Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CurrentlyTurnt_
Guan Yu
Level 138
God Stats
2W - 1L
1,251 SR
Queue Stats
464W - 419L
1,558 Elo+
Party 2
Atlas
Atlas
PossessedRosary
Atlas
Level 25
God Stats
3W - 2L
1,485 SR
Queue Stats
4W - 2L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RaptureM3
Morgan Le Fay
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 61L
1,387 Elo+
Solo
Medusa
Medusa
thaxzx
Medusa
Level 38
God Stats
7W - 5L
1,347 SR
Queue Stats
79W - 90L
1,369 Elo+
Solo
Team Averages
Level 68
1,417 SR
1,454 Elo+

VS

Team Averages
Level 40
1,495 SR
1,482 Elo+
Artemis
Artemis
CoolPork64
Artemis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,418 Elo+
Solo
Thor
Thor
Doc5314
Thor
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 86L
1,536 Elo+
Solo
Lancelot
Lancelot
ShadowkingTb3
Lancelot
Level 45
God Stats
69W - 34L
1,532 SR
Queue Stats
140W - 78L
1,600 Elo+
Party 1
Zeus
Zeus
loloworldwide
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 77L
1,586 Elo+
Party 1
Bacchus
Bacchus
pajama_man-30
Bacchus
Level 39
God Stats
0W - 2L
1,443 SR
Queue Stats
5W - 12L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 1 / 1
7,918
528
6,839
12,468
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 0
8,365
558
3,268
6,388
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 2 / 3
7,355
490
3,735
9,738
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
RaptureM3
Morgan Le Fay
12
1 / 5 / 2
7,322
488
4,397
11,041
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
thaxzx
Medusa
16
8 / 0 / 1
9,684
646
10,623
8,924
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CoolPork64
Artemis
10
0 / 6 / 1
6,050
403
3,592
9,891
3,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Doc5314
Thor
14
2 / 0 / 1
8,131
542
4,802
8,280
6,191
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
ShadowkingTb3
Lancelot
11
4 / 1 / 3
7,175
478
7,061
10,488
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 4
7,198
480
11,888
9,436
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
9
0 / 3 / 1
5,899
393
3,921
9,837
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
15
Kills
8
8
Deaths
15
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
1
5.5
L
Artemis
CoolPork64
Artemis
0
6
1
0.08
W
0
0
0
0
L
Thor
Doc5314
Thor
2
0
1
2.5
W
1
2
3
1.25
W
Morgan Le Fay
RaptureM3
Morgan Le Fay
1
5
2
0.4
L
Lancelot
ShadowkingTb3
Lancelot
4
1
3
5.5
L
2
5
4
0.8
L
Bacchus
0
3
1
0.17
W
Medusa
thaxzx
Medusa
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,862
Damage
31,264
48,559
Taken
47,932
30,558
Mitigated
22,730
21,277
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,839
1,531
0
9,660
12,468
6,226
0
3,376
8,784
0
45,983
L
Artemis
CoolPork64
Artemis
3,592
1,522
0
1,942
9,891
3,256
0
470
9,421
0
36,352
W
3,268
754
319
3,655
6,388
7,549
0
33
6,355
0
62,339
L
Thor
Doc5314
Thor
4,802
1,018
0
2,168
8,280
6,191
0
1,154
6,724
0
66,657
W
3,735
1,446
0
1,873
9,738
8,069
0
3,669
5,979
17,409
0
W
Morgan Le Fay
RaptureM3
Morgan Le Fay
4,397
385
0
2,003
11,041
4,870
924
5,956
4,557
48,160
0
L
Lancelot
ShadowkingTb3
Lancelot
7,061
1,397
0
4,960
10,488
3,962
0
1,426
9,021
0
40,833
L
11,888
2,159
0
1,240
9,436
3,430
45
3,801
5,635
45,969
0
L
Bacchus
3,921
862
95
1,645
9,837
5,891
0
1,281
8,556
21,352
0
W
Medusa
thaxzx
Medusa
10,623
5,615
0
3,767
8,924
3,844
0
2,563
6,361
0
91,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
34,453
472
Minions Killed
363
0
Camps Cleared
0
1,424,628
Distance Traveled
1,336,423
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,918
528
75
5
0
312,431
3
L
Artemis
6,050
403
64
4
0
243,267
2
W
Guan Yu
8,365
558
142
9
0
318,918
4
L
Thor
8,131
542
119
8
0
275,228
2
W
Atlas
7,355
490
21
1
0
277,069
2
W
Morgan Le Fay
7,322
488
76
5
0
243,942
3
L
Lancelot
7,175
478
69
5
0
311,365
2
L
Zeus
7,198
480
79
5
0
221,871
2
L
Bacchus
5,899
393
32
2
0
284,692
4
W
Medusa
9,684
646
158
11
0
272,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role