Player Matchup

Ne Zha
Ne Zha
EBAWEP
Ne Zha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Odin
Odin
GrimLemming
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,312 Elo+
Party 2
Yemoja
Yemoja
NAKOLENINOOBZ
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Anubis
Anubis
NeWorst
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Jing Wei
Jing Wei
elgashinshin
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Team Averages
Level 15
1,500 SR
1,231 Elo+

VS

Team Averages
Level 75
1,551 SR
1,457 Elo+
Khepri
Khepri
AlphaWolfKing
Khepri
Level 49
God Stats
15W - 9L
1,638 SR
Queue Stats
146W - 145L
1,439 Elo+
Party 1
Shiva
Shiva
GraniteGamer
Shiva
Level 123
God Stats
8W - 4L
1,703 SR
Queue Stats
402W - 402L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
JNStormRider
Danzaburou
Level 27
God Stats
7W - 1L
1,717 SR
Queue Stats
82W - 81L
1,387 Elo+
Party 1
Ra
Ra
saymeowordie
Ra
Level 109
God Stats
6W - 4L
1,495 SR
Queue Stats
156W - 176L
1,415 Elo+
Solo
Ne Zha
Ne Zha
xabteMachado1497
Ne Zha
Level 69
God Stats
2W - 2L
1,203 SR
Queue Stats
48W - 37L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EBAWEP
Ne Zha
4
0 / 5 / 0
3,925
393
784
6,623
1,609
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 3 / 0
4,624
462
1,597
7,696
4,434
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 2
4,999
500
1,366
8,849
4,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
NeWorst
Anubis
9
1 / 1 / 0
4,985
499
1,653
4,249
2,062
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
elgashinshin
Jing Wei
7
1 / 6 / 2
4,624
462
3,368
9,915
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 6
5,977
598
3,559
7,556
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 1
6,459
646
5,735
6,621
3,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
JNStormRider
Danzaburou
10
6 / 1 / 2
6,710
671
10,741
6,232
2,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 0 / 2
6,510
651
2,866
3,792
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
6,236
624
1,592
8,237
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
15
17
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Ne Zha
EBAWEP
Ne Zha
0
5
0
0
W
4
0
1
4.5
L
0
3
0
0
W
Danzaburou
JNStormRider
Danzaburou
6
1
2
7
L
0
2
2
0.5
L
Anubis
NeWorst
Anubis
1
1
0
1
L
Jing Wei
elgashinshin
Jing Wei
1
6
2
0.33
W
1
0
2
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,768
Damage
24,493
37,332
Taken
32,438
15,013
Mitigated
13,795
7,797
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,559
133
269
2,077
7,556
4,549
0
905
6,651
16,565
0
L
Ne Zha
EBAWEP
Ne Zha
784
733
0
488
6,623
1,609
0
69
6,554
0
12,891
W
5,735
1,027
0
2,880
6,621
3,071
0
0
6,621
0
37,405
L
1,597
510
0
495
7,696
4,434
0
0
7,696
0
19,413
W
Danzaburou
JNStormRider
Danzaburou
10,741
6,069
0
2,951
6,232
2,290
138
1,224
5,008
0
43,776
L
1,366
554
1,986
1,874
8,849
4,202
0
1,619
7,230
12,572
0
L
Anubis
NeWorst
Anubis
1,653
39
0
1,532
4,249
2,062
0
1,767
2,482
19,629
0
L
Jing Wei
elgashinshin
Jing Wei
3,368
2,501
0
1,422
9,915
2,706
0
2,970
6,945
0
17,382
W
2,866
630
221
1,151
3,792
1,217
1,089
447
3,283
44,269
0
W
1,592
873
0
1,562
8,237
2,668
570
381
7,856
0
42,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
31,892
144
Minions Killed
333
0
Camps Cleared
0
882,059
Distance Traveled
1,006,834
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,977
598
29
3
0
200,012
3
L
Ne Zha
3,925
393
21
2
0
169,988
0
W
Shiva
6,459
646
71
7
0
212,092
3
L
Odin
4,624
462
40
4
0
162,588
0
W
Danzaburou
6,710
671
66
7
0
178,173
1
L
Yemoja
4,999
500
14
1
0
184,339
0
L
Anubis
4,985
499
36
4
0
192,708
3
L
Jing Wei
4,624
462
33
3
0
172,436
0
W
Ra
6,510
651
76
8
0
194,350
0
W
Ne Zha
6,236
624
91
9
0
222,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role