Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
RolanDragon HUN
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
Zoli00Hun
Nu Wa
Level 109
God Stats
2W - 1L
1,509 SR
Queue Stats
58W - 47L
1,581 Elo+
Party 2
Jing Wei
Jing Wei
bimmer_flow
Jing Wei
Level 143
God Stats
2W - 2L
1,160 SR
Queue Stats
478W - 468L
1,527 Elo+
Party 1
Mulan
Mulan
cntDoIt
Mulan
Level 107
God Stats
15W - 16L
1,421 SR
Queue Stats
328W - 339L
1,472 Elo+
Party 1
Team Averages
Level 100
1,418 SR
1,510 Elo+

VS

Team Averages
Level 73
1,501 SR
1,467 Elo+
Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
EriksenG
Thoth
Level 109
God Stats
9W - 8L
1,506 SR
Queue Stats
407W - 390L
1,471 Elo+
Solo
Thor
Thor
GoldyMoldy
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,462 Elo+
Solo
Vulcan
Vulcan
Monkeynuklex
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,476 Elo+
Solo
King Arthur
King Arthur
posidues
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
10 / 6 / 14
12,888
758
25,797
16,036
8,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 2 / 20
11,629
684
10,629
27,210
20,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Zoli00Hun
Nu Wa
20
7 / 5 / 18
12,148
715
23,405
16,752
7,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
bimmer_flow
Jing Wei
18
3 / 3 / 19
10,976
646
14,297
16,807
7,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
cntDoIt
Mulan
20
8 / 3 / 14
12,417
730
18,968
29,317
18,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
6 / 5 / 6
12,218
719
12,998
21,535
16,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
EriksenG
Thoth
19
3 / 3 / 9
11,084
652
23,856
13,885
6,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 8 / 6
10,273
604
18,272
17,832
8,954
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Vulcan
18
2 / 7 / 8
10,329
608
23,186
20,184
11,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
posidues
King Arthur
18
5 / 8 / 10
11,178
658
11,454
28,913
33,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
58
31
Kills
19
19
Deaths
31
85
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
6
14
2.83
L
Bakasura
 
Bakasura
6
5
6
1.8
L
Thoth
EriksenG
Thoth
3
3
9
2.5
L
3
8
6
0.75
L
Vulcan
2
7
8
0.86
W
3
2
20
6.5
W
Nu Wa
Zoli00Hun
Nu Wa
7
5
18
3.2
W
Jing Wei
bimmer_flow
Jing Wei
3
3
19
4.17
W
Mulan
cntDoIt
Mulan
8
3
14
5
L
King Arthur
posidues
King Arthur
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,096
Damage
89,766
106,122
Taken
102,349
63,394
Mitigated
77,444
51,256
Healing
22,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
25,797
11,599
1,009
2,811
16,036
8,049
3,722
8,241
7,641
0
48,059
L
Bakasura
 
Bakasura
12,998
9,726
1,065
6,085
21,535
16,310
0
4,970
16,173
0
23,716
L
Thoth
EriksenG
Thoth
23,856
482
3,986
3,720
13,885
6,810
58
3,452
10,233
53,780
0
L
18,272
1,369
315
339
17,832
8,954
0
4,361
13,197
0
29,416
L
Vulcan
23,186
10,503
780
3,022
20,184
11,447
80
4,267
15,563
50,654
0
W
10,629
1,739
649
11,217
27,210
20,682
600
11,176
15,103
0
28,105
W
Nu Wa
Zoli00Hun
Nu Wa
23,405
6,386
2,081
4,768
16,752
7,823
1,906
7,808
8,874
48,880
0
W
Jing Wei
bimmer_flow
Jing Wei
14,297
9,563
5,947
6,901
16,807
7,894
546
9,923
6,884
0
32,210
W
Mulan
cntDoIt
Mulan
18,968
2,138
1,509
14,364
29,317
18,946
1,489
9,894
18,683
0
37,843
L
King Arthur
posidues
King Arthur
11,454
726
979
2,121
28,913
33,923
0
4,788
23,778
0
19,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,058
Gold Earned
55,082
210
Minions Killed
199
0
Camps Cleared
0
1,483,478
Distance Traveled
1,440,965
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,888
758
48
3
0
272,328
1
L
Bakasura
12,218
719
60
4
0
299,980
2
L
Thoth
11,084
652
49
3
0
330,347
2
L
Thor
10,273
604
24
1
0
264,661
0
L
Vulcan
10,329
608
53
3
0
270,023
0
W
Odin
11,629
684
24
1
0
338,180
2
W
Nu Wa
12,148
715
70
4
0
281,808
1
W
Jing Wei
10,976
646
34
2
0
298,851
0
W
Mulan
12,417
730
34
2
0
292,311
4
L
King Arthur
11,178
658
13
1
0
275,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role