Player Matchup

Arachne
Arachne
Agnessio2321
Arachne
Level 50
God Stats
23W - 29L
1,383 SR
Queue Stats
64W - 103L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Krakadils
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,051 Elo+
Party 1
Chaac
Chaac
Nevit123
Chaac
Level 26
God Stats
1W - 1L
1,224 SR
Queue Stats
2W - 11L
1,051 Elo+
Party 1
Yemoja
Yemoja
Tadasse
Yemoja
Level 100
God Stats
1W - 1L
1,207 SR
Queue Stats
5W - 15L
1,016 Elo+
Party 1
Medusa
Medusa
Vizinis
Medusa
Level 14
God Stats
1W - 1L
1,199 SR
Queue Stats
4W - 7L
998 Elo+
Party 1
Team Averages
Level 43
1,303 SR
1,083 Elo+

VS

Team Averages
Level 53
1,370 SR
1,311 Elo+
Neith
Neith
BimBab
Neith
Level 65
God Stats
8W - 14L
1,436 SR
Queue Stats
66W - 84L
1,284 Elo+
Solo
Artio
Artio
SCPN93971
Artio
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 2
Ao Kuang
Ao Kuang
Saitama93160
Ao Kuang
Level 26
God Stats
0W - 1L
1,018 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 2
Thanatos
Thanatos
TiaRusky
Thanatos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 101L
1,326 Elo+
Solo
Anubis
Anubis
naej95
Anubis
Level 89
God Stats
22W - 27L
1,398 SR
Queue Stats
559W - 639L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Agnessio2321
Arachne
16
4 / 3 / 2
9,893
521
5,272
15,575
6,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Krakadils
Morgan Le Fay
16
5 / 3 / 5
10,114
532
9,893
13,334
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Nevit123
Chaac
15
7 / 0 / 4
9,824
517
28,280
17,488
13,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
Tadasse
Yemoja
14
1 / 1 / 4
9,474
499
4,454
7,648
6,441
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Vizinis
Medusa
15
1 / 3 / 4
9,172
483
8,574
16,376
5,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BimBab
Neith
15
1 / 4 / 2
9,055
477
9,674
15,125
7,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
SCPN93971
Artio
10
1 / 6 / 0
7,445
392
5,234
30,081
23,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Saitama93160
Ao Kuang
11
0 / 4 / 0
7,324
385
4,455
18,197
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
TiaRusky
Thanatos
13
2 / 1 / 0
8,649
455
4,261
13,963
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
naej95
Anubis
17
6 / 3 / 2
10,654
561
14,615
9,565
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
10
10
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Agnessio2321
Arachne
4
3
2
1.67
L
Neith
BimBab
Neith
1
4
2
0.5
W
Morgan Le Fay
Krakadils
Morgan Le Fay
5
3
5
2.5
W
Chaac
Nevit123
Chaac
7
0
4
9
L
Artio
SCPN93971
Artio
1
6
0
0.17
L
Ao Kuang
Saitama93160
Ao Kuang
0
4
0
0
W
Yemoja
Tadasse
Yemoja
1
1
4
3
L
Thanatos
TiaRusky
Thanatos
2
1
0
2
W
Medusa
Vizinis
Medusa
1
3
4
1
L
Anubis
naej95
Anubis
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,473
Damage
38,239
70,421
Taken
86,931
37,616
Mitigated
51,041
21,244
Healing
39,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Agnessio2321
Arachne
5,272
4,052
0
2,748
15,575
6,178
1,826
1,879
13,542
0
96,105
L
Neith
BimBab
Neith
9,674
4,090
84
6,266
15,125
7,761
1,971
5,703
9,422
0
71,645
W
Morgan Le Fay
Krakadils
Morgan Le Fay
9,893
1,392
0
1,867
13,334
5,369
745
5,528
7,538
55,497
0
W
Chaac
Nevit123
Chaac
28,280
4,804
0
7,047
17,488
13,851
512
10,087
7,245
0
69,921
L
Artio
SCPN93971
Artio
5,234
1,247
1,019
11,216
30,081
23,176
0
1,357
28,724
21,879
0
L
Ao Kuang
Saitama93160
Ao Kuang
4,455
2,258
0
5,840
18,197
7,311
0
775
17,422
36,363
0
W
Yemoja
Tadasse
Yemoja
4,454
805
5,713
1,411
7,648
6,441
1,176
2,328
5,150
40,434
0
L
Thanatos
TiaRusky
Thanatos
4,261
304
0
11,365
13,963
7,314
0
2,223
11,740
0
66,462
W
Medusa
Vizinis
Medusa
8,574
4,797
0
2,458
16,376
5,777
4,452
3,630
12,642
0
63,069
L
Anubis
naej95
Anubis
14,615
827
0
3,394
9,565
5,479
1,752
4,563
5,002
77,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,477
Gold Earned
43,127
465
Minions Killed
432
0
Camps Cleared
0
1,740,302
Distance Traveled
1,773,431
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,893
521
144
8
0
340,990
0
L
Neith
9,055
477
109
6
0
301,212
0
W
Morgan Le Fay
10,114
532
81
4
0
333,678
1
W
Chaac
9,824
517
80
4
0
388,624
0
L
Artio
7,445
392
18
1
0
367,438
4
L
Ao Kuang
7,324
385
64
3
0
359,554
0
W
Yemoja
9,474
499
50
3
0
345,553
0
L
Thanatos
8,649
455
97
5
0
418,167
4
W
Medusa
9,172
483
110
6
0
331,457
3
L
Anubis
10,654
561
144
8
0
327,060
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role