Player Matchup

Gilgamesh
Gilgamesh
Chaoticpeen
Gilgamesh
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 74L
1,338 Elo+
Solo
Cthulhu
Cthulhu
ObliTiroN__
Cthulhu
Level 26
God Stats
5W - 10L
1,794 SR
Queue Stats
382W - 477L
1,384 Elo+
Solo
Olorun
Olorun
Ramino150
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,326 Elo+
Solo
Tyr
Tyr
RenLad
Tyr
Level 28
God Stats
1W - 1L
1,636 SR
Queue Stats
63W - 65L
1,469 Elo+
Solo
Kukulkan
Kukulkan
pigeae
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 25
1,586 SR
1,403 Elo+

VS

Team Averages
Level 22
1,423 SR
1,467 Elo+
Discordia
Discordia
GrimmDire7356
Discordia
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,559 Elo+
Party 1
Olorun
Olorun
RGSBUFFA
Olorun
Level 29
God Stats
3W - 2L
1,229 SR
Queue Stats
149W - 193L
1,477 Elo+
Solo
Medusa
Medusa
houstonjerrold
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,500 Elo+
Party 1
Chronos
Chronos
kennyFNT
Chronos
Level 24
God Stats
4W - 3L
1,384 SR
Queue Stats
141W - 130L
1,414 Elo+
Solo
Tyr
Tyr
nojuanno
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 116L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chaoticpeen
Gilgamesh
17
5 / 7 / 9
10,434
745
12,020
21,515
18,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
ObliTiroN__
Cthulhu
17
5 / 7 / 9
10,234
731
12,017
25,042
30,038
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Ramino150
Olorun
16
0 / 5 / 13
9,325
666
9,435
15,294
8,600
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tyr
RenLad
Tyr
18
9 / 5 / 6
11,001
786
9,697
21,353
19,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
pigeae
Kukulkan
17
2 / 4 / 13
10,108
722
14,204
13,050
7,014
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GrimmDire7356
Discordia
19
4 / 2 / 23
11,615
830
20,407
8,860
4,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
RGSBUFFA
Olorun
16
2 / 4 / 20
10,125
723
13,818
13,842
7,036
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 4 / 12
11,921
852
30,015
14,997
8,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
kennyFNT
Chronos
20
7 / 2 / 14
12,054
861
16,547
18,110
9,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 9 / 8
8,642
617
5,474
18,689
18,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
105
21
Kills
28
28
Deaths
21
50
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chaoticpeen
Gilgamesh
5
7
9
1.36
W
Discordia
GrimmDire7356
Discordia
4
2
23
7.75
L
Cthulhu
ObliTiroN__
Cthulhu
5
7
9
1.36
W
Olorun
RGSBUFFA
Olorun
2
4
20
3
L
Olorun
Ramino150
Olorun
0
5
13
1.3
L
Tyr
RenLad
Tyr
9
5
6
2.4
W
14
4
12
5
W
Chronos
kennyFNT
Chronos
7
2
14
7
W
1
9
8
0.56
L
Kukulkan
pigeae
Kukulkan
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,373
Damage
86,261
96,254
Taken
74,498
82,945
Mitigated
49,031
33,067
Healing
24,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chaoticpeen
Gilgamesh
12,020
3,554
2,880
4,217
21,515
18,234
0
10,280
11,235
0
19,254
W
Discordia
GrimmDire7356
Discordia
20,407
1,329
1,778
1,451
8,860
4,359
855
4,943
3,805
34,655
0
L
Cthulhu
ObliTiroN__
Cthulhu
12,017
1,122
694
2,742
25,042
30,038
207
11,123
13,919
20,551
0
W
Olorun
RGSBUFFA
Olorun
13,818
8,814
2,368
4,272
13,842
7,036
2,762
7,111
6,565
25,453
0
L
Olorun
Ramino150
Olorun
9,435
4,151
4,359
4,323
15,294
8,600
636
8,240
7,054
22,870
0
L
Tyr
RenLad
Tyr
9,697
895
800
6,499
21,353
19,059
424
13,551
7,802
0
19,245
W
30,015
13,480
1,124
3,683
14,997
8,855
1,651
8,402
6,429
0
42,974
W
Chronos
kennyFNT
Chronos
16,547
5,260
1,740
6,861
18,110
9,878
1,038
9,373
8,481
41,300
0
W
5,474
931
14
1,111
18,689
18,903
0
4,875
13,562
0
8,818
L
Kukulkan
pigeae
Kukulkan
14,204
1,220
2,960
3,593
13,050
7,014
413
7,578
5,472
33,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,102
Gold Earned
54,357
142
Minions Killed
147
0
Camps Cleared
0
1,303,598
Distance Traveled
1,142,267
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,434
745
10
1
0
271,035
1
W
Discordia
11,615
830
39
3
0
260,843
0
L
Cthulhu
10,234
731
26
2
0
222,606
0
W
Olorun
10,125
723
29
2
0
217,536
1
L
Olorun
9,325
666
32
2
0
250,742
2
L
Tyr
11,001
786
21
2
0
273,045
0
W
Medusa
11,921
852
24
2
0
244,073
0
W
Chronos
12,054
861
51
4
0
259,181
2
W
Tyr
8,642
617
4
0
0
160,634
0
L
Kukulkan
10,108
722
53
4
0
286,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role