Player Matchup

Jormungandr
Jormungandr
BrendonSpin01
Jormungandr
Level 110
God Stats
2W - 5L
1,238 SR
Queue Stats
300W - 300L
1,402 Elo+
Party 1
Nike
Nike
ItsDangerDuck
Nike
Level 103
God Stats
2W - 2L
1,676 SR
Queue Stats
166W - 173L
1,404 Elo+
Solo
Bakasura
Bakasura
PoppyCape019496
Bakasura
Level 80
God Stats
16W - 17L
1,471 SR
Queue Stats
360W - 375L
1,449 Elo+
Solo
Nu Wa
Nu Wa
eckks123
Nu Wa
Level 145
God Stats
159W - 139L
1,503 SR
Queue Stats
232W - 230L
1,493 Elo+
Solo
Charybdis
Charybdis
nathanpinheiro1
Charybdis
Level 69
God Stats
0W - 4L
1,145 SR
Queue Stats
117W - 118L
1,434 Elo+
Party 1
Team Averages
Level 101
1,406 SR
1,436 Elo+

VS

Team Averages
Level 99
1,443 SR
1,456 Elo+
Ravana
Ravana
Gilgåmêsh
Ravana
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 25L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Qokedealer
Baron Samedi
Level 98
God Stats
59W - 43L
1,524 SR
Queue Stats
390W - 396L
1,404 Elo+
Solo
Bacchus
Bacchus
TiTan175
Bacchus
Level 106
God Stats
3W - 6L
1,337 SR
Queue Stats
44W - 35L
1,496 Elo+
Solo
Yu Huang
Yu Huang
Trekker275
Yu Huang
Level 124
God Stats
17W - 11L
1,337 SR
Queue Stats
208W - 206L
1,402 Elo+
Solo
Danzaburou
Danzaburou
tsunami11555
Danzaburou
Level 128
God Stats
237W - 253L
1,517 SR
Queue Stats
365W - 368L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrendonSpin01
Jormungandr
11
1 / 3 / 3
7,164
421
11,875
13,853
8,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
3 / 1 / 1
9,756
574
11,059
18,619
13,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
14
5 / 3 / 0
8,495
500
5,130
15,912
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
eckks123
Nu Wa
12
0 / 4 / 2
7,615
448
8,601
12,168
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
nathanpinheiro1
Charybdis
14
0 / 4 / 2
8,312
489
5,835
13,663
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
10 / 0 / 3
10,756
633
19,755
10,328
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Qokedealer
Baron Samedi
14
1 / 4 / 1
8,762
515
8,460
14,996
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bacchus
TiTan175
Bacchus
13
2 / 4 / 7
8,316
489
5,386
15,503
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Trekker275
Yu Huang
13
1 / 1 / 2
8,042
473
7,065
11,090
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
tsunami11555
Danzaburou
15
0 / 0 / 2
8,844
520
5,980
9,993
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
14
15
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BrendonSpin01
Jormungandr
1
3
3
0.83
W
Ravana
10
0
3
11.5
L
3
1
1
3.5
L
Bakasura
5
3
0
1.67
W
Baron Samedi
Qokedealer
Baron Samedi
1
4
1
0.38
W
Bacchus
TiTan175
Bacchus
2
4
7
1.38
W
Yu Huang
Trekker275
Yu Huang
1
1
2
2
L
Nu Wa
eckks123
Nu Wa
0
4
2
0.25
L
Charybdis
nathanpinheiro1
Charybdis
0
4
2
0.25
W
Danzaburou
tsunami11555
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,500
Damage
46,646
74,215
Taken
61,910
38,186
Mitigated
39,398
23,907
Healing
26,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BrendonSpin01
Jormungandr
11,875
3,959
366
3,262
13,853
8,888
0
3,557
10,296
47,459
0
W
Ravana
19,755
6,143
0
7,007
10,328
5,204
0
3,388
6,453
0
92,819
L
11,059
1,115
0
8,042
18,619
13,340
0
7,405
11,214
0
76,450
L
Bakasura
5,130
3,780
0
3,391
15,912
6,876
0
2,350
13,562
0
52,556
W
Baron Samedi
Qokedealer
Baron Samedi
8,460
576
356
7,105
14,996
10,057
1,137
403
14,593
59,126
0
W
Bacchus
TiTan175
Bacchus
5,386
772
313
3,268
15,503
15,816
0
7,273
8,194
23,819
0
W
Yu Huang
Trekker275
Yu Huang
7,065
797
0
2,779
11,090
4,749
740
7,434
3,476
72,256
0
L
Nu Wa
eckks123
Nu Wa
8,601
5,567
86
4,457
12,168
4,236
1,026
5,349
6,819
52,976
0
L
Charybdis
nathanpinheiro1
Charybdis
5,835
2,985
0
4,303
13,663
4,846
804
2,250
11,413
0
69,856
W
Danzaburou
tsunami11555
Danzaburou
5,980
2,227
0
5,224
9,993
3,572
3,641
1,978
8,015
0
78,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
44,720
482
Minions Killed
482
0
Camps Cleared
0
1,572,515
Distance Traveled
1,586,060
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,164
421
65
4
0
329,951
0
W
Ravana
10,756
633
148
9
0
396,198
5
L
Nike
9,756
574
125
7
0
289,111
1
L
Bakasura
8,495
500
100
6
0
378,870
1
W
Baron Samedi
8,762
515
88
5
0
273,825
1
W
Bacchus
8,316
489
19
1
0
319,416
4
W
Yu Huang
8,042
473
115
7
0
297,689
2
L
Nu Wa
7,615
448
78
5
0
280,020
0
L
Charybdis
8,312
489
114
7
0
294,563
3
W
Danzaburou
8,844
520
112
7
0
298,932
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role