Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
L0ng1nus
Zhong Kui
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 64L
1,478 Elo+
Solo
Xbalanque
Xbalanque
TheSabatini
Xbalanque
Level 62
God Stats
3W - 2L
1,247 SR
Queue Stats
124W - 140L
1,445 Elo+
Solo
Mulan
Mulan
vVFudgeVv
Mulan
Level 84
God Stats
4W - 2L
1,539 SR
Queue Stats
153W - 158L
1,457 Elo+
Solo
Team Averages
Level 92
1,457 SR
1,476 Elo+

VS

Team Averages
Level 80
1,491 SR
1,571 Elo+
Mercury
Mercury
AlrightIGuess
Mercury
Level 106
God Stats
0W - 2L
1,289 SR
Queue Stats
177W - 168L
1,514 Elo+
Party 1
Agni
Agni
Caladriul
Agni
Level 98
God Stats
2W - 2L
1,697 SR
Queue Stats
4W - 3L
1,724 Elo+
Party 1
Amaterasu
Amaterasu
Ivan7u7uwu
Amaterasu
Level 48
God Stats
39W - 28L
1,555 SR
Queue Stats
137W - 110L
1,445 Elo+
Solo
Ares
Ares
Tlayohualli
Ares
Level 106
God Stats
4W - 7L
1,200 SR
Queue Stats
151W - 141L
1,450 Elo+
Solo
Chernobog
Chernobog
WormDad
Chernobog
Level 43
God Stats
0W - 2L
1,715 SR
Queue Stats
3W - 2L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
2 / 1 / 1
3,652
730
1,485
2,701
858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
 
Kuzenbo
4
0 / 0 / 0
3,193
639
873
3,487
1,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
L0ng1nus
Zhong Kui
5
1 / 1 / 2
3,595
719
1,426
1,972
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
TheSabatini
Xbalanque
5
0 / 1 / 0
3,106
621
2,041
2,471
453
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
vVFudgeVv
Mulan
6
0 / 0 / 0
3,692
738
0
1,250
470
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
5
0 / 1 / 2
3,169
634
904
3,786
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Agni
6
2 / 2 / 0
3,464
693
1,261
2,315
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
Ivan7u7uwu
Amaterasu
1
0 / 0 / 0
2,415
483
0
0
0
4
0 / 0 / 1
3,206
641
694
3,153
977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
WormDad
Chernobog
4
1 / 0 / 0
2,996
599
1,969
2,129
342
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
1
2.5
W
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Mercury
0
1
2
1
L
Agni
2
2
0
1
L
Amaterasu
Ivan7u7uwu
Amaterasu
0
0
0
0
W
Zhong Kui
L0ng1nus
Zhong Kui
1
1
2
2
W
Xbalanque
TheSabatini
Xbalanque
0
1
0
0
L
0
0
1
0.5
L
Chernobog
WormDad
Chernobog
1
0
0
1
W
Mulan
vVFudgeVv
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,825
Damage
4,828
11,881
Taken
11,383
4,639
Mitigated
3,036
3,637
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
1,485
803
0
250
2,701
858
0
492
2,209
0
13,418
W
Kuzenbo
 
Kuzenbo
873
481
506
1,113
3,487
1,578
0
414
3,073
6,899
0
L
Mercury
904
235
0
570
3,786
1,012
0
398
3,388
0
10,277
L
Agni
1,261
319
0
140
2,315
705
0
1,028
1,287
12,047
0
L
Amaterasu
Ivan7u7uwu
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
L0ng1nus
Zhong Kui
1,426
148
0
643
1,972
1,280
0
769
1,203
14,318
0
W
Xbalanque
TheSabatini
Xbalanque
2,041
563
0
769
2,471
453
0
280
2,191
0
14,211
L
694
167
584
1,654
3,153
977
0
664
2,489
7,184
0
L
Chernobog
WormDad
Chernobog
1,969
1,545
0
680
2,129
342
0
209
1,920
0
10,025
W
Mulan
vVFudgeVv
Mulan
0
0
0
356
1,250
470
0
0
1,250
0
16,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,238
Gold Earned
15,250
145
Minions Killed
66
0
Camps Cleared
0
446,493
Distance Traveled
367,688
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,652
730
28
6
0
93,001
2
W
Kuzenbo
3,193
639
6
1
0
94,427
2
L
Mercury
3,169
634
19
4
0
110,860
1
L
Agni
3,464
693
19
4
0
86,258
0
L
Amaterasu
2,415
483
0
0
0
0
0
W
Zhong Kui
3,595
719
27
5
0
89,016
0
W
Xbalanque
3,106
621
34
7
0
85,508
0
L
Ares
3,206
641
9
2
0
85,605
1
L
Chernobog
2,996
599
19
4
0
84,965
0
W
Mulan
3,692
738
50
10
0
84,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role