Player Matchup

Terra
Terra
BOING Cereza
Terra
Level 145
God Stats
5W - 6L
1,609 SR
Queue Stats
318W - 295L
1,508 Elo+
Party 1
Cupid
Cupid
BOlNG Sandia
Cupid
Level 104
God Stats
6W - 3L
1,721 SR
Queue Stats
212W - 191L
1,513 Elo+
Party 1
Ra
Ra
EDGE-3737
Ra
Level 129
God Stats
24W - 22L
1,580 SR
Queue Stats
578W - 578L
1,561 Elo+
Solo
Arachne
Arachne
F3arTheTurtle
Arachne
Level 142
God Stats
4W - 6L
1,419 SR
Queue Stats
297W - 276L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
armysnake88
Cthulhu
Level 125
God Stats
1W - 4L
1,483 SR
Queue Stats
116W - 105L
1,499 Elo+
Party 2
Team Averages
Level 129
1,562 SR
1,521 Elo+

VS

Team Averages
Level 115
1,608 SR
1,501 Elo+
Sol
Sol
Harvey_boy_pop06
Sol
Level 88
God Stats
16W - 10L
1,660 SR
Queue Stats
452W - 429L
1,554 Elo+
Solo
Thanatos
Thanatos
MeX xRiiCH BoYx
Thanatos
Level 119
God Stats
3W - 3L
1,674 SR
Queue Stats
339W - 340L
1,552 Elo+
Solo
Ymir
Ymir
gabox_949
Ymir
Level 120
God Stats
5W - 6L
1,602 SR
Queue Stats
262W - 327L
1,431 Elo+
Solo
Cliodhna
Cliodhna
iTzEcHo_O
Cliodhna
Level 92
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 29L
1,410 Elo+
Solo
Nike
Nike
lI Action Il
Nike
Level 154
God Stats
4W - 4L
1,606 SR
Queue Stats
552W - 528L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,533
579
6,263
9,421
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 5 / 3
5,832
449
6,003
10,167
3,676
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
6,553
504
5,507
8,095
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
9
1 / 4 / 1
6,129
471
3,822
11,798
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
armysnake88
Cthulhu
9
2 / 3 / 1
6,330
487
5,915
10,293
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
7,354
566
7,479
8,512
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
11
2 / 2 / 5
6,722
517
3,618
11,158
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
1 / 0 / 10
6,497
500
6,234
9,994
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
iTzEcHo_O
Cliodhna
13
0 / 0 / 0
7,716
594
7,639
10,830
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 2 / 1
7,728
594
11,048
10,617
4,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
5
3
0.3
L
2
4
2
0.75
L
Arachne
1
4
1
0.38
W
5
1
4
7
W
Thanatos
2
2
5
2.25
L
Cthulhu
armysnake88
Cthulhu
2
3
1
0.83
W
Ymir
1
0
10
6
W
Cliodhna
iTzEcHo_O
Cliodhna
0
0
0
0
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,510
Damage
36,018
49,774
Taken
51,111
25,353
Mitigated
27,542
14,036
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,263
798
0
3,998
9,421
5,984
0
0
8,815
56,468
0
L
6,003
3,060
238
3,259
10,167
3,676
96
4,775
5,392
0
36,885
L
5,507
738
275
1,645
8,095
2,738
0
1,271
6,824
39,157
0
L
Arachne
3,822
2,469
0
3,335
11,798
4,991
0
1,862
9,936
0
39,820
W
7,479
3,427
0
4,226
8,512
3,404
942
1,479
7,019
39,501
6,022
W
Thanatos
3,618
831
0
7,572
11,158
5,354
0
2,543
8,521
0
47,981
L
Cthulhu
armysnake88
Cthulhu
5,915
948
213
1,073
10,293
7,964
0
4,735
5,558
23,230
0
W
Ymir
6,234
1,781
0
1,783
9,994
8,389
0
3,343
6,492
19,390
0
W
Cliodhna
iTzEcHo_O
Cliodhna
7,639
1,379
0
5,016
10,830
5,654
0
5,711
4,567
0
68,273
W
11,048
904
0
1,270
10,617
4,741
0
3,555
6,827
0
56,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
36,017
357
Minions Killed
420
0
Camps Cleared
0
1,269,334
Distance Traveled
1,280,223
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,533
579
139
11
0
271,147
3
L
Cupid
5,832
449
53
4
0
215,781
3
L
Ra
6,553
504
65
5
0
230,609
4
L
Arachne
6,129
471
81
6
0
298,067
3
W
Sol
7,354
566
87
7
0
235,232
4
W
Thanatos
6,722
517
75
6
0
268,211
0
L
Cthulhu
6,330
487
19
1
0
253,730
2
W
Ymir
6,497
500
21
2
0
254,932
1
W
Cliodhna
7,716
594
142
11
0
245,206
0
W
Nike
7,728
594
95
7
0
276,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role