Player Matchup

Merlin
Merlin
BoxCircle
Merlin
Level 160
God Stats
5W - 0L
1,717 SR
Queue Stats
380W - 389L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
ButterxFly
Sylvanus
Level 148
God Stats
3W - 2L
1,294 SR
Queue Stats
134W - 119L
1,478 Elo+
Party 2
Chaac
Chaac
Marshall1316
Chaac
Level 149
God Stats
15W - 8L
1,644 SR
Queue Stats
367W - 366L
1,460 Elo+
Party 1
Izanami
Izanami
xenot5
Izanami
Level 66
God Stats
7W - 8L
1,548 SR
Queue Stats
332W - 328L
1,520 Elo+
Party 2
Ne Zha
Ne Zha
z666Penguino
Ne Zha
Level 115
God Stats
30W - 9L
1,681 SR
Queue Stats
363W - 363L
1,457 Elo+
Party 1
Team Averages
Level 128
1,577 SR
1,473 Elo+

VS

Team Averages
Level 83
1,535 SR
1,467 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Flentyk
Achilles
Level 37
God Stats
5W - 2L
1,776 SR
Queue Stats
185W - 151L
1,456 Elo+
Party 4
Cerberus
Cerberus
Hysterick
Cerberus
Level 47
God Stats
1W - 1L
1,728 SR
Queue Stats
173W - 118L
1,537 Elo+
Party 4
Medusa
Medusa
SocialJack
Medusa
Level 98
God Stats
4W - 6L
1,503 SR
Queue Stats
64W - 74L
1,404 Elo+
Party 3
Janus
Janus
god_of_olymp1
Janus
Level 107
God Stats
14W - 23L
1,165 SR
Queue Stats
368W - 368L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BoxCircle
Merlin
11
1 / 0 / 1
6,247
568
5,676
3,859
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
ButterxFly
Sylvanus
9
3 / 2 / 1
5,589
508
3,832
7,086
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 1
7,278
662
7,405
6,916
4,113
Izanami
xenot5
Izanami
11
1 / 1 / 2
6,227
566
5,357
6,731
2,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
11
1 / 1 / 2
6,227
566
2,879
10,221
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 2 / 1
5,239
476
3,508
10,014
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Achilles
Flentyk
Achilles
9
0 / 2 / 1
5,084
462
3,022
8,991
4,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cerberus
Hysterick
Cerberus
9
2 / 2 / 1
5,682
517
3,538
9,593
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
SocialJack
Medusa
9
1 / 3 / 0
5,174
470
3,478
5,924
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 2
6,142
558
4,112
5,349
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
5
5
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
1
1.25
W
Merlin
BoxCircle
Merlin
1
0
1
1.5
W
Sylvanus
ButterxFly
Sylvanus
3
2
1
1.75
L
Achilles
Flentyk
Achilles
0
2
1
0.25
L
Cerberus
Hysterick
Cerberus
2
2
1
1.25
W
4
1
1
4.5
L
Medusa
SocialJack
Medusa
1
3
0
0.33
L
0
1
2
1
W
Izanami
xenot5
Izanami
1
1
2
2
W
Ne Zha
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,149
Damage
17,658
34,813
Taken
39,871
15,959
Mitigated
17,358
16,584
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,508
2,855
0
876
10,014
3,185
46
1,907
8,107
0
24,749
W
Merlin
BoxCircle
Merlin
5,676
686
0
941
3,859
1,384
315
1,987
1,872
51,172
0
W
Sylvanus
ButterxFly
Sylvanus
3,832
948
729
2,929
7,086
4,591
0
3,272
3,814
15,874
4,030
L
Achilles
Flentyk
Achilles
3,022
1,440
0
3,181
8,991
4,652
0
0
8,991
0
25,907
L
Cerberus
Hysterick
Cerberus
3,538
201
0
3,244
9,593
6,065
0
3,889
5,704
16,586
0
W
7,405
1,389
0
3,046
6,916
4,113
124
464
6,452
0
51,516
L
Medusa
SocialJack
Medusa
3,478
1,079
0
1,567
5,924
1,443
0
777
5,147
0
33,943
L
4,112
74
0
250
5,349
2,013
0
2,623
2,726
55,809
0
W
Izanami
xenot5
Izanami
5,357
3,919
0
3,717
6,731
2,178
0
1,133
5,598
0
59,538
W
Ne Zha
2,879
749
162
5,060
10,221
3,693
962
794
9,427
0
40,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
27,321
427
Minions Killed
289
0
Camps Cleared
0
992,758
Distance Traveled
1,038,214
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,239
476
37
3
0
249,348
1
W
Merlin
6,247
568
92
8
0
185,010
4
W
Sylvanus
5,589
508
41
4
0
181,461
5
L
Achilles
5,084
462
40
4
0
195,061
1
L
Cerberus
5,682
517
49
4
0
191,308
2
W
Chaac
7,278
662
112
10
0
212,253
4
L
Medusa
5,174
470
54
5
0
202,956
3
L
Janus
6,142
558
109
10
0
199,541
3
W
Izanami
6,227
566
94
9
0
182,471
1
W
Ne Zha
6,227
566
88
8
0
231,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role