Hachiman
Hachiman
Eengrosh
Hachiman
Level 51
God Stats
5W - 2L
1,500 SR
Queue Stats
243W - 266L
1,372 Elo+
Party 1
Neith
Neith
MadWurst91
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 108L
1,527 Elo+
Party 1
Khepri
Khepri
OShova90
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 94L
1,358 Elo+
Party 1
Team Averages
Level 97
1,540 SR
1,435 Elo+

VS

Team Averages
Level 96
1,333 SR
1,465 Elo+
Zeus
Zeus
Rows
Zeus
Level 123
God Stats
0W - 3L
1,126 SR
Queue Stats
64W - 67L
1,434 Elo+
Solo
Skadi
Skadi
ScarletSerafim
Skadi
Level 102
God Stats
1W - 4L
1,411 SR
Queue Stats
106W - 97L
1,449 Elo+
Party 2
Merlin
Merlin
Voolkoras
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,519 Elo+
Party 2
Medusa
Medusa
killer990
Medusa
Level 131
God Stats
4W - 5L
1,431 SR
Queue Stats
411W - 425L
1,442 Elo+
Solo
Freya
Freya
loki311
Freya
Level 59
God Stats
0W - 3L
1,195 SR
Queue Stats
77W - 55L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrobaII
Bacchus
14
2 / 4 / 11
8,312
756
9,732
12,459
16,421
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
12 / 2 / 11
10,653
968
15,836
14,110
9,904
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Eengrosh
Hachiman
15
2 / 2 / 12
8,595
781
7,273
8,181
4,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
17
8 / 1 / 15
10,053
914
14,365
9,791
5,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
OShova90
Khepri
14
1 / 2 / 19
9,118
829
4,314
12,551
16,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Rows
Zeus
13
1 / 5 / 7
7,402
673
10,309
8,403
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 5
8,091
736
8,165
11,947
5,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
Voolkoras
Merlin
14
2 / 6 / 7
8,047
732
6,089
10,271
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
killer990
Medusa
15
2 / 3 / 6
8,174
743
9,161
11,040
5,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
loki311
Freya
13
1 / 6 / 7
7,241
658
9,618
12,107
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
25
Kills
10
11
Deaths
25
68
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BrobaII
Bacchus
2
4
11
1.88
W
12
2
11
8.75
W
Hachiman
Eengrosh
Hachiman
2
2
12
4
W
Neith
8
1
15
15.5
W
Khepri
OShova90
Khepri
1
2
19
5.25
L
Zeus
Rows
Zeus
1
5
7
0.9
L
4
5
5
1.3
L
Merlin
Voolkoras
Merlin
2
6
7
0.92
L
Medusa
killer990
Medusa
2
3
6
1.67
L
Freya
loki311
Freya
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,520
Damage
43,342
57,092
Taken
53,768
52,785
Mitigated
25,001
26,477
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BrobaII
Bacchus
9,732
479
1,227
3,033
12,459
16,421
0
4,141
8,318
18,057
0
W
15,836
453
4,879
6,839
14,110
9,904
384
6,000
8,110
28,103
0
W
Hachiman
Eengrosh
Hachiman
7,273
2,358
1,009
1,559
8,181
4,094
2,101
4,163
4,018
44
15,555
W
Neith
14,365
6,228
810
4,753
9,791
5,740
1,127
5,193
4,598
0
34,249
W
Khepri
OShova90
Khepri
4,314
392
630
1,738
12,551
16,626
440
5,449
7,102
6,998
0
L
Zeus
Rows
Zeus
10,309
1,378
188
202
8,403
3,561
0
4,536
3,867
14,220
0
L
8,165
2,874
1,270
1,962
11,947
5,567
0
6,069
5,878
0
20,583
L
Merlin
Voolkoras
Merlin
6,089
177
856
1,186
10,271
4,857
0
5,699
4,572
20,057
0
L
Medusa
killer990
Medusa
9,161
4,602
1,873
3,578
11,040
5,239
106
6,444
4,596
0
19,506
L
Freya
loki311
Freya
9,618
2,392
647
2,413
12,107
5,777
186
7,178
4,929
12,480
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
38,955
121
Minions Killed
98
0
Camps Cleared
0
1,009,813
Distance Traveled
837,431
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,312
756
10
1
0
218,101
2
W
Hades
10,653
968
34
3
0
207,601
0
W
Hachiman
8,595
781
24
2
0
202,409
0
W
Neith
10,053
914
52
5
0
189,494
0
W
Khepri
9,118
829
1
0
0
192,208
0
L
Zeus
7,402
673
9
1
0
177,417
0
L
Skadi
8,091
736
26
2
0
152,711
0
L
Merlin
8,047
732
37
3
0
183,191
1
L
Medusa
8,174
743
17
2
0
171,145
2
L
Freya
7,241
658
9
1
0
152,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role