Player Matchup

Fafnir
Fafnir
JackieTriggaChan
Fafnir
Level 144
God Stats
1W - 2L
1,410 SR
Queue Stats
187W - 206L
1,419 Elo+
Party 1
Set
Set
KingyeWest
Set
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 203L
1,452 Elo+
Party 1
Vamana
Vamana
Spongii_XX
Vamana
Level 93
God Stats
0W - 2L
1,711 SR
Queue Stats
131W - 149L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
TrexyXI
Ah Puch
Level 87
God Stats
1W - 4L
1,506 SR
Queue Stats
78W - 85L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
anpantano
Cernunnos
Level 112
God Stats
2W - 5L
1,289 SR
Queue Stats
433W - 449L
1,491 Elo+
Solo
Team Averages
Level 116
1,483 SR
1,445 Elo+

VS

Team Averages
Level 127
1,462 SR
1,445 Elo+
Hachiman
Hachiman
AllawiJCakes
Hachiman
Level 127
God Stats
14W - 6L
1,303 SR
Queue Stats
153W - 124L
1,456 Elo+
Party 2
Fenrir
Fenrir
BastinazoCai
Fenrir
Level 151
God Stats
5W - 6L
1,607 SR
Queue Stats
651W - 700L
1,440 Elo+
Solo
Janus
Janus
Hatoboreika
Janus
Level 123
God Stats
2W - 2L
1,423 SR
Queue Stats
115W - 76L
1,488 Elo+
Party 2
Athena
Athena
dirtydee85
Athena
Level 132
God Stats
5W - 12L
1,385 SR
Queue Stats
93W - 113L
1,476 Elo+
Solo
Hades
Hades
ii Iz LeGeNd 1
Hades
Level 101
God Stats
6W - 2L
1,592 SR
Queue Stats
80W - 60L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,324
523
3,045
12,183
12,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 0
7,648
546
4,267
12,231
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Spongii_XX
Vamana
12
1 / 1 / 0
7,084
506
4,559
9,725
5,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
TrexyXI
Ah Puch
11
0 / 4 / 0
6,153
440
7,534
9,643
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
anpantano
Cernunnos
9
0 / 2 / 1
5,948
425
5,889
7,083
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AllawiJCakes
Hachiman
12
2 / 1 / 2
7,325
523
10,516
9,784
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
2 / 0 / 4
7,092
507
4,995
10,445
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 1 / 1
7,056
504
5,585
5,808
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
dirtydee85
Athena
10
1 / 0 / 3
6,894
492
4,325
12,462
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 2 / 2
8,029
574
7,876
11,223
8,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AllawiJCakes
Hachiman
2
1
2
3
W
Fenrir
2
0
4
4
W
3
1
1
3.5
L
1
2
2
1
L
2
2
0
1
L
Vamana
Spongii_XX
Vamana
1
1
0
1
L
Ah Puch
TrexyXI
Ah Puch
0
4
0
0
L
Cernunnos
anpantano
Cernunnos
0
2
1
0.25
W
Athena
dirtydee85
Athena
1
0
3
2.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,294
Damage
33,297
50,865
Taken
49,722
30,833
Mitigated
29,498
11,422
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AllawiJCakes
Hachiman
10,516
6,017
0
4,413
9,784
3,566
594
1,083
8,701
0
59,303
W
Fenrir
4,995
703
0
4,040
10,445
4,413
0
1,534
8,911
0
42,578
W
5,585
343
0
1,074
5,808
2,371
37
3,319
2,489
54,478
0
L
3,045
1,198
0
3,235
12,183
12,515
45
3,413
8,620
27,155
0
L
4,267
2,421
0
2,543
12,231
5,463
0
2,280
9,851
0
66,110
L
Vamana
Spongii_XX
Vamana
4,559
1,898
0
1,567
9,725
5,743
903
6,193
3,532
0
49,498
L
Ah Puch
TrexyXI
Ah Puch
7,534
229
0
2,468
9,643
3,910
0
4,308
5,077
47,201
0
L
Cernunnos
anpantano
Cernunnos
5,889
2,526
0
1,609
7,083
3,202
0
1,044
5,999
0
33,849
W
Athena
dirtydee85
Athena
4,325
1,514
0
4,075
12,462
11,013
31
3,260
9,202
18,851
0
W
7,876
1,644
578
6,657
11,223
8,135
1,093
1,383
9,840
60,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,157
Gold Earned
36,396
369
Minions Killed
401
0
Camps Cleared
0
1,300,075
Distance Traveled
1,363,537
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,325
523
95
7
0
250,303
3
W
Fenrir
7,092
507
70
5
0
292,235
1
W
Janus
7,056
504
105
8
0
286,085
0
L
Fafnir
7,324
523
38
3
0
249,072
2
L
Set
7,648
546
114
8
0
307,383
0
L
Vamana
7,084
506
90
6
0
288,673
3
L
Ah Puch
6,153
440
69
5
0
260,524
4
L
Cernunnos
5,948
425
58
4
0
194,423
0
W
Athena
6,894
492
32
2
0
300,596
4
W
Hades
8,029
574
99
7
0
234,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role