Player Matchup

Hun Batz
Hun Batz
AmericanMonke
Hun Batz
Level 8
God Stats
0W - 2L
1,292 SR
Queue Stats
29W - 61L
1,214 Elo+
Party 1
Rama
Rama
CloakingCow4082
Rama
Level 46
God Stats
2W - 6L
1,139 SR
Queue Stats
544W - 584L
1,359 Elo+
Solo
Atlas
Atlas
MOOREMOORE99
Atlas
Level 48
God Stats
8W - 6L
1,679 SR
Queue Stats
118W - 123L
1,416 Elo+
Solo
Ymir
Ymir
MommaGoneMonke
Ymir
Level 31
God Stats
2W - 4L
1,332 SR
Queue Stats
79W - 103L
1,363 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
Level 117
God Stats
336W - 323L
1,426 SR
Queue Stats
347W - 341L
1,334 Elo+
Solo
Team Averages
Level 50
1,374 SR
1,337 Elo+

VS

Team Averages
Level 45
1,622 SR
1,407 Elo+
Terra
Terra
BreakerBeatz
Terra
Level 67
God Stats
14W - 13L
1,447 SR
Queue Stats
113W - 138L
1,256 Elo+
Party 2
Cernunnos
Cernunnos
JoelA925
Cernunnos
Level 35
God Stats
3W - 2L
1,699 SR
Queue Stats
20W - 18L
1,520 Elo+
Party 2
Merlin
Merlin
Otaldodregus
Merlin
Level 78
God Stats
8W - 5L
1,816 SR
Queue Stats
85W - 101L
1,418 Elo+
Party 3
Nemesis
Nemesis
T1ll D34th 34
Nemesis
Level 32
God Stats
3W - 1L
1,494 SR
Queue Stats
21W - 21L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
minigodup
Sun Wukong
Level 13
God Stats
6W - 6L
1,653 SR
Queue Stats
27W - 41L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AmericanMonke
Hun Batz
7
0 / 2 / 0
4,862
374
2,344
7,539
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 0
5,787
445
3,148
6,846
2,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 0
6,993
538
3,694
7,228
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 3 / 1
5,762
443
5,844
9,444
4,237
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
10
0 / 2 / 0
5,922
456
3,551
7,390
3,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,837
526
3,749
8,430
4,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
JoelA925
Cernunnos
11
6 / 1 / 0
6,940
534
8,199
9,368
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
12
4 / 0 / 1
7,114
547
3,643
6,048
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
11
0 / 0 / 5
6,379
491
3,500
7,848
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
minigodup
Sun Wukong
13
1 / 1 / 0
7,058
543
3,456
8,372
4,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AmericanMonke
Hun Batz
0
2
0
0
W
0
0
5
2.5
L
1
3
0
0.33
W
Cernunnos
JoelA925
Cernunnos
6
1
0
6
L
1
1
0
1
L
0
3
1
0.17
W
Merlin
4
0
1
4.5
W
Nemesis
0
0
5
2.5
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
0
2
0
0
W
Sun Wukong
minigodup
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
22,547
38,447
Taken
40,066
15,764
Mitigated
17,683
4,975
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AmericanMonke
Hun Batz
2,344
249
0
870
7,539
2,547
75
1,985
5,554
0
16,646
W
3,749
837
1,955
4,366
8,430
4,369
422
2,848
5,212
10,169
0
L
3,148
2,926
0
1,539
6,846
2,189
108
1,259
5,587
0
36,543
W
Cernunnos
JoelA925
Cernunnos
8,199
4,760
0
4,629
9,368
3,457
1,492
2,276
6,742
0
52,087
L
3,694
1,167
0
1,250
7,228
3,772
0
0
7,228
37,244
0
L
5,844
918
0
928
9,444
4,237
90
2,987
6,457
25,623
0
W
Merlin
3,643
239
0
1,858
6,048
2,292
783
2,069
3,979
47,970
0
W
Nemesis
3,500
1,722
0
3,840
7,848
2,809
753
1,784
6,058
0
31,692
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
3,551
775
0
388
7,390
3,019
0
1,161
6,229
44,374
0
W
Sun Wukong
minigodup
Sun Wukong
3,456
846
0
2,564
8,372
4,756
555
2,900
4,986
0
43,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
34,328
291
Minions Killed
305
0
Camps Cleared
0
1,029,749
Distance Traveled
1,200,196
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,862
374
32
2
0
233,403
0
W
Terra
6,837
526
13
1
0
248,316
0
L
Rama
5,787
445
59
5
0
173,066
1
W
Cernunnos
6,940
534
76
6
0
224,121
0
L
Atlas
6,993
538
81
6
0
207,263
3
L
Ymir
5,762
443
60
5
0
212,779
1
W
Merlin
7,114
547
69
5
0
229,242
3
W
Nemesis
6,379
491
65
5
0
253,610
0
L
Morgan Le Fay
5,922
456
59
5
0
203,238
0
W
Sun Wukong
7,058
543
82
6
0
244,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role