Player Matchup

Chiron
Chiron
Aganofonte
Chiron
Level 40
God Stats
2W - 3L
1,686 SR
Queue Stats
21W - 33L
1,363 Elo+
Party 1
Hel
Hel
AladionesYt
Hel
Level 72
God Stats
0W - 1L
1,404 SR
Queue Stats
7W - 9L
1,459 Elo+
Party 1
Horus
Horus
Crazyprophet
Horus
Level 144
God Stats
1W - 5L
1,722 SR
Queue Stats
627W - 680L
1,434 Elo+
Solo
Nu Wa
Nu Wa
MonoMore
Nu Wa
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 39L
1,202 Elo+
Party 2
Odin
Odin
alex200101
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,371 Elo+
Party 2
Team Averages
Level 65
1,563 SR
1,366 Elo+

VS

Team Averages
Level 57
1,605 SR
1,520 Elo+
Ymir
Ymir
HugeCelery
Ymir
Level 66
God Stats
63W - 59L
1,547 SR
Queue Stats
293W - 239L
1,530 Elo+
Party 3
Ishtar
Ishtar
Kralixx
Ishtar
Level 68
God Stats
12W - 11L
1,849 SR
Queue Stats
348W - 280L
1,569 Elo+
Party 3
Ra
Ra
RaJaH971
Ra
Level 53
God Stats
1W - 0L
1,344 SR
Queue Stats
68W - 66L
1,454 Elo+
Solo
Bellona
Bellona
Zaira03
Bellona
Level 29
God Stats
101W - 68L
1,582 SR
Queue Stats
245W - 169L
1,533 Elo+
Party 3
Anubis
Anubis
smitty1299
Anubis
Level 68
God Stats
15W - 6L
1,706 SR
Queue Stats
371W - 308L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aganofonte
Chiron
16
3 / 1 / 4
10,949
995
15,681
8,216
4,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 5 / 8
10,575
961
13,732
19,288
13,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 8 / 4
10,165
924
7,674
28,957
27,071
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
MonoMore
Nu Wa
16
0 / 4 / 6
10,255
932
20,100
19,336
10,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 3 / 3
11,261
1,024
9,900
26,489
37,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

134

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 17
12,291
1,117
11,335
16,367
17,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Kralixx
Ishtar
18
8 / 0 / 12
12,503
1,137
29,787
11,788
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 3 / 16
11,459
1,042
18,879
14,067
5,750
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zaira03
Bellona
18
4 / 2 / 10
11,181
1,016
20,246
18,100
17,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
smitty1299
Anubis
17
3 / 2 / 13
11,510
1,046
16,450
12,449
6,713
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
8
Kills
21
21
Deaths
8
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chiron
Aganofonte
Chiron
3
1
4
5
L
0
5
8
0.8
L
1
8
4
0.38
W
3
1
17
11.5
W
Ishtar
Kralixx
Ishtar
8
0
12
14
L
Nu Wa
MonoMore
Nu Wa
0
4
6
0.75
W
3
3
16
3.67
W
Bellona
Zaira03
Bellona
4
2
10
4.5
L
4
3
3
1.83
W
Anubis
smitty1299
Anubis
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,087
Damage
96,697
102,286
Taken
72,771
92,462
Mitigated
53,455
27,437
Healing
24,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Aganofonte
Chiron
15,681
6,001
1,541
1,518
8,216
4,191
0
4,272
3,944
0
26,363
L
13,732
872
8,661
5,122
19,288
13,288
0
8,183
11,105
43,241
0
L
7,674
3,676
4,580
3,584
28,957
27,071
0
14,086
14,871
994
17,624
W
11,335
1,273
3,674
4,895
16,367
17,928
0
8,974
7,085
31,526
0
W
Ishtar
Kralixx
Ishtar
29,787
25,194
0
3,930
11,788
5,800
0
4,997
6,633
0
59,465
L
Nu Wa
MonoMore
Nu Wa
20,100
4,478
0
1,567
19,336
10,093
0
9,864
9,472
41,148
0
W
18,879
3,593
2,639
1,791
14,067
5,750
0
7,164
6,622
48,430
0
W
Bellona
Zaira03
Bellona
20,246
4,961
0
2,443
18,100
17,264
0
10,096
7,878
7,178
35,083
L
9,900
2,768
0
864
26,489
37,819
0
12,409
14,080
0
22,435
W
Anubis
smitty1299
Anubis
16,450
312
0
4,806
12,449
6,713
0
3,595
8,718
38,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,205
Gold Earned
58,944
201
Minions Killed
267
3
Camps Cleared
12
1,009,542
Distance Traveled
992,523
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,949
995
30
3
0
203,949
0
L
Hel
10,575
961
85
8
2
212,980
0
L
Horus
10,165
924
19
2
1
187,531
2
W
Ymir
12,291
1,117
47
4
1
192,475
1
W
Ishtar
12,503
1,137
68
6
7
199,105
0
L
Nu Wa
10,255
932
42
4
0
186,032
0
W
Ra
11,459
1,042
80
7
1
190,680
1
W
Bellona
11,181
1,016
30
3
0
219,012
4
L
Odin
11,261
1,024
25
2
0
219,050
1
W
Anubis
11,510
1,046
42
4
3
191,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role