Player Matchup

Ra
Ra
Inmortal-adr
Ra
Level 83
God Stats
12W - 4L
1,513 SR
Queue Stats
28W - 20L
1,376 Elo+
Solo
Apollo
Apollo
Joaotavioj564
Apollo
Level 85
God Stats
6W - 2L
1,702 SR
Queue Stats
98W - 95L
1,306 Elo+
Solo
Nemesis
Nemesis
LordMucura
Nemesis
Level 65
God Stats
19W - 13L
1,557 SR
Queue Stats
129W - 154L
1,344 Elo+
Solo
Mulan
Mulan
SwiftHerecktic
Mulan
Level 58
God Stats
3W - 1L
1,660 SR
Queue Stats
61W - 67L
1,345 Elo+
Solo
Cu Chulainn
Cu Chulainn
don-bean-was-tkn
Cu Chulainn
Level 45
God Stats
7W - 3L
1,390 SR
Queue Stats
22W - 30L
1,219 Elo+
Solo
Team Averages
Level 67
1,564 SR
1,318 Elo+

VS

Team Averages
Level 52
1,386 SR
1,179 Elo+
Baron Samedi
Baron Samedi
Dios de Tocinos
Baron Samedi
Level 65
God Stats
5W - 7L
1,394 SR
Queue Stats
81W - 86L
1,270 Elo+
Solo
Achilles
Achilles
GreatTouka
Achilles
Level 69
God Stats
1W - 1L
1,711 SR
Queue Stats
268W - 291L
1,257 Elo+
Party 1
Ishtar
Ishtar
Wicked Fey
Ishtar
Level 86
God Stats
0W - 2L
1,216 SR
Queue Stats
40W - 86L
1,171 Elo+
Party 2
Cerberus
Cerberus
WinterNeko1
Cerberus
Level 16
God Stats
0W - 4L
1,100 SR
Queue Stats
12W - 40L
1,030 Elo+
Party 2
King Arthur
King Arthur
ninefingerknub
King Arthur
Level 25
God Stats
2W - 6L
1,509 SR
Queue Stats
152W - 195L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
15,155
561
21,006
19,902
9,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
10 / 3 / 7
14,918
553
26,664
18,634
9,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
LordMucura
Nemesis
20
4 / 3 / 10
14,410
534
14,104
22,304
12,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
9 / 6 / 6
14,147
524
25,814
31,743
39,686
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
don-bean-was-tkn
Cu Chulainn
20
6 / 1 / 6
13,824
512
11,821
15,734
15,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dios de Tocinos
Baron Samedi
18
6 / 5 / 2
11,841
439
15,006
21,069
14,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
GreatTouka
Achilles
16
2 / 8 / 6
10,969
406
12,225
30,364
24,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Wicked Fey
Ishtar
16
0 / 6 / 3
10,783
399
5,701
16,825
7,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
WinterNeko1
Cerberus
15
0 / 10 / 5
10,512
389
5,751
34,054
41,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ninefingerknub
King Arthur
19
6 / 5 / 3
13,437
498
18,567
33,713
47,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
34
Kills
14
16
Deaths
34
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dios de Tocinos
Baron Samedi
6
5
2
1.4
L
Achilles
GreatTouka
Achilles
2
8
6
0.63
W
5
3
9
3.17
W
10
3
7
4.5
W
Nemesis
LordMucura
Nemesis
4
3
10
3
W
9
6
6
2
L
Ishtar
Wicked Fey
Ishtar
0
6
3
0.25
L
Cerberus
WinterNeko1
Cerberus
0
10
5
0.25
W
Cu Chulainn
don-bean-was-tkn
Cu Chulainn
6
1
6
9
L
King Arthur
ninefingerknub
King Arthur
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,409
Damage
57,250
108,317
Taken
136,025
85,974
Mitigated
135,591
25,217
Healing
25,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dios de Tocinos
Baron Samedi
15,006
1,078
1,423
2,991
21,069
14,010
346
9,144
11,885
84,871
0
L
Achilles
GreatTouka
Achilles
12,225
4,344
725
6,158
30,364
24,192
0
5,610
24,649
0
72,799
W
21,006
2,001
4,623
7,047
19,902
9,060
2,267
8,646
11,256
131,137
0
W
26,664
18,046
0
5,431
18,634
9,186
7,655
5,317
13,317
0
127,337
W
Nemesis
LordMucura
Nemesis
14,104
7,359
0
1,240
22,304
12,305
1,637
2,796
19,508
0
123,271
W
25,814
5,073
0
5,820
31,743
39,686
1,380
7,824
23,919
0
95,923
L
Ishtar
Wicked Fey
Ishtar
5,701
3,594
0
3,114
16,825
7,537
1,544
1,844
14,803
0
71,440
L
Cerberus
WinterNeko1
Cerberus
5,751
712
0
6,315
34,054
41,982
98
4,197
29,376
35,321
0
W
Cu Chulainn
don-bean-was-tkn
Cu Chulainn
11,821
2,028
0
1,056
15,734
15,737
694
4,240
11,052
9,412
71,024
L
King Arthur
ninefingerknub
King Arthur
18,567
4,207
0
5,150
33,713
47,870
210
1,693
31,926
0
82,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,454
Gold Earned
57,542
718
Minions Killed
471
0
Camps Cleared
0
2,500,860
Distance Traveled
2,110,955
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,841
439
92
3
0
374,566
2
L
Achilles
10,969
406
89
3
0
457,248
0
W
Ra
15,155
561
176
7
0
535,979
5
W
Apollo
14,918
553
144
5
0
507,280
0
W
Nemesis
14,410
534
161
6
0
588,203
4
W
Mulan
14,147
524
122
5
0
433,242
0
L
Ishtar
10,783
399
141
5
0
366,610
9
L
Cerberus
10,512
389
43
2
0
430,589
4
W
Cu Chulainn
13,824
512
115
4
0
436,156
1
L
King Arthur
13,437
498
106
4
0
481,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role