Player Matchup

Aphrodite
Aphrodite
Cpt_Jonson
Aphrodite
Level 126
God Stats
2W - 2L
1,387 SR
Queue Stats
245W - 263L
1,464 Elo+
Party 1
Camazotz
Camazotz
IRONxPosidian
Camazotz
Level 123
God Stats
2W - 3L
1,208 SR
Queue Stats
232W - 246L
1,453 Elo+
Solo
Izanami
Izanami
LouisPocket
Izanami
Level 85
God Stats
19W - 26L
1,432 SR
Queue Stats
120W - 120L
1,517 Elo+
Party 1
Shiva
Shiva
OpPrimeKing
Shiva
Level 87
God Stats
2W - 1L
1,531 SR
Queue Stats
46W - 51L
1,489 Elo+
Solo
Freya
Freya
ShadeSwornHydra
Freya
Level 99
God Stats
23W - 22L
1,534 SR
Queue Stats
273W - 284L
1,480 Elo+
Solo
Team Averages
Level 104
1,419 SR
1,481 Elo+

VS

Team Averages
Level 124
1,492 SR
1,491 Elo+
Merlin
Merlin
Booker1912
Merlin
Level 82
God Stats
4W - 12L
1,380 SR
Queue Stats
49W - 57L
1,477 Elo+
Solo
Ishtar
Ishtar
GrungeR2
Ishtar
Level 116
God Stats
12W - 18L
1,489 SR
Queue Stats
105W - 136L
1,340 Elo+
Solo
Shiva
Shiva
Kiddxos
Shiva
Level 160
God Stats
0W - 1L
1,602 SR
Queue Stats
35W - 39L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Make It TRAIN
Cthulhu
Level 155
God Stats
0W - 1L
1,755 SR
Queue Stats
39W - 42L
1,557 Elo+
Solo
Neith
Neith
admireandroid
Neith
Level 108
God Stats
2W - 7L
1,236 SR
Queue Stats
51W - 65L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cpt_Jonson
Aphrodite
19
1 / 1 / 10
13,664
683
10,808
20,737
19,302
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
IRONxPosidian
Camazotz
20
2 / 4 / 12
13,997
700
16,036
28,526
19,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
LouisPocket
Izanami
20
6 / 3 / 8
15,229
761
20,721
20,717
10,481
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 4 / 6
15,499
775
25,485
27,519
25,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 5 / 7
14,333
717
18,626
27,492
13,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Booker1912
Merlin
20
3 / 4 / 7
13,379
669
21,430
14,541
7,357
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
GrungeR2
Ishtar
20
5 / 2 / 4
13,684
684
13,045
17,574
10,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
Kiddxos
Shiva
20
5 / 10 / 9
13,982
699
28,680
35,931
37,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
20
4 / 3 / 8
13,522
676
16,628
25,471
33,961
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 4 / 6
13,147
657
15,583
16,099
9,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
23
Kills
17
17
Deaths
23
43
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
Booker1912
Merlin
3
4
7
1.63
W
Aphrodite
Cpt_Jonson
Aphrodite
1
1
10
6
L
Ishtar
GrungeR2
Ishtar
5
2
4
3.5
W
Camazotz
IRONxPosidian
Camazotz
2
4
12
2
L
Shiva
Kiddxos
Shiva
5
10
9
0.95
W
Izanami
LouisPocket
Izanami
6
3
8
3.33
L
Cthulhu
4
3
8
2.67
W
9
4
6
3
W
5
5
7
1.7
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,676
Damage
95,366
124,991
Taken
109,616
88,212
Mitigated
98,355
56,772
Healing
28,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Booker1912
Merlin
21,430
1,618
0
1,738
14,541
7,357
208
2,311
12,230
60,779
0
W
Aphrodite
Cpt_Jonson
Aphrodite
10,808
2,861
10,635
13,985
20,737
19,302
533
7,687
13,050
19,866
0
L
Ishtar
GrungeR2
Ishtar
13,045
8,578
0
6,581
17,574
10,137
1,550
4,664
12,910
0
70,667
W
Camazotz
IRONxPosidian
Camazotz
16,036
3,404
0
12,721
28,526
19,659
575
10,914
17,612
0
52,396
L
Shiva
Kiddxos
Shiva
28,680
4,458
0
7,021
35,931
37,721
156
11,768
24,163
0
55,264
W
Izanami
LouisPocket
Izanami
20,721
13,281
0
2,438
20,717
10,481
5,932
4,398
16,319
0
89,165
L
Cthulhu
16,628
992
1,913
6,477
25,471
33,961
90
8,521
16,950
44,518
0
W
25,485
4,012
508
6,605
27,519
25,053
249
7,593
19,926
730
86,689
W
18,626
6,285
0
9,880
27,492
13,717
1,377
7,466
20,026
69,488
0
L
15,583
3,148
1,039
3,372
16,099
9,179
792
2,792
13,307
0
73,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,722
Gold Earned
67,714
420
Minions Killed
412
0
Camps Cleared
0
1,988,372
Distance Traveled
1,892,177
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,379
669
89
4
0
354,480
0
W
Aphrodite
13,664
683
30
2
0
383,422
0
L
Ishtar
13,684
684
93
5
0
390,255
4
W
Camazotz
13,997
700
75
4
0
434,468
2
L
Shiva
13,982
699
65
3
0
358,032
0
W
Izanami
15,229
761
124
6
0
373,611
0
L
Cthulhu
13,522
676
65
3
0
426,073
0
W
Shiva
15,499
775
110
6
0
425,848
0
W
Freya
14,333
717
81
4
0
371,023
2
L
Neith
13,147
657
100
5
0
363,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role