Player Matchup

Cu Chulainn
Cu Chulainn
Diamond III
Insurmount
Cu Chulainn
Diamond III
Level 137
God Stats
1W - 2L
1,223 SR
Queue Stats
230W - 115L
2,381 MMR
Solo
Raijin
Raijin
Platinum I
NeON Repell
Raijin
Platinum I
Level 123
God Stats
2W - 0L
1,691 SR
Queue Stats
40W - 32L
2,279 MMR
Party 1
Ullr
Ullr
Platinum III
No one else6536
Ullr
Platinum III
Level 79
God Stats
7W - 1L
1,811 SR
Queue Stats
16W - 6L
2,122 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,575 SR
2,261 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,686 SR
2,391 MMR
Baron Samedi
Baron Samedi
Platinum I
Dark_Yusai
Baron Samedi
Platinum I
Level 160
God Stats
44W - 52L
1,579 SR
Queue Stats
838W - 981L
2,025 MMR
Solo
Heimdallr
Heimdallr
Masters
Xenphora
Heimdallr
Masters
Level 160
God Stats
4W - 2L
1,993 SR
Queue Stats
295W - 134L
3,061 MMR
Solo
Achilles
Achilles
Diamond V
smackcam_35
Achilles
Diamond V
Level 105
God Stats
34W - 64L
1,485 SR
Queue Stats
265W - 336L
2,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Insurmount
Cu Chulainn
17
5 / 4 / 6
13,497
750
17,929
24,436
33,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
19
6 / 2 / 5
13,101
728
20,315
15,049
8,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 3 / 9
12,816
712
18,341
18,676
9,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ah Muzen CabBaba YagaShivaSobekAtlas

VS

Bans
ThothHou YiGebGilgameshXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dark_Yusai
Baron Samedi
16
2 / 7 / 4
11,842
658
8,204
17,386
9,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Xenphora
Heimdallr
17
3 / 5 / 4
12,292
683
24,920
19,812
9,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
smackcam_35
Achilles
16
4 / 2 / 3
12,910
717
14,829
26,598
43,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
9
9
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dark_Yusai
Baron Samedi
2
7
4
0.57
W
Cu Chulainn
Insurmount
Cu Chulainn
5
4
6
2
W
Raijin
6
2
5
4.25
W
3
3
9
2.5
L
Heimdallr
Xenphora
Heimdallr
3
5
4
1
L
Achilles
smackcam_35
Achilles
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,585
Damage
47,953
58,161
Taken
63,796
51,754
Mitigated
62,600
12,561
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dark_Yusai
Baron Samedi
8,204
297
2,072
5,069
17,386
9,558
0
5,605
11,781
40,855
0
W
Cu Chulainn
Insurmount
Cu Chulainn
17,929
3,829
0
6,825
24,436
33,538
40
3,729
20,238
302
37,723
W
Raijin
20,315
1,085
0
4,368
15,049
8,223
687
2,211
12,656
60,845
0
W
18,341
7,356
0
1,368
18,676
9,993
1,943
2,156
16,312
0
66,092
L
Heimdallr
Xenphora
Heimdallr
24,920
13,270
0
5,074
19,812
9,610
55
6,162
13,650
0
62,496
L
Achilles
smackcam_35
Achilles
14,829
2,941
217
6,971
26,598
43,432
0
9,059
17,539
0
31,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
37,044
226
Minions Killed
198
10
Camps Cleared
5
1,117,201
Distance Traveled
939,071
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,842
658
82
5
3
272,335
6
W
Cu Chulainn
13,497
750
26
1
1
396,446
3
W
Raijin
13,101
728
102
6
4
349,100
1
W
Ullr
12,816
712
98
5
5
371,655
4
L
Heimdallr
12,292
683
90
5
2
309,240
1
L
Achilles
12,910
717
26
1
0
357,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role